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perf(runtime): skip unread BroadcastChannel deliveries and let idle channels be collected - #2086
Every open BroadcastChannel deserialized every message posted on its name and dispatched two MessageEvents, even with no listener. The first went on the hidden port, and a relay listener re-wrapped it onto the channel. A channel was also held strongly until close(). Fire-and-forget senders such as new BroadcastChannel(n).postMessage(x) therefore stayed as group members forever, and each paid that cost on every later post.
Changes
Delivery checks for listeners on the channel. The channel reports its own message/messageerror listener count through the kListenerChanged hook, the same one MessagePort uses. While it has a listener, native holds the channel as the port's delivery target and dispatches one MessageEvent directly on it. Without a listener, a drained message is discarded unread: no deserialization, no event, no microtask checkpoint.
The check runs at delivery, not at post. A message posted before onmessage is attached in the same turn is still delivered, as in browsers.
Lifetime follows HTML's GC rule. That delivery target is the only strong reference to the channel. An open channel with no listener can be collected, which is also what Chromium, WebKit and Gecko do, and a FinalizationRegistry closes its port so it leaves the group.
Destination order. Group members are kept in join order, so destinations on one isolate are served in channel creation order as HTML specifies, rather than in pointer order.
Unstarted ports. A MessagePort that hasn't been started is no longer woken for every incoming burst; only its close sentinel wakes it.
The native side is the same change as iOS, ported onto Android's Messaging.cpp. broadcast-channel.js is now byte-identical across both runtimes.
Numbers
Measured on iOS (Release, simulator) with the same native design. I didn't benchmark Android separately.
10 silent peers, 50-item payload: 132.5 µs → 7.9 µs per message, which is about the cost of postMessage itself.
500 fire-and-forget senders: 294 µs → 9 µs per send.
Deliberate differences
From Node: Node keeps an unclosed channel alive until close()/unref(). This runtime now follows the browsers and HTML instead.
Proxy-wrapped channels: a listener added through a Proxy around a channel reaches the channel's listener list, but the hook sees the proxy and cannot reach the port. Messages are then discarded.
Out of scope
Ordering with more than one message in flight: one drain per port serves its whole backlog. On one isolate, two channels receiving two messages run A1, A2, B1, B2 instead of HTML's A1, B1, A2, B2. This predates the change.
Tests
test-app/app/src/main/assets/app/tests/testMessaging.js gains the same 10 BroadcastChannel specs as iOS:
same-turn attach
discard while unheard
stop/resume with listener changes
a single event dispatched at the channel
creation order
collection with no listener, after the last listener is removed, and after close
a messageerror-only listener keeps the channel alive
an unreferenced channel with a listener keeps receiving
Full suite on main + this commit, on a Pixel 9 Pro API 35 arm64 emulator: 1478 specs, 0 failures, 4 skipped. The skips are unrelated to messaging.
Summary by CodeRabbit
New Features
BroadcastChannel messages now follow channel creation order and can be delivered in the same turn.
Message delivery pauses when no message listeners are registered and resumes when listeners are added. Messages received without listeners are discarded.
BroadcastChannel cleanup now handles garbage collection, including channels with active listeners.
Bug Fixes
Closing a broadcast channel no longer emits a close event, and listener and onmessage handlers receive a single dispatch per message.
BroadcastChannel now uses native message ports with listener-dependent delivery targets. Native sibling groups preserve port insertion order, and channels close their ports on explicit close or finalization. New tests cover delivery timing, listener changes, message ordering, and garbage collection.
Native sibling groups preserve port insertion order. Broadcast ports drain messages only when receiving or when handling a close message. Drains skip messages without a target and emit message events to the target when present. The messaging binding exposes target updates.
Channel lifecycle and behavior tests test-app/runtime/src/main/cpp/js/broadcast-channel.js, test-app/app/src/main/assets/app/tests/testMessaging.js
BroadcastChannel creates a native port and updates its target when message or messageerror listener state changes. Explicit close unregisters finalization before closing the port. Tests cover delivery, ordering, listener changes, and collection behavior.
sequenceDiagram
participant BroadcastChannel
participant MessagingBinding
participant NativeMessagePort
participant SiblingGroup
BroadcastChannel->>MessagingBinding: Set target when a message listener is present
MessagingBinding->>NativeMessagePort: SetBroadcastTarget
SiblingGroup->>NativeMessagePort: Dispatch queued message
NativeMessagePort->>BroadcastChannel: Emit message or messageerror when target exists
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Possibly related PRs
NativeScript/android#2043: Introduces the messaging stack and BroadcastChannel relay code that this change modifies.
NativeScript/android#2088: Changes message event construction and deserialization behavior in code paths used by this change.
Merge Risk: Minimal · up to 71719
BroadcastChannel now skips unread deliveries and lets idle channels be collected on Android, matching the iOS change. No actionable merge-blocking risk remains in the reviewed changes.
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Docstring Coverage
Docstring coverage is 21.43% which is insufficient. The required threshold is 80.00%. Docstring coverage is scoped to functions touched by this diff with cyclomatic complexity of at least 2. Documenta…
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Title check
The title names the two main changes: skipping BroadcastChannel deliveries that have no listener to read them, and letting channels without listeners be garbage-collected. The changeset implements bot…
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Explanation
The title names the two main changes: skipping BroadcastChannel deliveries that have no listener to read them, and letting channels without listeners be garbage-collected. The changeset implements both: broadcast-channel.js discards messages when no message or messageerror listener exists and uses a FinalizationRegistry to close ports of collected channels, and Messaging.cpp/Messaging.h add the native target gating and WantsDrainFor logic. The title's "perf(runtime)" prefix is a conventional-commit style scope and does not affect relevance. The title is specific and concise.
Full details: Docstring Coverage
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Docstring coverage is 21.43% which is insufficient. The required threshold is 80.00%. Docstring coverage is scoped to functions touched by this diff with cyclomatic complexity of at least 2. Documentation-only edits and deletions within surviving functions are included; unchanged diff context and fully deleted functions are excluded. Analyzed 14 functions across 5 files.
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Write docstrings for the functions missing them to satisfy the coverage threshold.
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A rabbit heard a message ring, Then watched the channels pass the thing. When listeners wait, the port draws near, When none remain, it rests from ear. Ordered hops go down the line, And collected channels close on time.
…hannels be collected
Every open BroadcastChannel deserialized every message posted on its name
and dispatched two MessageEvents (one on the hidden port, one re-wrapped
by a relay onto the channel), whether or not anything listened. A
channel was also held until close(), so fire-and-forget senders
accumulated as group members that each paid that cost on every later
post.
- The channel reports its own 'message'/'messageerror' listener count
through the kListenerChanged hook. While it has one, native holds the
channel strongly as the port's delivery target and dispatches a single
MessageEvent on it; without one, a drained message is discarded
unread. The decision is made per message at delivery, so a listener
attached in the same turn as the post still receives it.
- That strong reference is the only one, matching HTML's GC rule: an
open channel with no listener is collectable, and a FinalizationRegistry
closes its port so it leaves the group.
- Group members are kept in join order, so destinations on one isolate
are served in channel creation order as HTML specifies, rather than
pointer order.
- A port that has not been started is no longer woken for each incoming
burst; only its close sentinel wakes it.
Mirrors NativeScript/ios#543.
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Android counterpart of NativeScript/ios#543, kept in sync with it.
What
Every open
BroadcastChanneldeserialized every message posted on its name and dispatched twoMessageEvents, even with no listener. The first went on the hidden port, and a relay listener re-wrapped it onto the channel. A channel was also held strongly untilclose(). Fire-and-forget senders such asnew BroadcastChannel(n).postMessage(x)therefore stayed as group members forever, and each paid that cost on every later post.Changes
message/messageerrorlistener count through thekListenerChangedhook, the same one MessagePort uses. While it has a listener, native holds the channel as the port's delivery target and dispatches oneMessageEventdirectly on it. Without a listener, a drained message is discarded unread: no deserialization, no event, no microtask checkpoint.onmessageis attached in the same turn is still delivered, as in browsers.FinalizationRegistrycloses its port so it leaves the group.MessagePortthat hasn't been started is no longer woken for every incoming burst; only its close sentinel wakes it.The native side is the same change as iOS, ported onto Android's
Messaging.cpp.broadcast-channel.jsis now byte-identical across both runtimes.Numbers
Measured on iOS (Release, simulator) with the same native design. I didn't benchmark Android separately.
postMessageitself.Deliberate differences
close()/unref(). This runtime now follows the browsers and HTML instead.Proxyaround a channel reaches the channel's listener list, but the hook sees the proxy and cannot reach the port. Messages are then discarded.Out of scope
Tests
test-app/app/src/main/assets/app/tests/testMessaging.jsgains the same 10 BroadcastChannel specs as iOS:messageerror-only listener keeps the channel aliveFull suite on
main+ this commit, on a Pixel 9 Pro API 35 arm64 emulator: 1478 specs, 0 failures, 4 skipped. The skips are unrelated to messaging.Summary by CodeRabbit
onmessagehandlers receive a single dispatch per message.