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Pull requests: MonoGame/MonoGame
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Native OpenGL Backend
feature
A new user-facing capability that does not exist yet.
scope: graphics
Core rendering and graphics-device behavior not specific to a single backend.
scope: native
Native runtime, interop, bindings, or unmanaged code related work.
#9491
opened Aug 10, 2026 by
AristurtleDev
Contributor
•
Draft
1 task done
[skip ci] Sync develop to next - conflicts
sync
Automated sync task for develop -> next **DO NOT USE**
#9487
opened Aug 9, 2026 by
github-actions
Bot
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updated StaticLibCheck by replacing i += 2 with with i +=3. the code ETC. This is just me practicing testing.
#9483
opened Aug 6, 2026 by
Markot4
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1 task
Feature/texture2d setdata span overloads
#9481
opened Aug 5, 2026 by
trevorlecrone
Contributor
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1 task done
Add Shim API for a Metal Implementation [WIP]
#9478
opened Aug 2, 2026 by
dellis1972
Contributor
•
Draft
1 task done
Added [Pure] Annotations to functions
#9475
opened Jul 30, 2026 by
Lucasharskamp
Contributor
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1 task done
2D Primitives and Bounding Volumes
feature
A new user-facing capability that does not exist yet.
scope: api
Changes to the public API surface and developer-facing contracts.
Rosyln Analzyer (base setup)
feature
A new user-facing capability that does not exist yet.
scope: api
Changes to the public API surface and developer-facing contracts.
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