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AppDelegate.swift
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77 lines (59 loc) · 2.38 KB
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//
// AppDelegate.swift
// ModuleRouteExample
//
// Created by GIKI on 2025/2/14.
//
import UIKit
import ModuleRoute
@main
class AppDelegate: UIResponder, UIApplicationDelegate {
public lazy var myServiceLocator = startServiceLocator()
// {
//// AppModule()
// }
private var navigator: MRNavigator!
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
setupRoute()
return true
}
private func setupServiceLocator() async {
await myServiceLocator.build()
}
private func setupRoute() {
navigator = MRNavigator(serviceLocator:myServiceLocator)
navigator.register(DetailInterface.self, routes: DetailModule.supportedRoutes) {
DetailModule()
}
navigator.register(ChatInterface.self, routes: ChatModule.supportedRoutes) {
ChatModule()
}
// navigator.register(interfaceType: DetailInterface.self, moduleType: DetailModule.self)
// navigator.register(moduleType: DetailModule.self)
// navigator.register(moduleType: ChatModule.self)
}
// MARK: UISceneSession Lifecycle
func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
// Called when a new scene session is being created.
// Use this method to select a configuration to create the new scene with.
return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
}
func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) {
// Called when the user discards a scene session.
// If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
// Use this method to release any resources that were specific to the discarded scenes, as they will not return.
}
}
class AppModule: ServiceLocatorModule {
override func build() {
single(DetailInterface.self) {
DetailModule()
}
// single {
// ChatModule()
// }
single(ChatInterface.self) {
ChatModule()
}
}
}