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* Add missing stdlib headers * Replace msvc-specific std::ios constant with the standard's equivalent
Automatic conversion from float to some other type isn't always desired.
This allows new audio blocks to be prepared while the old ones are processed by the audio device.
This cache is unlikely to be used in practice anyway. This also prevents valgrind from whining about possibly lost data. It may still emit messages about "still reachable" data if the PulseAudio plugin is used for playback, but these are a lesser concern.
ALSA backend
SDL2_Mixer backend implementation
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Version 0.01