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TileCore.cpp
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109 lines (98 loc) · 3.77 KB
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/**************************************************************************************
* Project: MapWindow Open Source (MapWinGis ActiveX control)
**************************************************************************************
* The contents of this file are subject to the Mozilla Public License Version 1.1
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at http://www.mozilla.org/mpl/
* See the License for the specific language governing rights and limitations
* under the License.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
**************************************************************************************
* Contributor(s):
* (Open source contributors should list themselves and their modifications here). */
// Paul Meems August 2018: Modernized the code as suggested by CLang and ReSharper
#include "StdAfx.h"
#include "TileCore.h"
Debug::Logger tilesLogger;
// ******************************************************
// TileCore
// ******************************************************
// gets relative path of tile disk storage
CStringW TileCore::GetPath(const CStringW root, const CStringW ext) const
{
CStringW path;
path.Format(L"%s%d\\%d\\%d%s", root, this->_scale, this->_tileX, this->_tileY, ext);
return path;
}
// ******************************************************
// ClearOverlays
// ******************************************************
void TileCore::ClearOverlays()
{
for (size_t i = 0; i < Overlays.size(); i++)
{
delete Overlays[i];
}
Overlays.clear();
}
// ******************************************************
// getByteSize
// ******************************************************
// returns combined size of bitmaps for all overlays
int TileCore::get_ByteSize()
{
int size = 0;
for (size_t i = 0; i < Overlays.size(); i++)
{
size += Overlays[i]->get_Size();
}
return size;
}
// ******************************************************
// AddRef
// ******************************************************
long TileCore::AddRef()
{
InterlockedIncrement(&_refCount);
return _refCount;
}
// ******************************************************
// Release
// ******************************************************
// Attention: object is deleted automatically when reference count is equal to 0
long TileCore::Release()
{
InterlockedDecrement(&_refCount);
if (_refCount < 0)
CallbackHelper::AssertionFailed("Invalid reference count for a tile.");
if (this->_refCount == 0)
{
delete this;
return 0;
}
return _refCount;
}
// ******************************************************
// operator==
// ******************************************************
bool TileCore::operator==(const TileCore& t2) const
{
return this->_tileX == t2._tileX &&
this->_tileY == t2._tileY &&
this->_scale == t2._scale &&
this->_providerId == t2._providerId;
}
// ******************************************************
// getBitmap
// ******************************************************
CMemoryBitmap* TileCore::get_Bitmap(int index)
{
return index >= 0 && index < (int)Overlays.size() ? Overlays[index] : nullptr;
}