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| 1 | +0210 core (2.0b2) |
| 2 | +X fix problem with key events breaking with libraries |
| 3 | +X added hint(ENABLE_STROKE_PURE) to deal with Java 2D grossness |
| 4 | +X fix stroke on TRIANGLE_FAN |
| 5 | +X http://code.google.com/p/processing/issues/detail?id=1137 |
| 6 | + |
| 7 | +docs |
| 8 | +C 2x and 4x smooth hints no longer needed/supported |
| 9 | +C http://code.google.com/p/processing/issues/detail?id=1144 |
| 10 | + |
| 11 | +andres |
| 12 | +A POINTS mode vertices are huge |
| 13 | +A http://code.google.com/p/processing/issues/detail?id=1037 |
| 14 | +A potentially insufficient ellipse detail with P3D/OPENGL when scale()'d |
| 15 | +A http://code.google.com/p/processing/issues/detail?id=87 |
| 16 | +A Using ortho() breaks stroke rendering |
| 17 | +A http://code.google.com/p/processing/issues/detail?id=1207 |
| 18 | + |
| 19 | +earlier |
| 20 | +A Implement support for complex shapes when using the OpenGL renderer |
| 21 | +A in opengl mode, use its tesselator |
| 22 | +A because the vertex calls can just come right back to regular vertex calls |
| 23 | +A this way we can also implement breakShape() for opengl |
| 24 | +A http://code.google.com/p/processing/issues/detail?id=122 |
| 25 | +A modelX/Y/Z broken when aiming a camera |
| 26 | +A http://code.google.com/p/processing/issues/detail?id=148 |
| 27 | +A OpenGL renderer does not work on Mac OS X + JDK 7 |
| 28 | +A upstream fix in JOGL bindings |
| 29 | +A http://code.google.com/p/processing/issues/detail?id=1070 |
| 30 | +A Problems w/ opengl example sketches |
| 31 | +A http://code.google.com/p/processing/issues/detail?id=902 |
| 32 | +A updatePixels wth OpenGL requires a lot of memory, need better texture update |
| 33 | +A http://code.google.com/p/processing/issues/detail?id=77 |
| 34 | +A text characters showing up as opaque rectangles in tga files |
| 35 | +o solution is to implement alpha compositing across all of P3D |
| 36 | +o http://en.wikipedia.org/wiki/Alpha_compositing |
| 37 | +A http://code.google.com/p/processing/issues/detail?id=80 |
| 38 | +A changing framerate causes program to crash with P2D in 2.0a6 |
| 39 | +A http://code.google.com/p/processing/issues/detail?id=1116 |
| 40 | + |
| 41 | + |
1 | 42 | 0209 core (2.0b1) |
2 | 43 | X loadImage() with spaces in path broken with exported applications on OS X |
3 | 44 | X http://code.google.com/p/processing/issues/detail?id=1073 |
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