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ngo/2.3.1

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update

Setting the package version

ngo/2.3.0

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test - fix

Fixing an issue where it was possible for the NetworkVisibility test to fail if it didn't wait long enough for the message to be processed and the player id removed from the NetworkSpawnManager.ObjectsToShowToClient table.

ngo/2.2.0

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fix: server, host, or session owner not populating in-scene placed ob…

…ject table when started (Unity-Technologies#3177)

* fix

This fixes the issue with the server, host, or session owner not adding in-scene placed NetworkObjects to its internal table if the scene was loaded prior to starting the NetworkManager.

* update

Adding change log entry

* update

Adding PR# to this entry.

* style

remove whitespace

ngo/1.12.0

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Extended timeout for validation jobs on editors lower than 6000 to 5h (

…Unity-Technologies#3173)

ngo/2.1.1

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bump version to 2.1.1

ngo/2.0.0

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bumping ngo version to 2.0.0

ngo/1.11.0

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updating changelog and package.json

ngo/1.10.0

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yupdate

Updating version of package and changelog version

ngo/1.9.1

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chore: bumping to v1.9.1 initial package release version (Unity-Techn…

…ologies#2887)

* chore

bump initial package version.

* update

bumping version in changelog

* style

adding white space

ngo/1.8.1

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fix: Fixed compile error using IL2CPP builds with new [Rpc] attribute (

…Unity-Technologies#2824)