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debugger-html.js
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// @flow
declare module "debugger-html" {
/**
* Breakpoint ID
*
* @memberof types
* @static
*/
declare type BreakpointId = string;
/**
* Source ID
*
* @memberof types
* @static
*/
declare type SourceId = string;
/**
* Actor ID
*
* @memberof types
* @static
*/
declare type ActorId = string;
/**
* Source File Location
*
* @memberof types
* @static
*/
declare type Location = {
sourceId: SourceId,
line: number,
column: ?number,
sourceUrl?: string
};
declare type PendingLocation = {
line: number,
column: ?number,
sourceUrl?: string
};
declare type ASTLocation = {|
name: ?string,
offset: {
column: ?number,
line: number
}
|};
/**
* Breakpoint
*
* @memberof types
* @static
*/
declare type Breakpoint = {
id: BreakpointId,
location: Location,
astLocation: ?ASTLocation,
generatedLocation: Location,
loading: boolean,
disabled: boolean,
hidden: boolean,
text: string,
condition: ?string
};
/**
* Breakpoint Result is the return from an add/modify Breakpoint request
*
* @memberof types
* @static
*/
declare type BreakpointResult = {
id: ActorId,
actualLocation: Location
};
/**
* PendingBreakpoint
*
* @memberof types
* @static
*/
declare type PendingBreakpoint = {
location: PendingLocation,
astLocation: ASTLocation,
generatedLocation: PendingLocation,
loading: boolean,
disabled: boolean,
text: string,
condition: ?string
};
/**
* Frame ID
*
* @memberof types
* @static
*/
declare type FrameId = string;
/**
* Frame
* @memberof types
* @static
*/
declare type Frame = {
id: FrameId,
displayName: string,
location: Location,
generatedLocation: Location,
source?: Source,
scope: Scope,
// FIXME Define this type more clearly
this: Object,
framework?: string
};
/**
* ContextMenuItem
*
* @memberof types
* @static
*/
declare type ContextMenuItem = {
id: string,
label: string,
accesskey: string,
disabled: boolean,
click: Function
};
/**
* why
* @memberof types
* @static
*/
declare type ExceptionReason = {|
exception: string | Grip,
message: string,
type: "exception",
frameFinished?: Object
|};
/**
* why
* @memberof types
* @static
*/
declare type Why =
| ExceptionReason
| {
type: string,
frameFinished?: Object
};
/**
* Why is the Debugger Paused?
* This is the generic state handling the reason the debugger is paused.
* Reasons are usually related to "breakpoint" or "debuggerStatement"
* and should eventually be specified here as an enum. For now we will
* just offer it as a string.
* @memberof types
* @static
*/
declare type WhyPaused = {
type: string
};
declare type LoadedObject = {
objectId: string,
parentId: string,
name: string,
value: any
};
/**
* Pause
* @memberof types
* @static
*/
declare type Pause = {
frame: Frame,
frames: Frame[],
why: Why,
loadedObjects?: LoadedObject[]
};
/**
* Expression
* @memberof types
* @static
*/
declare type Expression = {
input: string,
value: Object,
from: string,
updating: boolean
};
/**
* PreviewGrip
* @memberof types
* @static
*/
declare type PreviewGrip = {
kind: string,
url: string,
fileName: string,
message: string,
name: string,
ownProperties?: Object
};
/**
* Grip
* @memberof types
* @static
*/
declare type Grip = {
actor: string,
class: string,
extensible: boolean,
frozen: boolean,
isGlobal: boolean,
ownPropertyLength: number,
preview?: PreviewGrip,
sealed: boolean,
type: string
};
/**
* Source
*
* @memberof types
* @static
*/
declare type Source = {
id: SourceId,
url: string,
sourceMapURL?: string,
isBlackBoxed: boolean,
isPrettyPrinted: boolean,
isWasm: boolean,
text?: string,
contentType?: string,
error?: string,
loadedState: "unloaded" | "loading" | "loaded"
};
/**
* SourceScope
* @memberof types
* @static
*/
declare type SourceScope = {
type: string,
start: Location,
end: Location,
bindings: {
[name: string]: Location[]
}
};
/*
* MappedScopeBindings
* @memberof types
* @static
*/
declare type MappedScopeBindings = {
type: string,
bindings: {
[originalName: string]: string
}
};
/**
* Script
* This describes scripts which are sent to the debug server to be eval'd
* @memberof types
* @static
* FIXME: This needs a real type definition
*/
declare type Script = any;
/**
* Describes content of the binding.
* FIXME Define these type more clearly
*/
declare type BindingContents = {
value: any
};
/**
* Defines map of binding name to its content.
*/
declare type ScopeBindings = {
[name: string]: BindingContents
};
declare type SyntheticScope = {
type: string,
bindingsNames: string[]
};
/**
* Scope
* @memberof types
* @static
*/
declare type Scope = {
actor: ActorId,
parent: ?Scope,
bindings: {
arguments: Array<ScopeBindings>,
variables: ScopeBindings
},
sourceBindings?: {
[originalName: string]: string
},
object: Object,
function: {
actor: ActorId,
class: string,
displayName: string,
location: Location,
parameterNames: string[]
},
syntheticScopes?: {
scopes: SyntheticScope[],
groupIndex: number,
groupLength: number
},
type: string
};
declare type Worker = {
actor: string,
type: number,
url: string
};
}