Add paranoid_confirmation:genocide option#1475
Add paranoid_confirmation:genocide option#1475NateChoe1 wants to merge 4 commits intoNetHack:NetHack-3.7from
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One interface consideration here is that tiles players are less likely to know the ASCII character representing a monster class, so a prompt like "Are you sure you want to genocide all 'h' monsters?" probably won't save a dwarven adventurer from genociding themselves even with the confirmation. Personally, I don't think a paranoid option to handle it is the best solution - the way I'd do it is to remove the fuzzy matching and re-prompt until the player enters something unambiguous (or until hitting a "That's enough tries!" case, whatever). For instance, uncursed and cursed genocide should require the entire string to match a monster species, so "master mnd flayer" won't work. Blessed genocide should require the string to match either a monster class symbol or its string description, so entering a single species won't work. |
Addresses issue #1474, adds the
paranoid_confirmation:genocideconfig option, which asks to confirm the chosen creature whenever you read a scroll of genocide. Here's a quick excerpt from running with a blessed scroll of genocide. I copy-pasted from^Pso the messages are read bottom-up:Here's another with an uncursed scroll of genocide: