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Copy pathexecutor_util.h
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55 lines (45 loc) · 1.84 KB
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// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
#pragma once
#include "arrow/util/thread_pool.h"
namespace arrow {
/// An executor which synchronously runs the task as part of the SpawnReal call.
class MockExecutor : public internal::Executor {
public:
int GetCapacity() override { return 0; }
Status SpawnReal(internal::TaskHints hints, internal::FnOnce<void()> task, StopToken,
StopCallback&&) override {
spawn_count++;
std::move(task)();
return Status::OK();
}
int spawn_count = 0;
};
/// An executor which does not actually run the task. Can be used to simulate situations
/// where the executor schedules a task in a long queue and doesn't get around to running
/// it for a while
class DelayedExecutor : public internal::Executor {
public:
int GetCapacity() override { return 0; }
Status SpawnReal(internal::TaskHints hints, internal::FnOnce<void()> task, StopToken,
StopCallback&&) override {
captured_tasks.push_back(std::move(task));
return Status::OK();
}
std::vector<internal::FnOnce<void()>> captured_tasks;
};
} // namespace arrow