PipeScript can work with any technology.
Any command with any of these keywords in it's name will be considered a Technology:
- Tech(s)
- Technology
- Engine(s)
- Framework(s)
- Platform(s)
All languages are also considered technology.
PipeScript presently ships with 6 technologies:
- Language.ADA
- Language.Arduino
- Language.ATOM
- Language.Bash
- Language.BASIC
- Language.Batch
- Language.Bicep
- Language.BrightScript
- Language.C
- Language.C3
- Language.Conf
- Language.CPlusPlus
- Language.Crystal
- Language.CSharp
- Language.CSS
- Language.Cuda
- Language.Dart
- Language.Docker
- Language.Eiffel
- Language.FSharp
- Language.GCode
- Language.GLSL
- Language.Go
- Language.Haxe
- Language.HCL
- Language.HLSL
- Language.HTML
- Language.Java
- Language.JavaScript
- Language.JSON
- Language.Kotlin
- Language.Kusto
- Language.LaTeX
- Language.Liquid
- Language.Lua
- Language.Markdown
- Language.ObjectiveC
- Language.OpenSCAD
- Language.Perl
- Language.PHP
- Language.PipeScript
- Language.PowerShell
- Language.PowerShellData
- Language.PowerShellXML
- Language.Pug
- Language.Python
- Language.R
- Language.Racket
- Language.Razor
- Language.RSS
- Language.Ruby
- Language.Rust
- Language.Scala
- Language.SQL
- Language.SVG
- Language.TCL
- Language.TOML
- Language.TypeScript
- Language.Vue
- Language.WebAssembly
- Language.Wren
- Language.XAML
- Language.XML
- Language.XSD
- Language.XSL
- Language.YAML
- PipeScript.Techs.format.ps1
- Tech.Hugo
- Tech.Hugo.md
- Tech.Jekyll
- Tech.Jekyll.md