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# Pyrogram - Telegram MTProto API Client Library for Python
# Copyright (C) 2017-present Dan <https://github.com/delivrance>
#
# This file is part of Pyrogram.
#
# Pyrogram is free software: you can redistribute it and/or modify
# it under the terms of the GNU Lesser General Public License as published
# by the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# Pyrogram is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public License
# along with Pyrogram. If not, see <http://www.gnu.org/licenses/>.
from datetime import datetime
from typing import Union, Optional
import pyrogram
from pyrogram import raw, utils
from pyrogram import types
class SendDice:
async def send_dice(
self: "pyrogram.Client",
chat_id: Union[int, str],
emoji: str = "🎲",
disable_notification: bool = None,
reply_to_message_id: int = None,
message_thread_id: int = None,
partial_reply: str = None,
schedule_date: datetime = None,
protect_content: bool = None,
message_effect_id: int = None,
reply_markup: Union[
"types.InlineKeyboardMarkup",
"types.ReplyKeyboardMarkup",
"types.ReplyKeyboardRemove",
"types.ForceReply"
] = None
) -> Optional["types.Message"]:
"""Send a dice with a random value from 1 to 6.
.. include:: /_includes/usable-by/users-bots.rst
Parameters:
chat_id (``int`` | ``str``):
Unique identifier (int) or username (str) of the target chat.
For your personal cloud (Saved Messages) you can simply use "me" or "self".
For a contact that exists in your Telegram address book you can use his phone number (str).
emoji (``str``, *optional*):
Emoji on which the dice throw animation is based.
Currently, must be one of "🎲", "🎯", "🏀", "⚽", "🎳", or "🎰".
Dice can have values 1-6 for "🎲", "🎯" and "🎳", values 1-5 for "🏀" and "⚽", and
values 1-64 for "🎰".
Defaults to "🎲".
disable_notification (``bool``, *optional*):
Sends the message silently.
Users will receive a notification with no sound.
reply_to_message_id (``int``, *optional*):
If the message is a reply, ID of the original message.
message_thread_id (``int``, *optional*):
If the message is in a thread, ID of the original message.
partial_reply (``str``, *optional*):
Text to quote.
for reply_to_message only.
schedule_date (:py:obj:`~datetime.datetime`, *optional*):
Date when the message will be automatically sent.
protect_content (``bool``, *optional*):
Protects the contents of the sent message from forwarding and saving.
message_effect_id (``int``, *optional*):
Unique identifier of the message effect to add to the message.
reply_markup (:obj:`~pyrogram.types.InlineKeyboardMarkup` | :obj:`~pyrogram.types.ReplyKeyboardMarkup` | :obj:`~pyrogram.types.ReplyKeyboardRemove` | :obj:`~pyrogram.types.ForceReply`, *optional*):
Additional interface options. An object for an inline keyboard, custom reply keyboard,
instructions to remove reply keyboard or to force a reply from the user.
Returns:
:obj:`~pyrogram.types.Message`: On success, the sent dice message is returned.
Example:
.. code-block:: python
# Send a dice
await app.send_dice(chat_id)
# Send a dart
await app.send_dice(chat_id, "🎯")
# Send a basketball
await app.send_dice(chat_id, "🏀")
"""
reply_to = utils.get_reply_head_fm(message_thread_id, reply_to_message_id, partial_reply)
r = await self.invoke(
raw.functions.messages.SendMedia(
peer=await self.resolve_peer(chat_id),
media=raw.types.InputMediaDice(emoticon=emoji),
silent=disable_notification or None,
reply_to=reply_to,
random_id=self.rnd_id(),
schedule_date=utils.datetime_to_timestamp(schedule_date),
noforwards=protect_content,
effect=message_effect_id,
reply_markup=await reply_markup.write(self) if reply_markup else None,
message=""
)
)
for i in r.updates:
if isinstance(i, (raw.types.UpdateNewMessage,
raw.types.UpdateNewChannelMessage,
raw.types.UpdateNewScheduledMessage)):
return await types.Message._parse(
self, i.message,
{i.id: i for i in r.users},
{i.id: i for i in r.chats},
is_scheduled=isinstance(i, raw.types.UpdateNewScheduledMessage)
)