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Add PSJsonSerializerV2 experimental feature for ConvertTo-Json using System.Text.Json #26637
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…erV2 experimental feature
…izerV2 is enabled
Based on iSazonov's feedback and testing, this commit refactors the V2 implementation to use the standard JsonSerializer.Serialize() with custom JsonConverter classes instead of the custom PowerShellJsonWriter. Key changes: - Removed PowerShellJsonWriter class (~500 lines of iterative serialization) - Implemented JsonSerializer.Serialize() with custom JsonConverters: - JsonConverterPSObject: Handles PSObject serialization - JsonConverterInt64Enum: Converts long/ulong enums to strings - JsonConverterNullString: Serializes NullString as null - JsonConverterDBNull: Serializes DBNull as null - Updated ConvertToJsonCommandV2: - Changed ValidateRange from (1, int.MaxValue) to (0, 1000) - Changed default Depth from int.MaxValue to 64 - Updated XML documentation to reflect System.Text.Json limitations - Deleted separate SystemTextJsonSerializer.cs file (integrated into ConvertToJsonCommand.cs) - Updated .gitignore to exclude test files Rationale: Testing revealed that Utf8JsonWriter has a hardcoded MaxDepth limit of 1000, making the custom iterative implementation unnecessary. Stack overflow is not a practical concern with this limit, as iSazonov correctly identified. Net result: ~400 lines of code removed while maintaining functionality. Status: - Build: Success - Basic tests: Passing - Full test suite: 4 passed, 9 failed (edge cases need fixing) - Known issues: NullString/DBNull serialization, BigInteger support This is a work-in-progress commit to preserve the refactoring effort. Further fixes needed for full test suite compliance.
Fixed issue where PSCustomObject properties with null values were
serialized as {prop:} instead of {prop:null}.
Root cause: The check 'value is null' does not detect PowerShells
AutomationNull.Value.
Solution: Changed to use LanguagePrimitives.IsNull(value) which
properly handles PowerShells null representations.
Test results:
- Before: 11 passed, 2 failed
- After: 12 passed, 1 failed, 1 skipped
- Remaining failure: DateTime timezone (acceptable per user guidance)
All critical functionality now working correctly.
Added ReferenceHandler.IgnoreCycles to JsonSerializerOptions to detect and handle circular references automatically using .NET's built-in mechanism. This provides partial mitigation for depth-related issues by preventing infinite loops in circular object graphs, though it does not fully solve the depth tracking issue for deeply nested non-circular objects (e.g., Type properties). Related to feedback from jborean93 regarding depth issues. Full depth tracking implementation will follow in a subsequent commit.
…ter for custom converter support
…r and more robust implementation
…s not explicitly set
src/Microsoft.PowerShell.Commands.Utility/commands/utility/WebCmdlet/ConvertToJsonCommandV2.cs
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| } | ||
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| // Wrap in PSObject to ensure ETS properties are preserved | ||
| var pso = PSObject.AsPSObject(objectToProcess); |
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I think intention is to use the cmdlet in pipeline. In the case all objects coming from pipeline already wrapped in PSObject.
Or it is single way the serializer can work?
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You're right that pipeline objects are already wrapped. However, -InputObject parameter objects are not:
$hash | ConvertTo-Json # $hash is wrapped in PSObject
ConvertTo-Json -InputObject $hash # $hash is NOT wrappedPSObject.AsPSObject() is cheap (returns same object if already wrapped), so it handles both cases safely.
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As soon as STJ is extended so that we can use the standard serializer, we can reconsider this.
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If we will process raw objects as raw objects (that is discussed in another comment) we should do the same in the point too.
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The entry point wraps input with PSObject.AsPSObject() (L213). Raw vs PSObject distinction is handled in nested object serialization via Option C implementation (WriteProperty and WriteValue check value is PSObject).
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Here we should keep V1 InputObject behavior - process the object as raw.
Really we need two things - serialize PSObject and serialize raw object.
Due to the limitations of the standard serializer we cannot use it directly for serializing raw objects.
So we have to use custom reflection by means of wrapping to PSObject.
But we still have to distinguish whether the object was raw or originally PSObject.
I suggest using a simple trick - to wrap the raw object in a new auxiliary class and create a separate converter for it. Both converters will be able to re-use the same code with one difference when handling special properties.
Alternatively, we could add some flag to the PSObject instance and use one converter, but its code will be more complicated, but the main thing is if we get STJ with the extensions we need, we'll just delete the new auxiliary class and its converter without massive code change.
src/Microsoft.PowerShell.Commands.Utility/commands/utility/WebCmdlet/ConvertToJsonCommandV2.cs
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.../powershell/Modules/Microsoft.PowerShell.Utility/ConvertTo-Json.PSJsonSerializerV2.Tests.ps1
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| pso, | ||
| PSObject.GetPropertyCollection(memberTypes)); | ||
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| foreach (var prop in properties) |
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Can we use:
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pso.Properties returns both Extended and Adapted properties. The current code filters by memberTypes to support -ExcludeBaseProperties, which needs Extended-only when $true.
SummaryAll requested changes have been implemented and tested.
*DateTime test fails due to timezone (existing issue, not related to this PR) Commits to push
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Could you please point the test in new issue? |
@iSazonov This was a local environment issue on my machine. I shouldn't have mentioned it. Sorry for the confusion. |
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As @iSazonov suggested:
Implemented
Removed hardcoded type list: With the raw/PSObject distinction in place, STJ limitation workarounds (not a type list):
Test Results:
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iSazonov
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My previous idea was so that we could just delete the JsonConverterRawObject when it is not needed. But I see that a lot of code/logic is duplicated. We could get rid of this by using helper methods. If they complicate the code too much, we may choose a different path:
Only difference between JsonConverterPSObject and JsonConverterRawObject is in processing of psobject properties. I'd think to unify JsonConverterPSObject and JsonConverterRawObject, to make one PSJsonConverterObject where T is either PSOject or PSRawObjectWrapper. Then we could use this in condition type(T) == type(PSOject) or type(T) == type(RawObjectWrapper) to select appropriate code. In this case, removing the RawObjectWrapper will also be easy.
Or use a delegate for specific "processing of psobject properties".
| It 'Should serialize Guid as string consistently' { | ||
| $guid = [guid]"12345678-1234-1234-1234-123456789abc" | ||
| $jsonPipeline = $guid | ConvertTo-Json -Compress | ||
| $jsonInputObject = ConvertTo-Json -InputObject $guid -Compress | ||
| $jsonPipeline | Should -BeExactly '"12345678-1234-1234-1234-123456789abc"' | ||
| $jsonInputObject | Should -BeExactly '"12345678-1234-1234-1234-123456789abc"' | ||
| } |
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Do you mean we have a breaking change with the scenario?
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This is not a breaking change in the sense of violating the PSObject vs raw design. As you mentioned in #26636, the difference between Pipeline and InputObject is an acceptable design - InputObject is a specific parameter for pipeline internals, not for users.
For Guid, V2 achieves consistency because STJ natively handles Guid as a string type. When STJ recognizes a type natively (like Guid, DateTime, Uri), it serializes directly without inspecting PSObject properties. This means both Pipeline and InputObject produce the same result naturally, without any special handling.
This is similar to how DateTime and TimeSpan already work consistently in both V1 and V2. The Guid inconsistency in V1 was actually a bug where the Pipeline path didn't leverage STJ's native Guid handling.
Commit: 385cf51
.../powershell/Modules/Microsoft.PowerShell.Utility/ConvertTo-Json.PSJsonSerializerV2.Tests.ps1
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| int currentDepth = writer.CurrentDepth; | ||
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| // Handle special types - check for null-like objects (no depth increment needed) | ||
| if (LanguagePrimitives.IsNull(obj) || obj is DBNull or System.Management.Automation.Language.NullString) |
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AutomationNull is for Engine only. AutomationNull is intended for internal use only in the pipeline for null transmission. This should not be used explicitly.
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| } | ||
| else | ||
| { | ||
| var psoItem = PSObject.AsPSObject(item); |
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Should we do the same as in line 214? (Wrap as raw object if needed?)
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The current implementation uses item is PSObject psoItem to check if the item is already a PSObject. If it is, we use Write() to preserve Extended/Adapted properties. If not, we wrap it in RawObjectWrapper to serialize with Base properties only.
This maintains the design intent: PSObject → Extended/Adapted properties, raw object → Base properties only. V2 applies this consistently throughout the serialization tree, which differs from V1's inconsistent behavior but provides more predictable results.
Commit: 385cf51
| return; | ||
| } | ||
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| var pso = PSObject.AsPSObject(value); |
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The same.
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Same approach applied here. We check value is PSObject psoValue to preserve Extended/Adapted properties for existing PSObjects, otherwise wrap in RawObjectWrapper to serialize with Base properties only.
Commit: 385cf51
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@iSazonov Thank you for the suggestion. I've unified This approach reduces the code by ~120 lines while maintaining the same behavior. Removing Commit: 385cf51 |
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@yotsuda Thanks for your efforts! I was thinking about how we could use all the features of STJ and circumvent its limitations. The stumbling block is actually in the JsonConverter.TryWrite(). It is internal method which we cannot change.
If you have the time and desire, try whether this hike works. using System.Text.Json;
using System.Text.Json.Serialization.Metadata;
public class DepthLimiter
{
private int _currentDepth = 0;
private readonly int _maxDepth;
public DepthLimiter(int maxDepth) => _maxDepth = maxDepth;
// This modifier is the logic that will be cached
public void Modifier(JsonTypeInfo typeInfo)
{
if (typeInfo.Kind != JsonTypeInfoKind.Object) return;
foreach (var property in typeInfo.Properties)
{
var originalGet = property.Get;
if (originalGet == null) continue;
property.Get = (obj) =>
{
// Increment depth as we descend into a property
_currentDepth++;
try
{
if (_currentDepth > _maxDepth) return null; // Graceful stop
return originalGet(obj);
}
finally
{
_currentDepth--; // Decrement as we unwind
}
};
}
}
}
// Usage for Dynamic Objects
var limiter = new DepthLimiter(3);
var options = new JsonSerializerOptions
{
TypeInfoResolver = new DefaultJsonTypeInfoResolver
{
Modifiers = { limiter.Modifier }
}
};
string json = JsonSerializer.Serialize(dynamicObject, options); |
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@iSazonov Thank you for the interesting suggestion! I tested the Test ResultsI created a tracing version to observe how ProblemThe
This means the modifier cannot track object nesting depth - it only tracks individual property accesses which are independent of each other. ConclusionThe The current |
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@iSazonov To be honest, I've been using AI to submit and improve This might disappoint you in some ways. But I believe this solution https://github.com/yotsuda/PowerShell.MCP I'd appreciate your feedback - and your advice on some technical
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@yotsuda It's very good that you can use AI tools to create code more quickly and efficiently! Since our iterations involve STJ more and more at each step, I assumed that there was a way to circumvent its limitations. using System.Text.Json;
using System.Text.Json.Serialization;
using System.Text.Json.Serialization.Metadata;
/// <summary>
/// A high-performance factory that truncates JSON serialization at a specific depth
/// by writing the object's .ToString() value instead of recursing deeper.
/// </summary>
public class TruncatingConverterFactory : JsonConverterFactory
{
private readonly int _maxDepth;
private JsonSerializerOptions? _bypassOptions;
public TruncatingConverterFactory(int maxDepth)
{
_maxDepth = maxDepth;
}
public override bool CanConvert(Type typeToConvert)
{
// Use System.Text.Json's internal classification to target only "compound" types.
// This skips primitives, strings, and simple leaf values (DateTime, Guid, etc.) automatically.
var typeInfo = JsonSerializerOptions.Default.GetTypeInfo(typeToConvert);
return typeInfo.Kind switch
{
JsonTypeInfoKind.Object => true,
JsonTypeInfoKind.Enumerable => true,
JsonTypeInfoKind.Dictionary => true,
_ => false
};
}
public override JsonConverter CreateConverter(Type typeToConvert, JsonSerializerOptions options)
{
// Create a single bypass options instance to resolve 'default' converters.
// This avoids infinite recursion and ensures we reuse the metadata cache for default logic.
if (_bypassOptions == null)
{
var clone = new JsonSerializerOptions(options);
// Remove THIS factory from the clone to find the original intended converter
for (int i = clone.Converters.Count - 1; i >= 0; i--)
{
if (clone.Converters[i] is TruncatingConverterFactory)
clone.Converters.RemoveAt(i);
}
_bypassOptions = clone;
}
// Get the default converter (POCO, Array, or Dictionary converter) from the bypass cache
JsonConverter defaultConverter = _bypassOptions.GetConverter(typeToConvert);
// Instantiate the generic wrapper that handles the depth logic
return (JsonConverter)Activator.CreateInstance(
typeof(DepthLimitedConverter<>).MakeGenericType(typeToConvert),
_maxDepth,
defaultConverter)!;
}
private class DepthLimitedConverter<T> : JsonConverter<T>
{
private readonly int _maxDepth;
private readonly JsonConverter<T> _defaultConverter;
public DepthLimitedConverter(int maxDepth, JsonConverter defaultConverter)
{
_maxDepth = maxDepth;
_defaultConverter = (JsonConverter<T>)defaultConverter;
}
public override void Write(Utf8JsonWriter writer, T value, JsonSerializerOptions options)
{
// writer.CurrentDepth is the source of truth for the current position in the tree.
if (writer.CurrentDepth >= _maxDepth)
{
// Graceful stop: write the string representation instead of recursing
writer.WriteStringValue(value?.ToString() ?? "null");
return;
}
// High-speed bypass: use the cached internal converter to continue normal serialization
_defaultConverter.Write(writer, value, options);
}
public override T Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
{
// Fallback for deserialization
return _defaultConverter.Read(ref reader, typeToConvert, options);
}
}
}Usage: private static readonly JsonSerializerOptions _options = new()
{
WriteIndented = true,
Converters = { new TruncatingConverterFactory(maxDepth: 3) }
};
public string SerializeWithLimit(object data)
{
// The factory will now truncate any branch reaching depth 3
return JsonSerializer.Serialize(data, _options);
} |
| $ex = [System.Exception]::new("test") | ||
| $ex.Data.Add(1, "value1") | ||
| $ex.Data.Add("key", "value2") | ||
| { $ex | ConvertTo-Json -Depth 1 } | Should -Not -Throw |
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If the test is about removing "Keys must be strings" for dictionary I'd prefer explicit test. (Create dictionary or/and object with dictionary and check explicit result of serialization.)
The test name should be updated too.
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Done (commit 6913cb1). Updated the test to explicitly verify serialization results:
ConvertTo-Json.PSJsonSerializerV2.Tests.ps1#L28-L35
Also fixed the test file to use the BeforeAll/AfterAll + $PSDefaultParameterValues["it:skip"] pattern for Pester 4.x compatibility.
src/Microsoft.PowerShell.Commands.Utility/commands/utility/WebCmdlet/ConvertToJsonCommandV2.cs
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| public override void Write(Utf8JsonWriter writer, RawObjectWrapper wrapper, JsonSerializerOptions options) | ||
| { | ||
| var pso = PSObject.AsPSObject(wrapper.Value); |
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Interesting, PSObject is not sealed so RawObjectWrapper can be defined as
class RawObjectWrapper : PSObjectAnd I hope we can avoid the object rewrapping.
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Done (commit 6913cb1). Changed RawObjectWrapper to inherit from PSObject:
ConvertToJsonCommandV2.cs#L707-L712
And updated JsonConverterRawObject.Write() to avoid rewrapping:
ConvertToJsonCommandV2.cs#L735-L739
src/Microsoft.PowerShell.Commands.Utility/commands/utility/WebCmdlet/ConvertToJsonCommandV2.cs
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Summary of ChangesCommit: 6913cb119
Test Results (Start-PSPester)
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Original comment: #26637 (comment) @iSazonov Thank you for sharing this insight! The |
With approach we will still use all our custom converters you created in the PS, mainly PSObject converter where psobject magic is contained. So our solutions will contain 3 small parts:
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@iSazonov Thank you for the architectural suggestion. I created prototypes to validate each of the three components you proposed. 1. Magic Converter Factory (for depth control)What is "STJ cache"?STJ provides caching at two levels:
Your proposal aims to leverage the JsonTypeInfo cache by using STJ's default serialization. Let me share what I found. FindingSTJ's default serialization via TypeInfo works: var options = new JsonSerializerOptions { TypeInfoResolver = new DefaultJsonTypeInfoResolver() };
var typeInfo = options.GetTypeInfo(typeof(TestNode));
JsonSerializer.Serialize(obj, typeInfo); // OKHowever, V1-compatible depth control cannot be added while using STJ's default serialization:
I verified V1 behavior: V1 outputs Even without V1 compatibilityEven if we drop V1 compatibility, delegating raw objects to STJ native serialization loses depth control entirely—STJ serializes the full object graph. Depth control requires custom converters regardless of V1 compatibility. Comparison
Note: Both approaches use reflection for property enumeration—the difference is whether it goes through PowerShell's adapter system or directly calls Conclusion❌ Not recommended. The primary goal—utilizing STJ's JsonTypeInfo cache—cannot be achieved because depth control requires custom property enumeration. Without that benefit, Magic Converter Factory only eliminates wrapper allocation while adding the complexity of a generic factory pattern. 2. JsonTypeInfo for PSObject (dynamic property handling)Findingvar typeInfo = options.GetTypeInfo(typeof(PSObject));
Console.WriteLine($"Properties: {typeInfo.Properties.Count}");
// Output: 6 (BaseObject, Members, Properties, Methods, TypeNames, ImmediateBaseObject)
Conclusion❌ Not feasible. Custom 3. PS-specific Converters✅ Already implemented: Summary
The key constraint is that depth control requires custom converters with manual property enumeration, which prevents JsonTypeInfo cache utilization. Given this, I believe the current implementation is the right approach. |
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@yotsuda Thanks for your investigations!
No. Suggestion is to use factory. The code sample I shared is not ready to test. It is only demo code. |
| return true; | ||
| } | ||
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| return s_stjNativeScalarTypeCache.GetOrAdd(type, _ => |
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Instead of the extra serialization we can use approach based on code snipped below.
And I see we do many manual processing of types for which we have our custom converters. I'd expect we are delegating the type processing to std serializer. I say about methods like Write, WriteValue, WriteProperty.
public override bool CanConvert(Type typeToConvert)
{
// Use System.Text.Json's internal classification to target only "compound" types.
// This skips primitives, strings, and simple leaf values (DateTime, Guid, etc.) automatically.
var typeInfo = JsonSerializerOptions.Default.GetTypeInfo(typeToConvert);
return typeInfo.Kind switch
{
JsonTypeInfoKind.Object => true,
JsonTypeInfoKind.Enumerable => true,
JsonTypeInfoKind.Dictionary => true,
_ => false
};
``…e for System.Type
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@iSazonov Thank you for the suggestion! I've implemented the Commit: 2ecc51e Changes
return s_stjNativeScalarTypeCache.GetOrAdd(type, static t =>
{
var typeInfo = JsonSerializerOptions.Default.GetTypeInfo(t);
return typeInfo.Kind == JsonTypeInfoKind.None;
});
Test Results
TruncatingConverterFactory InvestigationI also investigated the Test branch: https://github.com/yotsuda/PowerShell/tree/feature-convertto-json-factory-test Results
Root CauseThe Factory approach delegates nested raw objects to STJ's default converter via
The current implementation uses ConclusionWhile the Factory pattern is elegant for pure STJ scenarios, PowerShell's requirement to use PSObject property enumeration (instead of direct .NET reflection) makes it incompatible with delegating to STJ's default converters for nested objects.
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iSazonov
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@yotsuda Thank you for your efforts!
I think we've come to understand that we need a manual enumeration of properties. (Although I haven't looked at your test thread yet.)
It works. However, there is still a lot of duplication in the code. This is how we explicitly process the types for which the converters were created. I would expect that SerializeEnumerable, SerializeDictionary, SerializeAsObject are identical. The same is true for the Write, WriteProperty, and writeValue methods.
Also could you please add more info about JsonConverterType? What is V1 behavior? Can you share test examples and point V1 code processed the scenario?
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@iSazonov Thank you for the review! Code Duplication - Refactoring DoneI've unified the duplicate code as you suggested. The changes: 1. SerializeEnumerable - Unified to use WriteValueBefore (13 lines): foreach (var item in enumerable)
{
if (item is null) { writer.WriteNullValue(); }
else if (item is PSObject psoItem) { Write(writer, psoItem, options); }
else { JsonSerializer.Serialize(writer, new RawObjectWrapper(item), ...); }
}After (1 line): foreach (var item in enumerable)
{
WriteValue(writer, item, options);
}2. WriteProperty - Unified to use WriteValueRemoved duplicate branching logic (scalar check, PSObject check, RawObjectWrapper) and delegated to 3. WriteValue - Added AutomationNull handlingMoved Result: -30 lines (7 insertions, 37 deletions) Why SerializeDictionary and SerializeAsObject remain separateThese methods have fundamentally different purposes that prevent unification:
They operate on different data structures (dictionary entries vs PSObject properties), so unification would add complexity rather than reduce it. Why Write and WriteValue remain separate
Test Results
JsonConverterType V1 BehaviorV1 Code PathV1 has no special handling for
There is no explicit V1 vs V2 Output Comparison# Both V1 and V2 produce identical output:
(Get-PSProvider FileSystem).ImplementingType | ConvertTo-Json -Compress
# → "Microsoft.PowerShell.Commands.FileSystemProvider, System.Management.Automation, ..."Why JsonConverterType is needed in V2STJ (System.Text.Json) cannot serialize So Test coverageThe existing test in |
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@yotsuda Thanks! Now the code looks better. I looked test branch for factory approach. and I think it can work, and I believe it will be our final result that we will come to. I think we should do a few more iterations here before we get an idea of how to make the factory in the right way. From the very beginning, my idea was to maximize the capabilities of the standard serializer and transfer processing to custom converters. We have now completed part of this journey. In the next iteration, I suggest thinking about implementing custom converters for dictionary and enumeration.
Cannot find. Could you please share link to the test? |
PR Summary
Reimplements
ConvertTo-Jsonusing System.Text.Json under thePSJsonSerializerV2experimental feature, with V1-compatible behavior.PR #26624 has been superseded by this PR. The approach has been refined based on @iSazonov's feedback to focus on V1 compatibility using System.Text.Json.
Fixes #5749
PR Context
Problem
When converting objects containing dictionaries with non-string keys (such as
Exception.Datawhich usesIDictionarywithobjectkeys),ConvertTo-JsonthrowsNonStringKeyInDictionaryerror.Solution
This implementation uses a custom JsonConverter for PSObject that handles depth control internally, as suggested by @iSazonov. Serialization is done entirely by System.Text.Json (Newtonsoft is only referenced for JObject compatibility and the existing
EscapeHandlingparameter type).Non-string dictionary keys: V2 converts all dictionary keys to strings via
ToString()during serialization. This allows dictionaries likeException.Data(which usesobjectkeys) to be serialized without errors.Key differences from V1:
The
-Depthparameter behavior:PR Checklist
.h,.cpp,.cs,.ps1and.psm1files have the correct copyright headerPSJsonSerializerV2Changes Made
New Files
ConvertToJsonCommandV2.cs(+618 lines)JsonConverterPSObjectwriter.CurrentDepthConvertTo-Json.PSJsonSerializerV2.Tests.ps1(+189 lines)Modified Files
ExperimentalFeature.cs(+5 lines)PSJsonSerializerV2experimental feature constantConvertToJsonCommand.cs(+4 lines)[Experimental(Hide)]attribute to hide V1 when V2 is enabledTesting
Existing Tests (ConvertTo-Json.Tests.ps1)
The existing test suite (14 tests) was verified with V2:
The single failure is a DateTime test with timezone-dependent expectations (test expects UTC-7, fails in other timezones). This is unrelated to V1/V2 changes.
New Tests (ConvertTo-Json.PSJsonSerializerV2.Tests.ps1)
V1/V2 Compatible (20 tests)
These tests verify that V2 behaves identically to V1:
V2 Only - Behavior Changes (5 tests)
These tests verify V2-specific improvements:
Exception.Dataserialize without error (Fixes Add Parameter to ConvertTo-Json to ignore unsupported properties #5749)-InputObject(ConvertTo-Json produces inconsistent output for Guid depending on input method #26635)Related Work
Previous PR
Directly Related Issues
Indirectly Related (ConvertFrom-Json / Depth handling)
Future Considerations
The following enhancements could be considered for future iterations:
ReferenceHandler.IgnoreCyclesto detect and handle circular references gracefullyJsonConverterinstances for specific types-JsonSerializerOptionsparameter - Exposing full STJ options for advanced scenarios (deferred per discussion with @iSazonov, prototype)