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<doc>
<legacy_id>2141</legacy_id>
<name>breakpoint</name>
<type>command</type>
<syntax>
<example>breakpoint</example>
</syntax>
<library></library>
<objects>
</objects>
<synonyms>
</synonyms>
<classification>
<category>Writing LiveCode</category>
</classification>
<references>
<command tag="answer">answer Command</command>
<command tag="do">do Command</command>
</references>
<history>
<introduced version="1.0">Added.</introduced>
</history>
<platforms>
<mac/>
<windows/>
<linux/>
</platforms>
<classes>
<desktop/>
<server/>
</classes>
<security>
</security>
<summary>Pauses the <glossary tag="handler">handler</glossary> and displays the <glossary tag="debugger">debugger</glossary> window.</summary>
<examples>
<example>breakpoint</example>
<example>if x > 0 then breakpoint</example>
</examples>
<description>
<p>Use the <b>breakpoint</b> <glossary tag="command">command</glossary> to aid in <glossary tag="debug">debugging</glossary> a handler. It is especially useful for checking to see whether <glossary tag="value">values</glossary> are staying in the correct <glossary tag="range">range</glossary> as the <glossary tag="handler">handler</glossary> <glossary tag="execute">executes</glossary>.</p><p/><p><b>Comments:</b></p><p>The <b>breakpoint</b> <glossary tag="command">command</glossary> has no effect unless the <object tag="stack">stack</object> is running in the LiveCode <glossary tag="development environment">development environment</glossary>..</p>
</description>
</doc>