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Source-Python-Dev-Team
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Commits on Apr 16, 2025
Fix gmod
Ayuto
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Remove patched tier1 for l4d2
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OB SDK fixes
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Commits on Apr 1, 2025
First part of Win update
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Commits on Jul 2, 2023
Entity collision and transmission functionalities. (#484)
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Commits on Aug 31, 2022
Fixed #455.
jordanbriere
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Commits on Dec 3, 2021
Updated CBaseEntityWrapper's dispatch table for BM:S.
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Commits on Nov 23, 2021
Changed GetEffects/SetEffects to DatamapProperty. (#441)
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Commits on Oct 21, 2021
Improved Entity's initialization by pre-caching BaseEntity.pointer.
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Commits on May 21, 2021
Updated InputFunction to use Function's copy constructor.
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Commits on Dec 30, 2020
Different approach to fix errors fixed in #376
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Commits on Dec 21, 2020
Add access to CGameRules and its properties (#363)
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Commits on Nov 15, 2020
Exposed ArrayLengthProxyFn
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Exposed CSendProxyRecipients
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Added proxy function validation
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Commits on Oct 23, 2020
Fix remove entity listener (#360)
roflmuffin
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216af44
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Commits on Oct 20, 2020
Removed caching of the physics_object property. (#358)
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Commits on Sep 25, 2020
Fix #350, Updated CTakeDamageInfo wrapper for CS:GO. (#352)
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Commits on Aug 15, 2020
Fixed a typo in comment
Ayuto
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Fixed issue #346
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Commits on Jul 15, 2020
Fixed an issue where Non-networked entities could not be created. (#342)
CookStar
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7e06ce8
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Commits on Jun 20, 2020
Fixed Linux compiler errors
Ayuto
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3572be4
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Added cached properties implementation. (#292)
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Commits on May 29, 2020
Added fallback check to BaseEntity.is_weapon for cases where the classname is not known by the manager.
jordanbriere
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Commits on May 8, 2020
Fixed #331.
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Commits on Jan 10, 2020
Fixed #298
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db401ae
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Commits on Nov 26, 2019
Removed a redundant check into BaseEntity.is_player().
jordanbriere
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Commits on Nov 22, 2019
Fixed BaseEntity/BaseEntityOutput being stored as their wrapper rather than their real class name.
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6fbc179
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Added CBaseEntityWrapper::IsWeapon() (exported as BaseEntity.is_weapon()).
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Commits on May 1, 2019
Player class updates (#276)
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Ayuto
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8506e1f
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Commits on Dec 3, 2018
BaseEntityOutput is now wrapped on the c++ side.
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Commits on Dec 2, 2018
Exported CEventAction as entities.EventAction.
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Commits on Oct 18, 2018
Fixed issue #253
Ayuto
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ad20305
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Commits on May 29, 2018
Changed Entity.origin to use the KeyValue "origin"
Ayuto
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182f383
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Commits on May 23, 2018
Fixed a compile errror
Ayuto
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a832762
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