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engine.ih
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43 lines (41 loc) · 1.65 KB
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/* ========= begin header generated by ./mkh ========= */
#ifdef __cplusplus
extern "C" {
#endif
/* === engine.c === */
static int matcher(const CHARSET_INFO *charset,register struct re_guts *g,
char *string, size_t nmatch, my_regmatch_t pmatch[],
int eflags);
static char *dissect(const CHARSET_INFO *charset, register struct match *m,
char *start, char *stop, sopno startst, sopno stopst);
static char *backref(const CHARSET_INFO *charset, register struct match *m,
char *start, char *stop, sopno startst, sopno stopst,
sopno lev);
static char *fast(const CHARSET_INFO *charset, register struct match *m,
char *start, char *stop, sopno startst, sopno stopst);
static char *slow(const CHARSET_INFO *charset, register struct match *m,
char *start, char *stop, sopno startst, sopno stopst);
static states step(register struct re_guts *g, sopno start, sopno stop,
register states bef, int ch, register states aft);
#define BOL (OUT+1)
#define EOL (BOL+1)
#define BOLEOL (BOL+2)
#define NOTHING (BOL+3)
#define BOW (BOL+4)
#define EOW (BOL+5)
#define CODEMAX (BOL+5) /* highest code used */
#define NONCHAR(c) ((c) > CHAR_MAX)
#define NNONCHAR (CODEMAX-CHAR_MAX)
#ifdef REDEBUG
static void print(struct match *m, char *caption, states st, int ch, FILE *d);
#endif
#ifdef REDEBUG
static void at(struct match *m, char *title, char *start, char *stop, sopno startst, sopno stopst);
#endif
#ifdef REDEBUG
static char *printchar(int ch,char *buf);
#endif
#ifdef __cplusplus
}
#endif
/* ========= end header generated by ./mkh ========= */