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Javier-Garzo/README.md

Hi, I'm Javier Garzo 👋

Backend Software Developer · Game Developer

I build event-driven backend systems and interactive worlds.

LinkedIn profile Email Javier

What I do

  • Backend services with Java and Spring Boot
  • Event-driven microservices and integrations with Kafka
  • REST APIs, reusable components, and production support tools
  • Kubernetes deployments and CI/CD pipelines with Jenkins
  • Game development and procedural generation with C# and Unity

Java, Spring, Kafka, Kubernetes, Jenkins, Git, C sharp and Unity

Pinned Loading

  1. Marching-cubes-on-Unity-3D Marching-cubes-on-Unity-3D Public

    Terrain voxel engine with the use of Marching Cubes implemented in Unity 2020.3.17f1 (LTS).

    C# 381 52

  2. ern-wo-options-backtester ern-wo-options-backtester Public

    Reproducible ERN and WealthyOption backtests on SPXW/XSP, with published results, postmortems, and a Java workflow for importing historical data and rerunning each strategy.

    Java 8