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2 changes: 2 additions & 0 deletions .spelling
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Expand Up @@ -388,6 +388,8 @@ XPath
Youtube
stuntguy3000
SwarfegaGit
v6.0.2
diddledan
#endregion

#region CODE_OF_CONDUCT.md Overrides
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24 changes: 24 additions & 0 deletions CHANGELOG.md
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# Changelog

## v6.0.2 - 2018-03-15

### Engine updates and fixes

- Update PowerShell to use `2.0.6` dotnet core runtime and packages (#6403)
- This change addresses this vulnerability: [Microsoft Security Advisory `CVE-2018-0875`: Hash Collision can cause Denial of Service](https://github.com/PowerShell/Announcements/issues/4)

### Build and Packaging Improvements

- Add Ubuntu build without `AppImage` (#6380)
- Add scripts to set and or update the release tag in `VSTS` (#6107)
- Fix `DSC` Configuration compilation (#6225)
- Fix errors in `Start-PSBootStrap` during release builds (#6159)
- Fix spelling failures in `CI` (#6191)
- Use PowerShell `windowsservercore` Docker image for release builds (#6226)
- Use `ADD` instead of `Invoke-WebRequest` in `nanoserver` Docker file (#6255)
- When doing daily/test build in a non-release branch use the branch name as the preview name (#6355)
- Add Environment Variable override of telemetry (#6063) (Thanks @diddledan!)
- Build: Remove two unneeded lines from `Invoke-AppveyorFinish` (#6344)
- MSI: Refactor `New-MsiPackage` into `packaging.psm1`
and various fixes to enable patching
(#5871, #6221, #6254, #6303, #6356, #6208, #6334, #6379, #6094, #6192)
- MSI: Use `HKLM` instead of `HKCU` registry keys since the current installation scope is per-machine. (#5915) (Thanks @bergmeister!)

## v6.0.1 - 2018-01-25

### Engine updates and fixes
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2 changes: 1 addition & 1 deletion docs/building/internals.md
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Expand Up @@ -136,7 +136,7 @@ For example, the following builds the release flavor of the binary targeting arm
Start-BuildNativeWindowsBinaries -Configuration Release -Arch x64_arm64
```

Be sure to build and test for all supported architectures: x86, x64, x64_arm, and x64_arm64.
Be sure to build and test for all supported architectures: `x86`, `x64`, `x64_arm`, and `x64_arm64`.

The `x64_arm` and `x64_arm64` architectures mean that the host system needs to be x64 to cross-compile to ARM.
When building for multiple architectures, be sure to use the `-clean` switch as cmake will cache the previous run and the wrong compiler will be used to generate the subsequent architectures.
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