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Copy file name to clipboardExpand all lines: lib/node_modules/@stdlib/array/float64/README.md
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@@ -105,6 +105,8 @@ var arr = new Float64Array( buf, 0, 4 );
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### Properties
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<aname="static-prop-bytes-per-element"></a>
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#### Float64Array.BYTES_PER_ELEMENT
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Number of bytes per view element.
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// returns 8
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```
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<aname="static-prop-name"></a>
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#### Float64Array.name
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[Typed array][mdn-typed-array] constructor name.
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// returns 'Float64Array'
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```
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#### Float64Array.prototype.buffer
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**Read-only** property which returns the [`ArrayBuffer`][mdn-arraybuffer] referenced by the [typed array][mdn-typed-array].
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// returns <ArrayBuffer>
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```
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<aname="prop-byte-length"></a>
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#### Float64Array.prototype.byteLength
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**Read-only** property which returns the length (in bytes) of the [typed array][mdn-typed-array].
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// returns 40
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```
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#### Float64Array.prototype.byteOffset
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**Read-only** property which returns the offset (in bytes) of the [typed array][mdn-typed-array] from the start of its [`ArrayBuffer`][mdn-arraybuffer].
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// returns 0
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```
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#### Float64Array.prototype.BYTES_PER_ELEMENT
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Number of bytes per view element.
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// returns 8
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```
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#### Float64Array.prototype.length
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**Read-only** property which returns the number of view elements.
Copy file name to clipboardExpand all lines: lib/node_modules/@stdlib/array/int16/README.md
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@@ -105,6 +105,8 @@ var arr = new Int16Array( buf, 0, 4 );
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### Properties
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#### Int16Array.BYTES_PER_ELEMENT
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Number of bytes per view element.
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// returns 2
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```
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<aname="static-prop-name"></a>
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#### Int16Array.name
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[Typed array][mdn-typed-array] constructor name.
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// returns 'Int16Array'
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```
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<aname="prop-buffer"></a>
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#### Int16Array.prototype.buffer
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**Read-only** property which returns the [`ArrayBuffer`][mdn-arraybuffer] referenced by the [typed array][mdn-typed-array].
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// returns <ArrayBuffer>
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```
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<aname="prop-byte-length"></a>
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#### Int16Array.prototype.byteLength
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**Read-only** property which returns the length (in bytes) of the [typed array][mdn-typed-array].
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// returns 10
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```
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<aname="prop-byte-offset"></a>
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#### Int16Array.prototype.byteOffset
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**Read-only** property which returns the offset (in bytes) of the [typed array][mdn-typed-array] from the start of its [`ArrayBuffer`][mdn-arraybuffer].
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// returns 0
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```
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#### Int16Array.prototype.BYTES_PER_ELEMENT
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Number of bytes per view element.
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// returns 2
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```
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#### Int16Array.prototype.length
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**Read-only** property which returns the number of view elements.
Copy file name to clipboardExpand all lines: lib/node_modules/@stdlib/array/int32/README.md
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### Properties
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#### Int32Array.BYTES_PER_ELEMENT
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Number of bytes per view element.
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// returns 4
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```
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#### Int32Array.name
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[Typed array][mdn-typed-array] constructor name.
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// returns 'Int32Array'
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```
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#### Int32Array.prototype.buffer
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**Read-only** property which returns the [`ArrayBuffer`][mdn-arraybuffer] referenced by the [typed array][mdn-typed-array].
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// returns <ArrayBuffer>
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```
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#### Int32Array.prototype.byteLength
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**Read-only** property which returns the length (in bytes) of the [typed array][mdn-typed-array].
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// returns 20
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```
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#### Int32Array.prototype.byteOffset
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**Read-only** property which returns the offset (in bytes) of the [typed array][mdn-typed-array] from the start of its [`ArrayBuffer`][mdn-arraybuffer].
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// returns 0
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```
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#### Int32Array.prototype.BYTES_PER_ELEMENT
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Number of bytes per view element.
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// returns 4
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```
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#### Int32Array.prototype.length
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**Read-only** property which returns the number of view elements.
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### Properties
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#### Int8Array.BYTES_PER_ELEMENT
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Number of bytes per view element.
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// returns 1
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```
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#### Int8Array.name
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[Typed array][mdn-typed-array] constructor name.
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// returns 'Int8Array'
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```
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#### Int8Array.prototype.buffer
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**Read-only** property which returns the [`ArrayBuffer`][mdn-arraybuffer] referenced by the [typed array][mdn-typed-array].
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// returns <ArrayBuffer>
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```
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#### Int8Array.prototype.byteLength
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**Read-only** property which returns the length (in bytes) of the [typed array][mdn-typed-array].
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// returns 5
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#### Int8Array.prototype.byteOffset
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**Read-only** property which returns the offset (in bytes) of the [typed array][mdn-typed-array] from the start of its [`ArrayBuffer`][mdn-arraybuffer].
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// returns 0
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```
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#### Int8Array.prototype.BYTES_PER_ELEMENT
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Number of bytes per view element.
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// returns 1
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#### Int8Array.prototype.length
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**Read-only** property which returns the number of view elements.
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### Properties
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#### Uint16Array.BYTES_PER_ELEMENT
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Number of bytes per view element.
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// returns 2
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```
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#### Uint16Array.name
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[Typed array][mdn-typed-array] constructor name.
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// returns 'Uint16Array'
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```
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#### Uint16Array.prototype.buffer
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**Read-only** property which returns the [`ArrayBuffer`][mdn-arraybuffer] referenced by the [typed array][mdn-typed-array].
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// returns <ArrayBuffer>
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```
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#### Uint16Array.prototype.byteLength
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**Read-only** property which returns the length (in bytes) of the [typed array][mdn-typed-array].
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// returns 10
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```
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#### Uint16Array.prototype.byteOffset
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**Read-only** property which returns the offset (in bytes) of the [typed array][mdn-typed-array] from the start of its [`ArrayBuffer`][mdn-arraybuffer].
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// returns 0
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```
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#### Uint16Array.prototype.BYTES_PER_ELEMENT
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Number of bytes per view element.
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// returns 2
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#### Uint16Array.prototype.length
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**Read-only** property which returns the number of view elements.
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### Properties
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#### Uint32Array.BYTES_PER_ELEMENT
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Number of bytes per view element.
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// returns 4
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```
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#### Uint32Array.name
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[Typed array][mdn-typed-array] constructor name.
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// returns 'Uint32Array'
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```
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#### Uint32Array.prototype.buffer
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**Read-only** property which returns the [`ArrayBuffer`][mdn-arraybuffer] referenced by the [typed array][mdn-typed-array].
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// returns <ArrayBuffer>
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```
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#### Uint32Array.prototype.byteLength
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**Read-only** property which returns the length (in bytes) of the [typed array][mdn-typed-array].
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// returns 20
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#### Uint32Array.prototype.byteOffset
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**Read-only** property which returns the offset (in bytes) of the [typed array][mdn-typed-array] from the start of its [`ArrayBuffer`][mdn-arraybuffer].
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// returns 0
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#### Uint32Array.prototype.BYTES_PER_ELEMENT
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Number of bytes per view element.
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#### Uint32Array.prototype.length
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**Read-only** property which returns the number of view elements.
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