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//
// KeyboardViewController.m
// StudyiOS
//
// Created by on 11-11-4.
// Copyright (c) 2011年 ZhangYiCheng. All rights reserved.
//
#import "KeyboardViewController.h"
@implementation KeyboardViewController
@synthesize textView;
@synthesize textRect;
- (void)didReceiveMemoryWarning
{
// Releases the view if it doesn't have a superview.
[super didReceiveMemoryWarning];
// Release any cached data, images, etc that aren't in use.
}
#pragma mark - View lifecycle
- (void)viewDidLoad
{
[super viewDidLoad];
// 增加Code按钮,可跳转至教学页面
UIBarButtonItem *item = [[UIBarButtonItem alloc] initWithTitle:@"Code" style:UIBarButtonItemStyleBordered target:self action:@selector(code)];
self.navigationItem.rightBarButtonItem = item;
// 捕捉键盘出现和消失时的事件
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWillShow:) name:UIKeyboardWillShowNotification object:nil];
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWillHide:) name:UIKeyboardWillHideNotification object:nil];
}
- (void)viewWillAppear:(BOOL)animated
{
[super viewWillAppear:animated];
self.textRect = self.textView.frame;
}
- (void)viewDidUnload
{
[self setTextView:nil];
[super viewDidUnload];
[[NSNotificationCenter defaultCenter] removeObserver:self name:UIKeyboardWillShowNotification object:nil];
[[NSNotificationCenter defaultCenter] removeObserver:self name:UIKeyboardWillHideNotification object:nil];
}
#pragma mark -
#pragma mark Responding to keyboard events
- (void)keyboardWillShow:(NSNotification *)notification {
/*
Reduce the size of the text view so that it's not obscured by the keyboard.
Animate the resize so that it's in sync with the appearance of the keyboard.
*/
NSDictionary *userInfo = [notification userInfo];
// Get the origin of the keyboard when it's displayed.
NSValue* aValue = [userInfo objectForKey:UIKeyboardFrameEndUserInfoKey];
// Get the top of the keyboard as the y coordinate of its origin in self's view's coordinate system. The bottom of the text view's frame should align with the top of the keyboard's final position.
CGRect keyboardRect = [aValue CGRectValue];
keyboardRect = [self.view convertRect:keyboardRect fromView:nil];
CGFloat keyboardTop = keyboardRect.origin.y;
CGRect newTextViewFrame = self.textView.frame;
newTextViewFrame.size.height = keyboardTop - self.textView.frame.origin.y;
// Get the duration of the animation.
NSValue *animationDurationValue = [userInfo objectForKey:UIKeyboardAnimationDurationUserInfoKey];
NSTimeInterval animationDuration;
[animationDurationValue getValue:&animationDuration];
// Animate the resize of the text view's frame in sync with the keyboard's appearance.
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:animationDuration];
textView.frame = newTextViewFrame;
[UIView commitAnimations];
}
- (void)keyboardWillHide:(NSNotification *)notification {
NSDictionary* userInfo = [notification userInfo];
/*
Restore the size of the text view (fill self's view).
Animate the resize so that it's in sync with the disappearance of the keyboard.
*/
NSValue *animationDurationValue = [userInfo objectForKey:UIKeyboardAnimationDurationUserInfoKey];
NSTimeInterval animationDuration;
[animationDurationValue getValue:&animationDuration];
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:animationDuration];
self.textView.frame = self.textRect;
[UIView commitAnimations];
}
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
[self.textView resignFirstResponder];
}
// 跳转至教学页面
- (void)code
{
CodeViewController *controller = [[CodeViewController alloc] initWithNibName:@"CodeViewController" bundle:nil];
NSString *name = [NSString stringWithUTF8String:object_getClassName(self)];
controller.className = name;
[self.navigationController pushViewController:controller animated:YES];
}
@end