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fixed the last remaining links that aren't false positives. Did a global pass on mfc self-referential links, e.g. links to the current page. (MicrosoftDocs#111)
* anchor normalization in atl * more link normalization * misc link fixes and atl normalization cleanup * removing self-referential links in mfc/atl * random link fixes and removed many self-referential links in mfc
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docs/mfc/reference/afx-global-data-structure.md

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Most of the data in the `AFX_GLOBAL_DATA` structure is initialized when your application starts.
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### Inheritance Hierarchy
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[AFX_GLOBAL_DATA](../../mfc/reference/afx-global-data-structure.md)
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`AFX_GLOBAL_DATA`
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### Requirements
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**Header:** afxglobals.h
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A theme defines the visual style of an application. A theme is not used to draw the text if the `hTheme` parameter is `NULL`, or if the [DrawThemeTextEx](http://msdn.microsoft.com/library/windows/desktop/bb773317) method is not supported, or if [Desktop Window Manager](http://msdn.microsoft.com/library/windows/desktop/aa969540) (DWM) composition is disabled.
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## See Also
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[AFX_GLOBAL_DATA Structure](../../mfc/reference/afx-global-data-structure.md)
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## See Also
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[Hierarchy Chart](../../mfc/hierarchy-chart.md)
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[COLORREF](http://msdn.microsoft.com/library/windows/desktop/dd183449)
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[Parts and States](http://msdn.microsoft.com/library/windows/desktop/bb773210)

docs/mfc/reference/cacceleratedeceleratetransition-class1.md

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[CBaseTransition](../../mfc/reference/cbasetransition-class.md)
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[CAccelerateDecelerateTransition](../../mfc/reference/cacceleratedeceleratetransition-class1.md)
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`CAccelerateDecelerateTransition`
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## Requirements
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**Header:** afxanimationcontroller.h

docs/mfc/reference/canimationbaseobject-class.md

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## Inheritance Hierarchy
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[CObject](../../mfc/reference/cobject-class.md)
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[CAnimationBaseObject](../../mfc/reference/canimationbaseobject-class.md)
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`CAnimationBaseObject`
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## Requirements
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**Header:** afxanimationcontroller.h

docs/mfc/reference/canimationcolor-class.md

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[CAnimationBaseObject](../../mfc/reference/canimationbaseobject-class.md)
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[CAnimationColor](../../mfc/reference/canimationcolor-class.md)
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`CAnimationColor`
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## Requirements
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**Header:** afxanimationcontroller.h

docs/mfc/reference/canimationcontroller-class.md

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## Inheritance Hierarchy
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[CObject](../../mfc/reference/cobject-class.md)
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[CAnimationController](../../mfc/reference/canimationcontroller-class.md)
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`CAnimationController`
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## Requirements
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**Header:** afxanimationcontroller.h

docs/mfc/reference/canimationgroup-class.md

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Animation groups are created automatically by animation controller (CAnimationController) when you add animation objects using CAnimationController::AddAnimationObject. An animation group is identified by GroupID, which is usually taken as a parameter to manipulate animation groups. The GroupID is taken from the first animation object being added to a new animation group. An encapsulated animation storyboard is created after you call CAnimationController::AnimateGroup and can be accessed via public member m_pStoryboard.
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## Inheritance Hierarchy
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[CAnimationGroup](../../mfc/reference/canimationgroup-class.md)
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`CAnimationGroup`
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## Requirements
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**Header:** afxanimationcontroller.h

docs/mfc/reference/canimationpoint-class.md

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[CAnimationBaseObject](../../mfc/reference/canimationbaseobject-class.md)
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[CAnimationPoint](../../mfc/reference/canimationpoint-class.md)
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`CAnimationPoint`
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## Requirements
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**Header:** afxanimationcontroller.h

docs/mfc/reference/canimationrect-class.md

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[CAnimationBaseObject](../../mfc/reference/canimationbaseobject-class.md)
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[CAnimationRect](../../mfc/reference/canimationrect-class.md)
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`CAnimationRect`
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## Requirements
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**Header:** afxanimationcontroller.h

docs/mfc/reference/canimationsize-class.md

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[CAnimationBaseObject](../../mfc/reference/canimationbaseobject-class.md)
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[CAnimationSize](../../mfc/reference/canimationsize-class.md)
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`CAnimationSize`
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## Requirements
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**Header:** afxanimationcontroller.h

docs/mfc/reference/canimationvalue-class.md

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[CAnimationBaseObject](../../mfc/reference/canimationbaseobject-class.md)
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[CAnimationValue](../../mfc/reference/canimationvalue-class.md)
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`CAnimationValue`
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## Requirements
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**Header:** afxanimationcontroller.h

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