-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathcode.java
More file actions
85 lines (81 loc) · 2.63 KB
/
Copy pathcode.java
File metadata and controls
85 lines (81 loc) · 2.63 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
import java.util.Scanner;
public class TicTacToe {
public static void main(String[] args) {
//3x3 board 2D array
char[][] board = new char[3][3];
for (int row = 0; row < board.length; row++) {
for (int column = 0; column < board[row].length; column++) {
board[row][column] = ' ';
}
}
char player = 'X';
boolean gameover = false;
Scanner sc = new Scanner(System.in);
while (!gameover)
{
if(!isFull(board))
{
System.out.println("Game Draw!! ");
break;
}
System.out.println("Player " + player + " Enter: \n");
int r = sc.nextInt();
int c = sc.nextInt();
if (board[r][c] == ' ')
{
board[r][c] = player;
gameover = HaveWon(board,player);
if (gameover)
{
System.out.println("Player " + player + " Won!!!!");
}
else
{
player = (player == 'X') ? 'O' : 'X';
}
}
else
{
System.out.println("Invalid Move");
}
printboard(board);
}
}
static void printboard(char[][] board) {
for (int row = 0; row < board.length; row++) {
for (int column = 0; column < board[0].length; column++) {
System.out.print(board[row][column] + " ");
}
System.out.println("");
}
}
static boolean HaveWon(char[][] board, char player) {
for (int row = 0; row < board.length; row++) {
if (board[row][0] == player && board[row][1] == player && board[row][2] == player) {
return true;
}
}
for (int column = 0; column < board[0].length; column++) {
if (board[0][column] == player && board[1][column] == player && board[2][column] == player) {
return true;
}
}
if (board[0][0] == player && board[1][1] == player && board[2][2] == player) {
return true;
}
if (board[0][2] == player && board[1][1] == player && board[2][0] == player) {
return true;
}
return false;
}
static boolean isFull(char[][] board)
{
for (int row = 0; row < board.length; row++) {
for (int column = 0; column < board[row].length; column++) {
if(board[row][column] == ' ')
return true;
}
}
return false;
}
}