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ShapeInterfaces.cpp
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72 lines (65 loc) · 2.43 KB
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/**************************************************************************************
* File name: ShapeInterfaces.cpp
*
* Project: MapWindow Open Source (MapWinGis ActiveX control)
* Description: implementation of ShapeInterfaces.cpp
*
**************************************************************************************
* The contents of this file are subject to the Mozilla Public License Version 1.1
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at http://www.mozilla.org/mpl/
* See the License for the specific language governing rights and limitations
* under the License.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
**************************************************************************************
* Contributor(s):
* (Open source contributors should list themselves and their modifications here). */
#pragma once
#include "StdAfx.h"
#include "ShapeInterfaces.h"
//********************************************************************
//* get_ContentLength()
//********************************************************************
int IShapeWrapper::get_ContentLength()
{
return ShapeUtility::get_ContentLength(get_ShapeType(), get_PointCount(), get_PartCount());
}
//********************************************************************
//* CopyTo()
//********************************************************************
void IShapeWrapper::CopyTo(IShapeWrapper* target)
{
if (!target) return;
target->Clear();
ShpfileType shpType = get_ShapeType();
bool isM = ShapeUtility::IsM(shpType);
bool isZ = ShapeUtility::IsZ(shpType);
for (int i = 0; i < get_PartCount(); i++)
{
int part = get_PartStartPoint(i);
target->InsertPart(i, part);
}
double x, y, z, m;
for (int i = 0; i < get_PointCount(); i++)
{
get_PointXY(i, x, y);
target->InsertPointXY(i, x, y);
if (isM || isZ)
{
get_PointM(i, m);
target->put_PointM(i, m);
if (isZ)
{
get_PointZ(i, z);
target->put_PointZ(i, z);
}
}
}
}