Releases: GloriousEggroll/proton-ge-custom
GE-Proton10-25 Released
- fixed video playback in nioh 2
- fixed broken texture regression in older WoW clients (used in private servers) + rockster launcher
- fixed broken video playback regression in some visual novels
- fixed wrong version number in proton script
- protonfix added for ff14 launcher not working with winewayland
- protonfix added for genshin impact non-steam version game open crash
- protonfix added for soulbringer (all versions)
- wine updated to latest bleeding edge
- dxvk updated to latest git
- vkd3d-proton updated to latest git
- em-10/wine-wayland patches updated
GE-Proton10-24 Released
HOTFIX:
- fix for Space Engineers launch crash
- fix for Blade & Soul NEO in-game options crash
- wine updated to latest bleeding edge
- dxvk updated to latest git
- vkd3d-proton updated to latest git
- vkd3d updated to latest git
GE-Proton10-23 Released
HOTFIX:
- import upstream fix for Killer Instinct crashing after match end
- added fix for Heroes of Newerth Reborn not running after Juvio client closes
- added protonfix for Ghosts n' Goblins Resurrection skill videos not playing
- rebased patches to work with -Werror build option to match upstream proton's build options.
GE-Proton10-22 Released
- fixed regression with several games/launchers failing to run due to bad ntdll patch #323 #324 #325 #326 #329
- Added protonfix for Richard Burns Rally (Open-Wine-Components/umu-protonfixes#400)
- Added a fix for Persona 5 Strikers that works around Intel CPU crashing
- updated em-10/wine-wayland patches to latest
- updated dxvk to latest git
- updated vkd3d-proton to latest git
- updated wine to latest bleeding edge
GE-Proton10-21 Released
- wine updated to bleeding edge
- dxvk updated to latest git
- vkd3d-proton updated to latest git
- wine-wayland/em-10 patches updated
- fixed news not loading in black desert online (revert GL/VK patch in em-10)
- hotfix added for blue protocol player count crash (https://gitlab.winehq.org/wine/wine/-/merge_requests/9218)
- re-added accidentally removed wine writecopy options for battlenet. uplay, ea app
GE-Proton10-20 Released
HOTFIX:
- removed unnecessary webview2 patch (fixes Forza Horizon 5 login never opening)
- added workaround to allow darkwinter software region version of Girls Frontline 2: Exilium to work
About webview2 patches:
Originally in wine 9 a stub was introduced which fixes/allows webview2 to install properly. This fixed webview2 installation for vermintide 2 as well as the Haoplay version of Girls Frontline 2: Exilium. Unfortunately the Haoplay version requires additional missing functionality in wine to work properly (it currently is still broken), so supplementary webview2 patches were added which were proposed to upstream wine for a merge request (separate from the original stub that was accepted). The additional patches were not accepted, and in addition, broke the login prompt for Forza Horizon 5. Additionally they did not help with getting the Haoplay version of Girls frontline 2: Exilium to work, therefore there is no point in keeping them.
As of now without the supplemental patches FH5 login and the Darkwinter Software version of Girls Frontline 2: Exilium are working. The difference between the Darkwinter Software version and the Haoplay version is only in region coverage. Darkwinter Software covers North America, Australia, New Zealand, and Ireland, while Haoplay covers most European countries and the United Kingdom, Japan, South Korea, and Taiwan
GE-Proton10-19 Released
HOTFIX:
- Added missing quotation in build patch script that caused patches to not apply properly (or at all.. oops)
- Added quartz patch to allow clannad opening movie to play (untested) #283
- Reverted commits 582a46656d04cbefd4eb60b9eda9d263315377d5 and c771b8b6f01c2f3b1f88cf1ceb0ed8802a79e98a from em-10 to allow Warhammer Darktide launcher to work again (#305)
GE-Proton10-18 Released
Proton (upstream):
- dxvk updated to latest git
- vkd3d-proton/vkd3d updated to latest git
- wine updated to latest bleeding-edge
- dxvk-nvapi updated to latest git
- proton script game fixes imported from upstream
- vrclient fixes imported from upstream
- wineopenxr fixes imported from upstream
- makefile.in build fixes imported from upstream
Proton(em-10/wine-wayland)
- imported fsr4 fixes/updates from em-10
- imported wine-wayland (and additional) patches from em-10
- imported imported ntsync ubisoft connect fix from em-10
- imported x11 locale enablement patches/files
- fixed issue with Wine-wayland driver causes the game screen to not fit the screen size when size chosen larger than screen size.
Proton(GE):
- enabled wine writecopy option for ea/ubisoft/battlenet launchers
Protonfixes:
- fixed issue with wine mono not getting removed fully (dotnet40+ should install now via winetricks)
- fixed protonfix issue where it would quit instead of trying to create parent directory for config if it doesnt exist.
- reverted a change that made vcrun2022 install instead of vcrun2019, which can lead to some games breaking
- added fix for blue protocol star resonance videos to work
- Fix Battle Engine Aquila overlapping sound
- Company of Heroes 2 and Company of Heroes 3 Mp Desync fix
GE-Proton10-17 Released
- Just a hotfix/refresh release, updates dxvk and other main components, fixes warframe crash and probably a few others.
GE-Proton10-16 Released
- wine updated to latest bleeding-edge
- dxvk updated to latest git
- vkd3d-proton updated to latest git
- vkd3d updated to latest git
- dxvk-nvapi updated to latest git
- proton build updated to use latest sdk (steam runtime)
- protonfixes: fix added for ue4ss mod for stellar blade
- added patch to workaround star citizen "unsupported os" popup
- etaash (em-10/wine-wayland) patches updated and rebased
Nothing major this release, just the regular updating + rebasing ontop of upstream.