Guilded.NET is a free and open-source unofficial API framework/library for Guilded written on .NET platform. It allows creating bots, webhooks and interacting any other way with Guilded API.
This particular package was made for Guilded Webhooks. Everything that is necessary for interacting and executing webhooks should be here.
Guilded.NET Webhooks is available as a package on NuGet (or FuGet).
You can run this command to add Guilded.NET webhooks client to an existing .NET project:
dotnet add package Guilded.WebhooksOtherwise, you can install Guilded.NET templates and create new Guilded.NET projects:
dotnet new -i Guilded.Templates
dotnet new guilded.webhookYou can check out Guilded.NET's guide to get started on your webhook client.
It is recommended to use .NET 6 or above for Guilded.NET. While Guilded.NET supports .NET 5 or similar for now, this will change in the kind-of-late future.
Here's a quick example of Guilded.NET webhook client being in use:
// Program.cs
using Guilded.Webhook;
await using var webhookClient = new GuildedWebhookClient("...url here...", "... another webhook's url here...", ...);
await webhookClient.CreateMessageAsync("Everyone, we have an announcement to make: Stop bullying!");(The showcased code uses enabled implicit usings option)
If you need any help related to Guilded.NET, you can check out the following sources:
Our goal is to provide a library that is consistent and fast, while also maintaining ease of use. A library that does not bite a developer's hand allows them to focus more heavily on their code, have fun in what they are doing along, and have an easier time making bots. The consistency of code helps increase readability and collaboration.
