|
| 1 | + |
| 2 | +// Parameters |
| 3 | +var num_circ, resolution_factor, speed_k; |
| 4 | +var radius_factor, trace_all_paths, outer; |
| 5 | + |
| 6 | +// Vars |
| 7 | +var c = []; |
| 8 | +var start = false; |
| 9 | +var finish = false; |
| 10 | +var dir = 1; |
| 11 | + |
| 12 | +// IO |
| 13 | +var num_circ_input, speed_k_input, radius_factor_input, resolution_factor_input; |
| 14 | +var trace_all_paths_input, outer_input; |
| 15 | +var run_button; |
| 16 | + |
| 17 | +function setup(){ |
| 18 | + |
| 19 | + var canvas = createCanvas(600, 600); |
| 20 | + canvas.parent('spiro_holder'); |
| 21 | + setupIO(); |
| 22 | + run_cycle(); |
| 23 | +} |
| 24 | + |
| 25 | +function run_cycle(){ |
| 26 | + getParamValues(); |
| 27 | + start = true; |
| 28 | + var r = 100; |
| 29 | + var speed = 1/speed_k; |
| 30 | + dir = 1; |
| 31 | + if(!outer){ |
| 32 | + dir = -1; |
| 33 | + r *= 2; |
| 34 | + } |
| 35 | + c = []; |
| 36 | + for (var i=0; i<num_circ; i++){ |
| 37 | + c[i] = new Circle(r, speed); |
| 38 | + r = r/radius_factor; |
| 39 | + speed *= speed_k; |
| 40 | + } |
| 41 | +} |
| 42 | + |
| 43 | +function draw(){ |
| 44 | + |
| 45 | + if(start){ |
| 46 | + if(!finish){ |
| 47 | + |
| 48 | + background(255); |
| 49 | + strokeWeight(2); |
| 50 | + noFill(); |
| 51 | + translate(width/2, height/2); |
| 52 | + |
| 53 | + stroke(0,100); |
| 54 | + c[0].drawCircle(); |
| 55 | + for (var i=1; i<num_circ; i++){ |
| 56 | + c[i].updatePosition(c[i-1]); |
| 57 | + |
| 58 | + stroke(0,100); |
| 59 | + c[i].drawCircle(); |
| 60 | + |
| 61 | + if(trace_all_paths) { |
| 62 | + stroke(255*i/num_circ,150 - 150*i/num_circ,255-255*i/num_circ); |
| 63 | + c[i].drawPath(); |
| 64 | + } |
| 65 | + } |
| 66 | + |
| 67 | + if(!trace_all_paths) { |
| 68 | + stroke(255,0,0); |
| 69 | + c[num_circ-1].drawPath(); |
| 70 | + } |
| 71 | + |
| 72 | + if(c[1].angle > 3*PI/2){ |
| 73 | + finish = true; |
| 74 | + } |
| 75 | + } else { |
| 76 | + background(255); |
| 77 | + translate(width/2, height/2); |
| 78 | + if(trace_all_paths) { |
| 79 | + for (var i=1; i<num_circ; i++){ |
| 80 | + stroke(255*i/num_circ,150 - 150*i/num_circ,255-255*i/num_circ); |
| 81 | + c[i].drawPath(); |
| 82 | + } |
| 83 | + } else { |
| 84 | + stroke(255,0,0); |
| 85 | + c[num_circ-1].drawPath(); |
| 86 | + } |
| 87 | + start = false; |
| 88 | + finish = false; |
| 89 | + } |
| 90 | + } |
| 91 | +} |
| 92 | + |
| 93 | +function Circle(radius, speed) { |
| 94 | + |
| 95 | + this.r = radius; |
| 96 | + this.x = 0; |
| 97 | + this.y = 0; |
| 98 | + this.angle = -PI/2; |
| 99 | + this.speed = speed * resolution_factor; |
| 100 | + this.center_path = [] |
| 101 | + |
| 102 | + this.setPosition = function(x, y) { |
| 103 | + this.x = x; |
| 104 | + this.y = y; |
| 105 | + } |
| 106 | + |
| 107 | + this.drawCircle = function() { |
| 108 | + ellipse(this.x, this.y, 2*this.r, 2*this.r); |
| 109 | + } |
| 110 | + |
| 111 | + this.drawPath = function() { |
| 112 | + beginShape(); |
| 113 | + for (var i=0; i<this.center_path.length; i++){ |
| 114 | + vertex(this.center_path[i].x, this.center_path[i].y); |
| 115 | + } |
| 116 | + endShape(); |
| 117 | + } |
| 118 | + |
| 119 | + this.updatePosition = function(c) { |
| 120 | + this.x = c.x + (c.r + dir*this.r)*cos(this.angle); |
| 121 | + this.y = c.y + (c.r + dir*this.r)*sin(this.angle); |
| 122 | + this.angle += this.speed; |
| 123 | + this.center_path.push(createVector(this.x, this.y)); |
| 124 | + } |
| 125 | +} |
| 126 | + |
| 127 | +function setupIO() { |
| 128 | + |
| 129 | + var basePosition = 800; |
| 130 | + |
| 131 | + var desc = createElement('h3', 'Number Of Circles'); |
| 132 | + desc.position(230, basePosition); |
| 133 | + num_circ_input = createInput(); |
| 134 | + num_circ_input.position(420, basePosition); |
| 135 | + |
| 136 | + var desc = createElement('h3', 'Turn Factor'); |
| 137 | + desc.position(230, basePosition + 30); |
| 138 | + speed_k_input = createInput(); |
| 139 | + speed_k_input.position(420, basePosition + 30); |
| 140 | + |
| 141 | + var desc = createElement('h3', 'Radius Decay Factor'); |
| 142 | + desc.position(230, basePosition + 60); |
| 143 | + radius_factor_input = createInput(); |
| 144 | + radius_factor_input.position(420, basePosition + 60); |
| 145 | + |
| 146 | + var desc = createElement('h3', 'Resolution Factor'); |
| 147 | + desc.position(700, basePosition); |
| 148 | + resolution_factor_input = createInput(); |
| 149 | + resolution_factor_input.position(880,basePosition); |
| 150 | + |
| 151 | + var desc = createElement('h3', 'Trace All Paths?'); |
| 152 | + desc.position(700, basePosition + 30); |
| 153 | + trace_all_paths_input = createInput(); |
| 154 | + trace_all_paths_input.position(880, basePosition + 30); |
| 155 | + |
| 156 | + var desc = createElement('h3', 'Put Circles Outside?'); |
| 157 | + desc.position(700, basePosition + 60); |
| 158 | + outer_input = createInput(); |
| 159 | + outer_input.position(880, basePosition + 60); |
| 160 | + |
| 161 | + run_button = createButton('RUN'); |
| 162 | + run_button.position(620, basePosition + 120); |
| 163 | + run_button.mousePressed(run_cycle); |
| 164 | + |
| 165 | + setDefaultParamValues(); |
| 166 | +} |
| 167 | + |
| 168 | +function setDefaultParamValues(){ |
| 169 | + num_circ_input.value(6); |
| 170 | + resolution_factor_input.value(0.01); |
| 171 | + speed_k_input.value(-3); |
| 172 | + radius_factor_input.value(3); |
| 173 | + trace_all_paths_input.value(false); |
| 174 | + outer_input.value(false); |
| 175 | +} |
| 176 | + |
| 177 | +function getParamValues(){ |
| 178 | + num_circ = num_circ_input.value(); |
| 179 | + resolution_factor = resolution_factor_input.value(); |
| 180 | + speed_k = speed_k_input.value(); |
| 181 | + radius_factor = radius_factor_input.value(); |
| 182 | + trace_all_paths = (trace_all_paths_input.value() == 'true'); |
| 183 | + outer = (outer_input.value() == 'true'); |
| 184 | +} |
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