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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
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<title><no title> — Pense Python 2e documentation</title>
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<dl class="docutils">
<dt>solução de problemas (<em>problem solving</em>)</dt>
<dd>The process of formulating a problem, finding a solution, and expressing it.</dd>
<dt>linguagem de alto nível (<em>high-level language</em>)</dt>
<dd>A programming language like Python that is designed to be easy for humans to read and write.</dd>
<dt>linguagem de baixo nível (<em>low-level language</em>)</dt>
<dd>A programming language that is designed to be easy for a computer to run; also called “machine language” or “assembly language”.</dd>
<dt>portabilidade (<em>portability</em>)</dt>
<dd>A property of a program that can run on more than one kind of computer.</dd>
<dt>interpretador (<em>interpreter</em>)</dt>
<dd>A program that reads another program and executes it</dd>
<dt><em>prompt</em> (“sinal de pronto”)</dt>
<dd>Characters displayed by the interpreter to indicate that it is ready to take input from the user.</dd>
<dt>programação funcional (<em>program</em>)</dt>
<dd>A set of instructions that specifies a computation.</dd>
<dt>instrução <code class="docutils literal"><span class="pre">print</span></code> (<em>``print`` statement</em>)</dt>
<dd>An instruction that causes the Python interpreter to display a value on the screen.</dd>
<dt>operador (<em>operator</em>)</dt>
<dd>A special symbol that represents a simple computation like addition, multiplication, or string concatenation.</dd>
<dt>valor (<em>value</em>)</dt>
<dd>One of the basic units of data, like a number or string, that a program manipulates.</dd>
<dt>tipo (<em>type</em>)</dt>
<dd>A category of values. The types we have seen so far are integers (type int), floating-point numbers (type float), and strings (type str).</dd>
<dt>inteiro (<em>integer</em>)</dt>
<dd>A type that represents whole numbers.</dd>
<dt>ponto-flutuante (<em>floating-point</em>)</dt>
<dd>A type that represents numbers with fractional parts.</dd>
<dt><em>string</em> (“cadeia (de caracteres)”)</dt>
<dd>A type that represents sequences of characters.</dd>
<dt>linguagem natural (<em>natural language</em>)</dt>
<dd>Any one of the languages that people speak that evolved naturally.</dd>
<dt>linguagem formal (<em>formal language</em>)</dt>
<dd>Any one of the languages that people have designed for specific purposes, such as representing mathematical ideas or computer programs; all programming languages are formal languages.</dd>
<dt><em>token</em> (“símbolo”)</dt>
<dd>One of the basic elements of the syntactic structure of a program, analogous to a word in a natural language.</dd>
<dt>sintaxe (<em>syntax</em>)</dt>
<dd>The rules that govern the structure of a program.</dd>
<dt>analisar (<em>parse</em>)</dt>
<dd>To examine a program and analyze the syntactic structure.</dd>
<dt><em>bug</em></dt>
<dd>An error in a program.</dd>
<dt>depuração (<em>debugging</em>)</dt>
<dd>The process of finding and correcting bugs.</dd>
</dl>
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