- [ ] `AssetSelector` constructor should verify that the local directory contains the required data files - [ ] `AssetSelector::on_fsTree_doubleClicked` should recognize file type based on the asset file path - [ ] Asset types could be converted to an enum - [ ] It would be nice if AssetSelector supported 'only show known files' mode ( filtering ? ) - [ ] Add window names to various editor windows - [ ] convert editor windows to floating/dockable ones, instead of using MDI - [ ] make the main window size large enough to accommodate the origin editor?
AssetSelectorconstructor should verify that the local directory contains the required data filesAssetSelector::on_fsTree_doubleClickedshould recognize file type based on the asset file path