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https://github.com/floatinghotpot/socket.io-unity
socket.io-unity
Socket.IO Client Library for Unity (mono / .NET 2.0), which is ported from the JavaScript client version 1.1.0.
SocketIoClientDotNet by Quobject is a very good project, but it does not support Unity. So I spent a few overnights to port it to mono/.NET 2.0.
Now game developers can:
use node.js to develop game server, enjoy the powerful ecosystem of network and database, easily deploy to cloud;
use Unity to develop game client, enjoy the poweful game engine and IDE.
use websocket / socket.io to communicate between server/client.
It's available on Unity Asset Store for $10, but you can also download it for FREE here.
https://www.assetstore.unity3d.com/en/#!/content/92068
If you are interested to dig into the source code, welcome to fork the SocketIoClientDotNet for .NET 2.0.
https://github.com/floatinghotpot/SocketIoClientDotNet/tree/net20