Scale a double-precision complex floating-point number by a real-valued double-precision floating-point scalar constant.
var scale = require( '@stdlib/complex/float64/base/scale' );Scales a double-precision complex floating-point number by a real-valued double-precision floating-point scalar constant.
var Complex128 = require( '@stdlib/complex/float64/ctor' );
var real = require( '@stdlib/complex/float64/real' );
var imag = require( '@stdlib/complex/float64/imag' );
var z = new Complex128( 5.0, 3.0 );
var v = scale( 5.0, z );
// returns <Complex128>
var re = real( v );
// returns 25.0
var im = imag( v );
// returns 15.0The function supports the following parameters:
- alpha: real-valued scalar constant.
- z: complex number.
Scales a double-precision complex floating-point number by a real-valued double-precision floating-point scalar constant and assigns results to a provided output array.
var Float64Array = require( '@stdlib/array/float64' );
var out = new Float64Array( 2 );
var v = scale.assign( 5.0, 5.0, 3.0, out, 1, 0 );
// returns <Float64Array>[ 25.0, 15.0 ]
var bool = ( out === v );
// returns trueThe function supports the following parameters:
- alpha: real-valued scalar constant.
- re: real component of the complex number.
- im: imaginary component of the complex number.
- out: output array.
- strideOut: stride length for
out. - offsetOut: starting index for
out.
Scales a double-precision complex floating-point number stored in a real-valued strided array view by a real-valued double-precision floating-point scalar constant and assigns results to a provided strided output array.
var Float64Array = require( '@stdlib/array/float64' );
var z = new Float64Array( [ 5.0, 3.0 ] );
var out = new Float64Array( 2 );
var v = scale.strided( 5.0, z, 1, 0, out, 1, 0 );
// returns <Float64Array>[ 25.0, 15.0 ]
var bool = ( out === v );
// returns trueThe function supports the following parameters:
- alpha: real-valued scalar constant.
- z: complex number strided array view.
- sz: stride length for
z. - oz: starting index for
z. - out: output array.
- so: stride length for
out. - oo: starting index for
out.
var Complex128 = require( '@stdlib/complex/float64/ctor' );
var discreteUniform = require( '@stdlib/random/base/discrete-uniform' ).factory;
var scale = require( '@stdlib/complex/float64/base/scale' );
var rand = discreteUniform( -50, 50 );
var z1;
var z2;
var i;
for ( i = 0; i < 100; i++ ) {
z1 = new Complex128( rand(), rand() );
z2 = scale( 5.0, z1 );
console.log( '(%s) * 5.0 = %s', z1.toString(), z2.toString() );
}#include "stdlib/complex/float64/base/scale.h"Scales a double-precision complex floating-point number by a real-valued double-precision floating-point scalar constant.
#include "stdlib/complex/float64/ctor.h"
#include "stdlib/complex/float64/real.h"
#include "stdlib/complex/float64/imag.h"
stdlib_complex128_t z = stdlib_complex128( 5.0, 3.0 );
stdlib_complex128_t out = stdlib_base_complex128_scale( 5.0, z );
double re = stdlib_complex128_real( out );
// returns 25.0
double im = stdlib_complex128_imag( out );
// returns 15.0The function accepts the following arguments:
- alpha:
[in] doublescalar constant. - z:
[in] stdlib_complex128_tcomplex number.
stdlib_complex128_t stdlib_base_complex128_scale( const double alpha, const stdlib_complex128_t z );#include "stdlib/complex/float64/base/scale.h"
#include "stdlib/complex/float64/ctor.h"
#include "stdlib/complex/float64/reim.h"
#include <stdio.h>
int main( void ) {
const stdlib_complex128_t x[] = {
stdlib_complex128( 3.14, 1.5 ),
stdlib_complex128( -3.14, 1.5 ),
stdlib_complex128( 0.0, -0.0 ),
stdlib_complex128( 0.0/0.0, 0.0/0.0 )
};
stdlib_complex128_t v;
stdlib_complex128_t y;
double re;
double im;
int i;
for ( i = 0; i < 4; i++ ) {
v = x[ i ];
stdlib_complex128_reim( v, &re, &im );
printf( "z = %lf + %lfi\n", re, im );
y = stdlib_base_complex128_scale( 5.0, v );
stdlib_complex128_reim( y, &re, &im );
printf( "scale(5.0, z) = %lf + %lfi\n", re, im );
}
}