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@Proxima-Tech

Proxima-Tech

https://www.proxima.gg/

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  1. ParrelSync ParrelSync Public

    Forked from VeriorPies/ParrelSync

    (Unity3D) Test multiplayer without building

    C#

  2. com.unity.netcode.gameobjects com.unity.netcode.gameobjects Public

    Forked from Unity-Technologies/com.unity.netcode.gameobjects

    Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

    C#

  3. Save-System-for-Unity Save-System-for-Unity Public

    Forked from IntoTheDev/Save-System-for-Unity

    Save System for Unity with AOT (IL2CPP) and assets references support.

    C#

  4. MessagePack-CSharp MessagePack-CSharp Public

    Forked from MessagePack-CSharp/MessagePack-CSharp

    Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]

    C#

  5. URPVolumetricLighting URPVolumetricLighting Public

    Forked from nixonyh/URPVolumetricLighting

    Volumetric Lighting in URP

    C#

  6. technical-test technical-test Public

    C#

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