Multiply a vector by a scalar constant.
var gscal = require( '@stdlib/blas/base/gscal' );Multiplies a vector by a scalar constant.
var x = [ -2.0, 1.0, 3.0, -5.0, 4.0, 0.0, -1.0, -3.0 ];
gscal( x.length, 5.0, x, 1 );
// x => [ -10.0, 5.0, 15.0, -25.0, 20.0, 0.0, -5.0, -15.0 ]The function has the following parameters:
- N: number of indexed elements.
- alpha: scalar constant.
- x: input
Arrayortyped array. - stride: stride length.
The N and stride parameters determine which elements in the strided array are accessed at runtime. For example, to multiply every other value by a scalar constant:
var x = [ -2.0, 1.0, 3.0, -5.0, 4.0, 0.0, -1.0, -3.0 ];
gscal( 4, 5.0, x, 2 );
// x => [ -10.0, 1.0, 15.0, -5.0, 20.0, 0.0, -5.0, -3.0 ]Note that indexing is relative to the first index. To introduce an offset, use typed array views.
var Float64Array = require( '@stdlib/array/float64' );
// Initial array:
var x0 = new Float64Array( [ 1.0, -2.0, 3.0, -4.0, 5.0, -6.0 ] );
// Create an offset view:
var x1 = new Float64Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); // start at 2nd element
// Scale every other value:
gscal( 3, 5.0, x1, 2 );
// x0 => <Float64Array>[ 1.0, -10.0, 3.0, -20.0, 5.0, -30.0 ]If either N or stride is less than or equal to 0, the function returns x unchanged.
Multiplies a vector by a scalar constant using alternative indexing semantics.
var x = [ -2.0, 1.0, 3.0, -5.0, 4.0, 0.0, -1.0, -3.0 ];
gscal.ndarray( x.length, 5.0, x, 1, 0 );
// x => [ -10.0, 5.0, 15.0, -25.0, 20.0, 0.0, -5.0, -15.0 ]The function has the following additional parameters:
- offset: starting index.
While typed array views mandate a view offset based on the underlying buffer, the offset parameter supports indexing semantics based on a starting index. For example, to multiply the last three elements:
var x = [ 1.0, -2.0, 3.0, -4.0, 5.0, -6.0 ];
gscal.ndarray( 3, 5.0, x, 1, x.length-3 );
// x => [ 1.0, -2.0, 3.0, -20.0, 25.0, -30.0 ]- If
N <= 0, both functions returnxunchanged. gscal()corresponds to the BLAS level 1 functiondscalwith the exception that this implementation works with any array type, not just Float64Arrays. Depending on the environment, the typed versions (dscal,sscal, etc.) are likely to be significantly more performant.- Both functions support array-like objects having getter and setter accessors for array element access (e.g.,
@stdlib/array/base/accessor).
var discreteUniform = require( '@stdlib/random/array/discrete-uniform' );
var gscal = require( '@stdlib/blas/base/gscal' );
var opts = {
'dtype': 'float64'
};
var x = discreteUniform( 10, -100, 100, opts );
console.log( x );
gscal( x.length, 5.0, x, 1 );
console.log( x );@stdlib/blas/base/dscal: multiply a double-precision floating-point vector by a constant.@stdlib/blas/base/gaxpy: multiply a vectorxby a constant and add the result toy.@stdlib/blas/base/sscal: multiply a single-precision floating-point vector by a constant.