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Copy pathPluginProcessor.cpp
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246 lines (203 loc) · 8.1 KB
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/*
==============================================================================
This file contains the basic framework code for a JUCE plugin processor.
==============================================================================
*/
#include "PluginProcessor.h"
#include "PluginEditor.h"
//==============================================================================
CircuitExamplesAudioProcessor::CircuitExamplesAudioProcessor()
#ifndef JucePlugin_PreferredChannelConfigurations
: AudioProcessor (BusesProperties()
#if ! JucePlugin_IsMidiEffect
#if ! JucePlugin_IsSynth
.withInput ("Input", juce::AudioChannelSet::stereo(), true)
#endif
.withOutput ("Output", juce::AudioChannelSet::stereo(), true)
#endif
)
#endif
{
// NOTE: Enter your Point-To-Point License Code into this function
// in order to authenticate it for use in commercial products.
// Without being authenticated, the effect will output noise
// periodically in "demo" mode.
// effect.authenticateWithLicense("XXXXXXXXXXXXXXXX-XXXXXXXXXXXXXXXX");
effectChain = std::make_unique<PointToPoint::LPFClipper>();
//effectChain->authenticateWithLicense("XXXXXXXXXXXXXXXX-XXXXXXXXXXXXXXXX");
}
CircuitExamplesAudioProcessor::~CircuitExamplesAudioProcessor()
{
}
//==============================================================================
const juce::String CircuitExamplesAudioProcessor::getName() const
{
return JucePlugin_Name;
}
bool CircuitExamplesAudioProcessor::acceptsMidi() const
{
#if JucePlugin_WantsMidiInput
return true;
#else
return false;
#endif
}
bool CircuitExamplesAudioProcessor::producesMidi() const
{
#if JucePlugin_ProducesMidiOutput
return true;
#else
return false;
#endif
}
bool CircuitExamplesAudioProcessor::isMidiEffect() const
{
#if JucePlugin_IsMidiEffect
return true;
#else
return false;
#endif
}
double CircuitExamplesAudioProcessor::getTailLengthSeconds() const
{
return 0.0;
}
int CircuitExamplesAudioProcessor::getNumPrograms()
{
return 1; // NB: some hosts don't cope very well if you tell them there are 0 programs,
// so this should be at least 1, even if you're not really implementing programs.
}
int CircuitExamplesAudioProcessor::getCurrentProgram()
{
return 0;
}
void CircuitExamplesAudioProcessor::setCurrentProgram (int index)
{
}
const juce::String CircuitExamplesAudioProcessor::getProgramName (int index)
{
return {};
}
void CircuitExamplesAudioProcessor::changeProgramName (int index, const juce::String& newName)
{
}
//==============================================================================
void CircuitExamplesAudioProcessor::prepareToPlay (double sampleRate, int samplesPerBlock)
{
effect.prepare(sampleRate,samplesPerBlock);
Fs = sampleRate;
maxBufferSize = samplesPerBlock;
effect.setParameterUpdateIntervalInSamples(64);
effect.setSmoothResponseTimeMilliseconds(5.f);
effectChain->setParameterUpdateIntervalInSamples(64);
effectChain->setSmoothResponseTimeMilliseconds(5.f);
}
void CircuitExamplesAudioProcessor::releaseResources()
{
// When playback stops, you can use this as an opportunity to free up any
// spare memory, etc.
}
#ifndef JucePlugin_PreferredChannelConfigurations
bool CircuitExamplesAudioProcessor::isBusesLayoutSupported (const BusesLayout& layouts) const
{
#if JucePlugin_IsMidiEffect
juce::ignoreUnused (layouts);
return true;
#else
// This is the place where you check if the layout is supported.
// In this template code we only support mono or stereo.
// Some plugin hosts, such as certain GarageBand versions, will only
// load plugins that support stereo bus layouts.
if (layouts.getMainOutputChannelSet() != juce::AudioChannelSet::mono()
&& layouts.getMainOutputChannelSet() != juce::AudioChannelSet::stereo())
return false;
// This checks if the input layout matches the output layout
#if ! JucePlugin_IsSynth
if (layouts.getMainOutputChannelSet() != layouts.getMainInputChannelSet())
return false;
#endif
return true;
#endif
}
#endif
void CircuitExamplesAudioProcessor::processBlock (juce::AudioBuffer<float>& buffer, juce::MidiBuffer& midiMessages)
{
juce::ScopedNoDenormals noDenormals;
auto totalNumInputChannels = getTotalNumInputChannels();
auto totalNumOutputChannels = getTotalNumOutputChannels();
for (auto i = totalNumInputChannels; i < totalNumOutputChannels; ++i)
buffer.clear (i, 0, buffer.getNumSamples());
// Put the parameter values of the UI sliders into an array to update the circuit
// param1[0] = pot1;
//
// param2[0] = pot1; param2[1] = pot2;
//
// 3-Knob Example
param3[0] = pot1; param3[1] = pot2; param3[2] = pot3;
//
// param4[0] = pot1; param4[1] = pot2; param4[2] = pot3; param4[3] = pot4;
//
// param5[0] = pot1; param5[1] = pot2; param5[2] = pot3; param5[3] = pot4;
// param5[4] = pot5;
//
// param6[0] = pot1; param6[1] = pot2; param6[2] = pot3; param6[3] = pot4;
// param6[4] = pot5; param6[5] = pot6;
//
// param7[0] = pot1; param7[1] = pot2; param7[2] = pot3; param7[3] = pot4;
// param7[4] = pot5; param7[5] = pot6; param7[6] = pot7;
//
// param8[0] = pot1; param8[1] = pot2; param8[2] = pot3; param8[3] = pot4;
// param8[4] = pot5; param8[5] = pot6; param8[6] = pot7; param8[7] = pot8;
//----------------------------------------------------
// If 1 potentiometer in circuit, use this one:
// effect.setParameters(param1);
// If 2 pots in circuit, use this one:
// effect.setParameters(param2);
// If 3 pots in circuit, use this one:
effect.setParametersWithSmoothing(param3);
// If 4 pots in circuit, use this one:
// effect.setParameters(param4);
// If 5 pots in circuit, use this one:
// effect.setParameters(param5);
// If 6 pots in circuit, use this one:
// effect.setParameters(param6);
// If 7 pots in circuit, use this one:
// effect.setParameters(param7);
// If 8 pots in circuit, use this one:
// effect.setParameters(param8);
// If 0 pots, comment all of these ^^^^ out
//-----------------------------------------------------
for (int channel = 0; channel < totalNumInputChannels; ++channel)
{
auto* channelData = buffer.getWritePointer (channel);
effect.processInPlace(channelData,channel,buffer.getNumSamples());
//effectChain->processInPlace(channelData,channel,buffer.getNumSamples());
}
}
//==============================================================================
bool CircuitExamplesAudioProcessor::hasEditor() const
{
return true; // (change this to false if you choose to not supply an editor)
}
juce::AudioProcessorEditor* CircuitExamplesAudioProcessor::createEditor()
{
return new CircuitExamplesAudioProcessorEditor (*this);
}
//==============================================================================
void CircuitExamplesAudioProcessor::getStateInformation (juce::MemoryBlock& destData)
{
// You should use this method to store your parameters in the memory block.
// You could do that either as raw data, or use the XML or ValueTree classes
// as intermediaries to make it easy to save and load complex data.
}
void CircuitExamplesAudioProcessor::setStateInformation (const void* data, int sizeInBytes)
{
// You should use this method to restore your parameters from this memory block,
// whose contents will have been created by the getStateInformation() call.
}
//==============================================================================
// This creates new instances of the plugin..
juce::AudioProcessor* JUCE_CALLTYPE createPluginFilter()
{
return new CircuitExamplesAudioProcessor();
}