Curated by Weize Li ; Huan-ang Gao @AIR-DISCOVER Lab, and Tianshu Kuai @University of Montreal & Mila
Welcome to awesome-nerf-editingπ§π»ββοΈ, your ultimate resource for exploring the exciting world of Radiance Fields Editing! NeRF and 3D-GS is revolutionizing 3D computer vision and graphics, and this curated collection of resources is your gateway to understanding and mastering editing techniques.
π¨ Note: Please be aware that the acceptance status of papers might not be up-to-date.
π¬ Feel free to open an Issue or a Pull Request if you find any missing papers!
2023.08.21We start to maintain this awesome list.
ECCV 2020 OralNeRF: Representing Scenes as Neural Radiance Fields for View Synthesis | [Project Page]SIGGRAPH 2023 Best Paper3D Gaussian Splatting for Real-Time Radiance Field Rendering | [Project Page]
arXiv3D Gaussian Splatting: Survey, Technologies, Challenges, and OpportunitiesarXivRecent Advances in 3D Gaussian SplattingarXivAdvances in 3D Generation: A SurveyarXivA Survey on 3D Gaussian SplattingarXiv3D Gaussian as a New Vision Era: A SurveyarXivSemantically-aware Neural Radiance Fields for Visual Scene Understanding: A Comprehensive ReviewEurographics 2022Advances in Neural RenderingIJCV 2025Advances in 3D Neural Stylization: A Survey | [Project Page]Eurographics 2021Neural Fields in Visual Computing and BeyondarXivA Revisit of Shape Editing Techniques: from the Geometric to the Neural ViewpointarXivText-guided Image-and-Shape Editing and Generation: A Short SurveyarXivDiffusion Model-Based Image Editing: A SurveyTPAMI 2023Multimodal Image Synthesis and Editing: The Generative AI Era
[Latest Update: 2025/11/01β]
- 2025
SIGGRAPH Asia 2025GS-RoadPatching: Inpainting Gaussians via 3D Searching and Placing for Driving Scenes | [Project Page]NeurIPS 2025Styl3R: Instant 3D Stylized Reconstruction for Arbitrary Scenes and Styles | [Project Page]NeurIPS 2025CLIPGaussian: Universal and Multimodal Style Transfer Based on Gaussian Splatting | [Project Page]NeurIPS 2025InstaInpaint: Instant 3D-Scene Inpainting with Masked Large Reconstruction Model | [Project Page]NeurIPS 20253DOT: Texture Transfer for 3DGS Objects from a Single Reference Image | [Project Page]NeurIPS 2025Diffusion Feature Field for Text-based 3D Editing with Gaussian SplattingNeurIPS 2025DEGauss: Defending Against Malicious 3D Editing for Gaussian SplattingICCV 2025DiGA3D: Coarse-to-Fine Diffusional Propagation of Geometry and Appearance for Versatile 3D Inpainting | [Project Page]ICCV 2025Robust 3D-Masked Part-level Editing in 3D Gaussian Splatting with Regularized Score Distillation Sampling | [Project Page]ICCV 2025GaRe: Relightable 3D Gaussian Splatting for Outdoor Scenes from Unconstrained Photo Collections | [Project Page]ICCV 2025GausSim: Foreseeing Reality by Gaussian Simulator for Elastic Objects | [Project Page]ICCV 2025MaGS: Reconstructing and Simulating Dynamic 3D Objects with Mesh-adsorbed Gaussian Splatting | [Project Page]ICCV 2025InterGSEdit: Interactive 3D Gaussian Splatting Editing with 3D Geometry-Consistent Attention PriorICCV 2025AG^2aussian: Anchor-Graph Structured Gaussian Splatting for Instance-Level 3D Scene Understanding and EditingICCV 2025GS-ID: Illumination Decomposition on Gaussian Splatting via Adaptive Light Aggregation and Diffusion-Guided Material PriorsICCV 2025PhysSplat: Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting | [Project Page]ICCV 2025Gaussian Splatting with Discretized SDF for Relightable Assets | [Project Page]ICCV 2025Perspective-aware 3D Gaussian Inpainting with Multi-view Consistency | [Project Page]ICCV 2025Tune-Your-Style: Intensity-tunable 3D Style Transfer with Gaussian Splatting | [Project Page]ICCV 2025A3GS: Arbitrary Artistic Style into Arbitrary 3D Gaussian SplattingICCV 2025SU-RGS: Relightable 3D Gaussian Splatting from Sparse Views under Unconstrained IlluminationsSIGGRAPH 2025ReStyle3D: Scene-Level Appearance Transfer with Semantic Correspondences | [Project Page]SIGGRAPH 2025Drag Your Gaussian: Effective Drag-Based Editing with Score Distillation for 3D Gaussian Splatting | [Project Page]CVPR 2025Mani-GS: Gaussian Splatting Manipulation with Triangular Mesh | [Project Page]CVPR 2025SplatFlow: Multi-View Rectified Flow Model for 3D Gaussian Splatting Synthesis | [Project Page]CVPR 2025Instant3dit: Multiview Inpainting for Fast Editing of 3D Objects | [Project Page]CVPR 2025CTRL-D: Controllable Dynamic 3D Scene Editing with Personalized 2D Diffusion | [Project Page]CVPR 2025Perturb-and-Revise: Flexible 3D Editing with Generative Trajectories | [Project Page]CVPR 2025PrEditor3D: Fast and Precise 3D Shape Editing | [Project Page]CVPR 2025EditSplat: Multi-View Fusion and Attention-Guided Optimization for View-Consistent 3D Scene Editing with 3D Gaussian Splatting | [Project Page]CVPR 2025Morpheus: Text-Driven 3D Gaussian Splat Shape and Color Stylization | [Project Page]CVPR 2025IMFine: 3D Inpainting via Geometry-guided Multi-view Refinement | [Project Page]CVPR 2025AuraFusion360: Augmented Unseen Region Alignment for Reference-based 360Β° Unbounded Scene Inpainting | [Project Page]CVPR 2025Gaussian Splashing: Dynamic Fluid Synthesis with Gaussian Splatting | [Project Page]CVPR 2025RainyGS: Efficient Rain Synthesis with Physically-Based Gaussian Splatting | [Project Page]CVPR 2025SGSST: Scaling Gaussian Splatting StyleTransferCVPR 20253D Gaussian Inpainting with Depth-Guided Cross-View ConsistencyCVPR 2025DaCapo: Score Distillation as Stacked Bridge for Fast and High-quality 3D EditingICRA 2025RL-GSBridge: 3D Gaussian Splatting Based Real2Sim2Real Method for Robotic Manipulation Learning | [Code]RSS 2025Novel Demonstration Generation with Gaussian Splatting Enables Robust One-Shot Manipulation | [Project Page]IROS 2025CRUISE: Cooperative Reconstruction and Editing in V2X Scenarios using Gaussian Splatting | [Code]ICLR 20253DitScene: Editing Any Scene via Language-guided Disentangled Gaussian Splatting | [Project Page]ICLR 2025DreamCatalyst: Fast and High-Quality 3D Editing via Controlling Editability and Identity Preservation | [Project Page]ICLR 20253DGS-Drag: Dragging Gaussians for Intuitive Point-Based 3D Editing3DV 2025Learning Naturally Aggregated Appearance for Efficient 3D Editing | [Project Page]3DV 20254D-Editor: Interactive Object-level Editing in Dynamic Neural Radiance Fields via 4D Semantic Segmentation | [Project Page]3DV 2025Invisible Stitch: Generating Smooth 3D Scenes with Depth Inpainting | [Project Page]WACV 2025Towards a Training Free Approach for 3D Scene Editing | [Project Page]WACV 2025LumiGauss: High-Fidelity Outdoor Relighting with 2D Gaussian Splatting | [Project Page]WACV 2025Localized Gaussian Splatting Editing with Contextual AwarenessBMVC 2025Geometry-Aware Diffusion Models for Multiview Scene Inpainting | [Project Page]AAAI 2025SyncNoise: Geometrically Consistent Noise Prediction for Text-based 3D Scene Editing | [Project Page]AAAI 2025SoundBrush: Sound as a Brush for Visual Scene Editing | [Project Page]AAAI 2025Multi-StyleGS: Stylizing Gaussian Splatting with Multiple StylesTVCG 2025GO-NeRF: Generating Virtual Objects in Neural Radiance Fields | [Project Page]TVCG 2025iVR-GS: Inverse Volume Rendering for Explorable Visualization via Editable 3D Gaussian Splatting | [Code]ACM/EG Expressive Symposium 2025View-Dependent Deformation Fields for 2D Editing of 3D Models| [Project Page]IEEE VIS 2025TexGS-VolVis: Expressive Scene Editing for Volume Visualization via Textured Gaussian SplattingICME 2025ABC-GS: Alignment-Based Controllable Style Transfer for 3D Gaussian Splatting | [Project Page]Visual Informatics 2025Generative Object Insertion in Gaussian Splatting with a Multi-View Diffusion Model | [Code]arXivFPGS: Feed-Forward Semantic-aware Photorealistic Style Transfer of Large-Scale Gaussian Splatting | [Project Page]arXivV2Edit: Versatile Video Diffusion Editor for Videos and 3D Scenes | [Project Page]arXiv3D Gaussian Inverse Rendering with Approximated Global Illumination | [Project Page]arXivGT^2-GS: Geometry-aware Texture Transfer for Gaussian Splatting | [Project Page]arXivStyl3R: Instant 3D Stylized Reconstruction for Arbitrary Scenes and Styles | [Project Page]arXivPro3D-Editor : A Progressive-Views Perspective for Consistent and Precise 3D Editing | [Project Page]arXivTaking Language Embedded 3D Gaussian Splatting into the Wild | [Project Page]arXivGENIE: Gaussian Encoding for Neural Radiance Fields Interactive Editing | [Project Page]arXivTinker: Diffusion's Gift to 3D--Multi-View Consistent Editing From Sparse Inputs without Per-Scene Optimization | [Project Page]arXivObjFiller-3D: Consistent Multi-view 3D Inpainting via Video Diffusion Models | [Project Page]arXivVoxHammer: Training-Free Precise and Coherent 3D Editing in Native 3D Space | [Project Page]arXivDrivingGaussian++: Towards Realistic Reconstruction and Editable Simulation for Surrounding Dynamic Driving Scenes | [Project Page]arXivSSGaussian: Semantic-Aware and Structure-Preserving 3D Style Transfer | [Project Page]arXivGaussianMorphing: Mesh-Guided 3D Gaussians for Semantic-Aware Object Morphing | [Project Page]arXivSIMSplat: Predictive Driving Scene Editing with Language-aligned 4D Gaussian Splatting | [Project Page]arXivStylos: Multi-View 3D Stylization with Single-Forward Gaussian Splatting | [Code]arXivGS-Verse: Mesh-based Gaussian Splatting for Physics-aware Interaction in Virtual Reality | [Code]arXivEditCast3D: Single-Frame-Guided 3D Editing with Video Propagation and View Selection | [Code]arXivZDySS - Zero-Shot Dynamic Scene Stylization using Gaussian SplattingarXivEfficient Interactive 3D Multi-Object RemovalarXivStructurally Disentangled Feature Fields Distillation for 3D Understanding and EditingarXivD3DR: Lighting-Aware Object Insertion in Gaussian SplattingarXivARAP-GS: Drag-driven As-Rigid-As-Possible 3D Gaussian Splatting Editing with Diffusion PriorarXivFreeInsert: Disentangled Text-Guided Object Insertion in 3D Gaussian Scene without Spatial PriorsarXivPersonalize Your Gaussian: Consistent 3D Scene Personalization from a Single ImagearXivRethinking Score Distilling Sampling for 3D Editing and GenerationarXivMastering Regional 3DGS: Locating, Initializing, and Editing with Diverse 2D PriorsarXivRePaintGS: Reference-Guided Gaussian Splatting for Realistic and View-Consistent 3D Scene InpaintingarXivEnhancing non-Rigid 3D Model Deformations Using Mesh-based Gaussian SplattingarXivHigh-fidelity 3D Gaussian Inpainting: preserving multi-view consistency and photorealistic detailsarXivStable Score DistillationarXivDisCo3D: Distilling Multi-View Consistency for 3D Scene EditingarXivFantasyStyle: Controllable Stylized Distillation for 3D Gaussian SplattingarXivCoreEditor: Consistent 3D Editing via Correspondence-constrained DiffusionarXivRealistic and Controllable 3D Gaussian-Guided Object Editing for Driving Video GenerationarXiv3D-LATTE: Latent Space 3D Editing from Textual InstructionsarXivSplatFill: 3D Scene Inpainting via Depth-Guided Gaussian SplattingarXivImproved 3D Scene Stylization via Text-Guided Generative Image Editing with Region-Based ControlarXivRigidity-Aware 3D Gaussian Deformation from a Single ImagearXivGaussEdit: Adaptive 3D Scene Editing with Text and Image PromptsarXiv4DGS-Craft: Consistent and Interactive 4D Gaussian Splatting EditingarXivGaRe: Relightable 3D Gaussian Splatting for Outdoor Scenes from Unconstrained Photo CollectionsarXivC3Editor: Achieving Controllable Consistency in 2D Model for 3D Editing
- 2024
NeurIPS 2024WildGaussians: 3D Gaussian Splatting in the Wild | [Project Page]NeurIPS 2024MVInpainter: Learning Multi-View Consistent Inpainting to Bridge 2D and 3D Editing | [Project Page]NeurIPS 2024ReplaceAnything3D:Text-Guided 3D Scene Editing with Compositional Neural Radiance Fields | [Project Page]NeurIPS 2024ProEdit: Simple Progression is All You Need for High-Quality 3D Scene Editing | [Project Page]ECCV 2024Watch Your Steps: Local Image and Scene Editing by Text Instructions | [Project Page]ECCV 2024Feature Splatting: Language-Driven Physics-Based Scene Synthesis and Editing | [Project Page]ECCV 2024Click-Gaussian: Interactive Segmentation to Any 3D Gaussians | [Project Page]ECCV 20243DEgo: 3D Editing on the Go! | [Project Page]ECCV 2024Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing | [Project Page]ECCV 2024Taming Latent Diffusion Model for Neural Radiance Field Inpainting | [Project Page]ECCV 2024Freditor: High-Fidelity and Transferable NeRF Editing by Frequency Decomposition | [Project Page]ECCV 2024GScream: Learning 3D Geometry and Feature Consistent Gaussian Splatting for Object Removal | [Project Page]ECCV 2024Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering | [Project Page]ECCV 2024DATENeRF: Depth-Aware Text-based Editing of NeRFs | [Project Page]ECCV 2024Street Gaussians for Modeling Dynamic Urban Scenes | [Project Page]ECCV 2024Gaussian Grouping: Segment and Edit Anything in 3D Scenes | [Project Page]ECCV 2024View-Consistent 3D Editing with Gaussian Splatting | [Project Page]ECCV 2024Real-time 3D-aware Portrait Editing from a Single Image | [Project Page]ECCV 2024StyleCity: Large-Scale 3D Urban Scenes Stylization with Vision-and-Text Reference via Progressive Optimization | [Project Page]ECCV 2024LatentEditor: Text Driven Local Editing of 3D Scenes | [Project Page]ECCV 2024Free-Editor: Zero-shot Text-driven 3D Scene Editing | [Project Page]ECCV 2024DatasetNeRF: Efficient 3D-aware Data Factory with Generative Radiance Fields | [Project Page]ECCV 2024GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editing | [Project Page]ECCV 2024Reconstruction and Simulation of Elastic Objects with Spring-Mass 3D Gaussians | [Project Page]ECCV 2024Chat-Edit-3D: Interactive 3D Scene Editing via Text Prompts | [Project Page]ECCV 2024GeometrySticker: Enabling Ownership Claim of Recolorized Neural Radiance Fields | [Project Page]ECCV 2024EgoLifter: Open-world 3D Segmentation for Egocentric Perception | [Project Page]ECCV 2024DGE: Direct Gaussian 3D Editing by Consistent Multi-view Editing | [Project Page]ECCV 2024Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing | [Project Page]ECCV 2024PhysDreamer: Physics-Based Interaction with 3D Objects via Video Generation | [Project Page]ECCV 2024Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collections | [Project Page]ECCV 2024Omni-Recon: Towards General-Purpose Neural Radiance Fields for Versatile 3D Applications | [Code]ECCV 2024SWAG: Splatting in the Wild images with Appearance-conditioned GaussiansECCV 2024Single-Mask Inpainting for Voxel-based Neural Radiance FieldsECCV 2024WaSt-3D: Wasserstein-2 Distance for Scene-to-Scene Stylization on 3D Gaussians | [Project Page]ECCVW 2024Towards Multi-View Consistent Style Transfer with One-Step Diffusion via Vision Conditioning | [Code]CVPR 2024 HighlightTutteNet: Injective 3D Deformations by Composition of 2D Mesh Deformations | [Project Page]CVPR 2024 HighlightPAPR in Motion: Seamless Point-level 3D Scene Interpolation | [Project Page]CVPR 2024 HighlightEditable Scene Simulation for Autonomous Driving via Collaborative LLM-Agents | [Project Page]CVPR 2024GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splatting | [Project Page]CVPR 2024GaussianEditor: Editing 3D Gaussians Delicately with Text Instructions | [Project Page]CVPR 2024PIE-NeRF: Physics-based Interactive Elastodynamics with NeRF | [Project Page]CVPR 2024PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics | [Project Page]CVPR 2024SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering | [Project Page]CVPR 2024Neural 3D Strokes: Creating Stylized 3D Scenes with Vectorized 3D Strokes | [Project Page]CVPR 2024Posterior Distillation Sampling | [Project Page]CVPR 2024SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes | [Project Page]CVPR 2024NeRFiller: Completing Scenes via Generative 3D Inpainting | [Project Page]CVPR 2024DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenes | [Project Page]CVPR 2024LAENeRF: Local Appearance Editing for Neural Radiance Fields | [Project Page]CVPR 2024NeRF Analogies: Example-Based Visual Attribute Transfer for NeRFs | [Project Page]CVPR 2024Control4D: Efficient 4D Portrait Editing with Text | [Project Page]CVPR 2024Dynamic LiDAR Re-simulation using Compositional Neural Fields | [Project Page]CVPR 2024SHAP-EDITOR: Instruction-guided Latent 3D Editing in Seconds | [Project Page]CVPR 2024Customize your NeRF: Adaptive Source Driven 3D Scene Editing via Local-Global Iterative Training | [Project Page]CVPR 2024SIGNeRF: Scene Integrated Generation for Neural Radiance Fields | [Project Page]CVPR 2024Geometry Transfer for Stylizing Radiance Fields | [Project Page]CVPR 2024DynVideo-E: Harnessing Dynamic NeRF for Large-Scale Motion- and View-Change Human-Centric Video Editing | [Project Page]CVPR 2024BerfScene: Bev-conditioned Equivariant Radiance Fields for Infinite 3D Scene Generation | [Project Page]CVPR 2024CoGS: Controllable Gaussian Splatting | [Project Page]CVPR 2024InNeRF360: Text-Guided 3D-Consistent Object Inpainting on Unbounded Neural Radiance Fields | [Project Page]CVPR 2024Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fields | [Project Page]CVPR 2024GenN2N: Generative NeRF2NeRF Translation | [Project Page]CVPR 2024Video2Game: Real-time, Interactive, Realistic and Browser-Compatible Environment from a Single Video | [Project Page]CVPR 2024SANeRF-HQ: Segment Anything for NeRF in High Quality | [Project Page]CVPR 2024IReNe: Instant Recoloring in Neural Radiance Fields | [Project Page]CVPR 2024NeRFDeformer: NeRF Transformation from a Single View via 3D Scene Flows | [Project Page]CVPR 2024Instruct 4D-to-4D: Editing 4D Scenes as Pseudo-3D Scenes Using 2D Diffusion | [Project Page]CVPR 2024S-DyRF: Reference-Based Stylized Radiance Fields for Dynamic Scenes | [Project Page]CVPR 2024Text-Guided 3D Face Synthesis - From Generation to Editing | [Project Page]CVPR 2024Language-driven Object Fusion into Neural Radiance Fields with Pose-Conditioned Dataset Updates | [Code]CVPR 2024MVIP-NeRF: Multi-view 3D Inpainting on NeRF Scenes via Diffusion PriorCVPR 2024StrokeFaceNeRF: Stroke-based Facial Appearance Editing in Neural Radiance FieldCVPRW 2024ICE-G: Image Conditional Editing of 3D Gaussian Splats | [Project Page]SIGGRAPH 2024VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Reality | [Project Page]SIGGRAPH 2024TIP-Editor: An Accurate 3D Editor Following Both Text-Prompts And Image-Prompts | [Project Page]SIGGRAPH 2024LayGA: Layered Gaussian Avatars for Animatable Clothing Transfer | [Project Page]SIGGRAPH 2024Bilateral Guided Radiance Field Processing | [Project Page]SIGGRAPH 2024SketchDream: Sketch-based Text-to-3D Generation and EditingTVCG 2024UPST-NeRF: Universal Photorealistic Style Transfer of Neural Radiance Fields for 3D Scene | [Project Page]SIGGRAPH Asia 2024Style-NeRF2NeRF: 3D Style Transfer From Style-Aligned Multi-View Images | [Project Page]SIGGRAPH Asia 2024 Technical CommunicationsStyleGaussian: Instant 3D Style Transfer with Gaussian Splatting | [Project Page]TVCG 2024A Real-time Method for Inserting Virtual Objects into Neural Radiance FieldsICLR 2024Unsupervised Object-Centric Voxelization for Dynamic Scene Understanding | [Project Page]ICLR 2024EmerNeRF: Emergent Spatial-Temporal Scene Decomposition via Self-Supervision | [Project Page]ICLR 2024InstructPix2NeRF: Instructed 3D Portrait Editing from a Single Image | [Project Page]ICLR 2024SweetDreamer: Aligning Geometric Priors in 2D Diffusion for Consistent Text-to-3D | [Project Page]ICLR 2024ED-NeRF: Efficient Text-Guided Editing of 3D Scene using Latent Space NeRF | [Project Page]ICLR 2024Progressive3D: Progressively Local Editing for Text-to-3D Content Creation with Complex Semantic Prompts | [Project Page]ICLR 2024MovingParts: Motion-based 3D Part Discovery in Dynamic Radiance Field | [Project Page]WACV 2024NeRFEditor: Differentiable Style Decomposition for 3D Scene Editing | [Project Page]WACV 2024TEGLO: High Fidelity Canonical Texture Mapping from Single-View Images | [Project Page]WACV 2024Volumetric Disentanglement for 3D Scene Manipulation | [Project Page]WACV 2024Fast Sun-aligned Outdoor Scene Relighting based on TensoRFWACV 2024Open-NeRF: Towards Open Vocabulary NeRF DecompositionWACV 20243D Face Style Transfer with a Hybrid Solution of NeRF and Mesh RasterizationCoRL 2024Splat-MOVER: Multi-Stage, Open-Vocabulary Robotic Manipulation via Editable Gaussian Splatting | [Project Page]RAL 2024Car-Studio: Learning Car Radiance Fields from Single-View and Endless In-the-wild Images | [Project Page]3DV 2024Single-view 3D Scene Reconstruction with High-fidelity Shape and Texture | [Project Page]3DV 2024Text-Guided Generation and Editing of Compositional 3D Avatars | [Project Page]3DV 2024Learning Controllable 3D Diffusion Models from Single-view Images | [Project Page]3DV 2024Compositional 3D Scene Generation using Locally Conditioned Diffusion | [Project Page]3DV 2024Consistent-1-to-3: Consistent Image to 3D View Synthesis via Geometry-aware Diffusion Models | [Project Page]3DV 2024CoARF: Controllable 3D Artistic Style Transfer for Radiance FieldsBMVC 2024DRAFT: Direct Radiance Fields Editing with Composable OperationsCGF 2024Directional Texture Editing for 3D Models | [Project Page]CG & A 2024NeRF-In: Free-Form NeRF Inpainting with RGB-D Priors | [Project Page]PG 2024GSEditPro: 3D Gaussian Splatting Editing with Attention-based Progressive LocalizationAAAI 2024FPRF: Feed-Forward Photorealistic Style Transfer of Large-Scale 3D Neural Radiance Fields | [Project Page]AAAI 2024A General Implicit Framework for Fast NeRF Composition and RenderingAAAI 2024PNeSM: Arbitrary 3D Scene Stylization via Prompt-Based Neural Style MappingACCV 2024Hi-NeRF: Hybridizing 2D Inpainting with Neural Radiance Fields for 3D Scene InpaintingACCV 2024Enhancing Multimedia Applications by Removing Dynamic Objects in Neural Radiance FieldsI3D 2024ProteusNeRF: Fast Lightweight NeRF Editing using 3D-Aware Image Context | [Project Page]ICRA 2024Closing the Visual Sim-to-Real Gap with Object-Composable NeRFsACM MM 2024View-consistent Object Removal in Radiance Fields | [Project Page]IEEE VR 2024DreamSpace: Dreaming Your Room Space with Text-Driven Panoramic Texture Propagation | [Project Page]GCPR 2024G3DST: Generalizing 3D Style Transfer with Neural Radiance Fields across Scenes and Styles | [Project Page]GCPR 2024Gaussian Splatting in StyleICASSP 2024Instant photorealistic neural radiance fields stylization | [Code]IEEE VIS 2024StyleRF-VolVis: Style Transfer of Neural Radiance Fields for Expressive Volume VisualizationACM MM 2024Deformable NeRF using Recursively Subdivided Tetrahedra | [Project Page]ACM MM 20243D Scene De-occlusion in Neural Radiance Fields: A Framework for Obstacle Removal and Realistic InpaintingACM MM 20243D Gaussian Editing with A Single ImageICPR 2024ArtNeRF: A Stylized Neural Field for 3D-Aware Cartoonized Face Synthesis | [Code]Electronics 2024Three-Dimensional-Consistent Scene Inpainting via Uncertainty-Aware Neural Radiance FieldarXivSegment Any 3D Gaussians | [Project Page]arXivInseRF: Text-Driven Generative Object Insertion in Neural 3D Scenes | [Project Page]arXivGaMeS: Mesh-Based Adapting and Modification of Gaussian Splatting | [Project Page]arXivStyleDyRF: Zero-shot 4D Style Transfer for Dynamic Neural Radiance Fields | [Project Page]arXivCoSSegGaussians: Compact and Swift Scene Segmenting 3D Gaussians | [Project Page]arXivUrban Architect: Steerable 3D Urban Scene Generation with Layout Prior | [Project Page]arXivSemantic Gaussians: Open-Vocabulary Scene Understanding with 3D Gaussian Splatting | [Project Page]arXivRefFusion: Reference Adapted Diffusion Models for 3D Scene Inpainting | [Project Page]arXivInFusion: Inpainting 3D Gaussians via Learning Depth Completion from Diffusion Prior | [Project Page]arXivGaga: Group Any Gaussians via 3D-aware Memory Bank | [Project Page]arXivGaussianVTON: 3D Human Virtual Try-ON via Multi-Stage Gaussian Splatting Editing with Image Prompting | [Project Page]arXivGSDeformer: Direct Cage-based Deformation for 3D Gaussian Splatting | [Project Page]arXivUnified Editing of Panorama, 3D Scenes, and Videos Through Disentangled Self-Attention Injection | [Project Page]arXivPhysics3D: Learning Physical Properties of 3D Gaussians via Video Diffusion | [Project Page]arXivStyleSplat: 3D Object Style Transfer with Gaussian Splatting | [Project Page]arXivSIn-NeRF2NeRF: Editing 3D Scenes with Instructions through Segmentation and Inpainting | [Code]arXivGradient-Driven 3D Segmentation and Affordance Transfer in Gaussian Splatting Using 2D Masks | [Project Page]arXivGS-VTON: Controllable 3D Virtual Try-on with Gaussian Splatting | [Project Page]arXivDiffusion-Based Attention Warping for Consistent 3D Scene Editing | [Project Page]arXiv3DSceneEditor: Controllable 3D Scene Editing with Gaussian Splatting | [Project Page]arXivSketch-guided Cage-based 3D Gaussian Splatting Deformation | [Project Page]arXivNeRF Inpainting with Geometric Diffusion Prior and Balanced Score Distillation | [Code]arXivNeural Surface Priors for Editable Gaussian Splatting | [Code]arXivGaussian Object Carver: Object-Compositional Gaussian Splatting with surfaces completion | [Code]arXivScaling Face Interaction Graph Networks to Real World ScenesarXivSegment Anything in 3D GaussiansarXivMesh-based Gaussian Splatting for Real-time Large-scale DeformationarXivSealD-NeRF: Interactive Pixel-Level Editing for Dynamic Scenes by Neural Radiance FieldsarXivGSEdit: Efficient Text-Guided Editing of 3D Objects via Gaussian SplattingarXivA New Split Algorithm for 3D Gaussian SplattingarXiv3D Gaussian Model for Animation and TexturingarXivFast Sparse View Guided NeRF Update for Object ReconfigurationsarXivStylizedGS: Controllable Stylization for 3D Gaussian SplattingarXivDeferredGS: Decoupled and Editable Gaussian Splatting with Deferred ShadingarXivNeRF-Insert: 3D Local Editing with Multimodal Control SignalsarXivDepth Priors in Removal Neural Radiance FieldsarXivM2DNeRF: Multi-Modal Decomposition NeRF with 3D Feature FieldsarXivPoint Resampling and Ray Transformation Aid to Editable NeRF ModelsarXivTIGER: Text-Instructed 3D Gaussian Retrieval and Coherent EditingarXivPreserving Identity with Variational Score for General-purpose 3D EditingarXivRelighting Scenes with Object Insertions in Neural Radiance FieldsarXivIntrinsic PAPR for Point-level 3D Scene Albedo and Shading EditingarXivTrAME: Trajectory-Anchored Multi-View Editing for Text-Guided 3D Gaussian Splatting ManipulationarXivReference-based Controllable Scene Stylization with Gaussian SplattingarXivWild-GS: Real-Time Novel View Synthesis from Unconstrained Photo CollectionsarXivInstantStyleGaussian: Efficient Art Style Transfer with 3D Gaussian SplattingarXivPRTGS: Precomputed Radiance Transfer of Gaussian Splats for Real-Time High-Quality RelightingarXivG-Style: Stylized Gaussian SplattingarXivSemantics-Controlled Gaussian Splatting for Outdoor Scene Reconstruction and Rendering in Virtual RealityarXivGaussianBlock: Building Part-Aware Compositional and Editable 3D Scene by Primitives and GaussiansarXiv4DStyleGaussian: Zero-shot 4D Style Transfer with Gaussian SplattingarXivProGDF: Progressive Gaussian Differential Field for Controllable and Flexible 3D EditingarXivArtNVG: Content-Style Separated Artistic Neighboring-View Gaussian Stylization
- 2023
NeurIPS 2023UE4-NeRF:Neural Radiance Field for Real-Time Rendering of Large-Scale Scene | [Project Page]NeurIPS 2023FDNeRF: Semantics-Driven Face Reconstruction, Prompt Editing and Relighting with Diffusion Models | [Code]NeurIPS 2023OBJect 3DIT: Language-guided 3D-aware Image Editing | [Project Page]NeurIPS 2023ViCA-NeRF: View-Consistency-Aware 3D Editing of Neural Radiance Fields | [Project Page]NeurIPS 2023LightSim: Neural Lighting Simulation for Urban Scenes | [Project Page]CICAI 2023 Best Paper Runner-upMARS: An Instance-aware, Modular and Realistic Simulator for Autonomous Driving | [Project Page]ICCV 2023 OralENVIDR: Implicit Differentiable Renderer with Neural Environment Lighting | [Project Page]ICCV 2023 OralInstruct-NeRF2NeRF: Editing 3D Scenes with Instructions | [Project Page]ICCV 2023UrbanGIRAFFE: Representing Urban Scenes as Compositional Generative Neural Feature Fields | [Project Page]ICCV 2023Clutter Detection and Removal in 3D Scenes with View-Consistent Inpainting | [Project Page]ICCV 2023ICE-NeRF: Interactive Color Editing of NeRFs via Decomposition-Aware Weight OptimizationICCV 2023ReNeRF: Relightable Neural Radiance Fields with Nearfield LightingICCV 20233D-aware Blending with Generative NeRFs | [Project Page]ICCV 2023Vox-E: Text-guided Voxel Editing of 3D Objects | [Project Page]ICCV 20233D Semantic Subspace Traverser: Empowering 3D Generative Model with Shape Editing Capability | [Code]ICCV 2023Urban Radiance Field Representation with Deformable Neural Mesh Primitives | [Project Page]ICCV 2023DeformToon3D: Deformable 3D Toonification from Neural Radiance Fields | [Project Page]ICCV 2023Learning Neural Implicit Surfaces with Object-Aware Radiance FieldsICCV 2023X-Mesh:Towards Fast and Accurate Text-driven 3D Stylization via Dynamic Textual Guidance | [Project Page]ICCV 2023Single-Stage Diffusion NeRF: A Unified Approach to 3D Generation and Reconstruction | [Project Page]ICCV 2023Delicate Textured Mesh Recovery from NeRF via Adaptive Surface Refinement | [Project Page]ICCV 2023Locally Stylized Neural Radiance FieldsICCV 2023CC3D: Layout-Conditioned Generation of Compositional 3D Scenes | [Project Page]ICCV 2023IntrinsicNeRF: Learning Intrinsic Neural Radiance Fields for Editable Novel View Synthesis | [Project Page]ICCV 2023NaviNeRF: NeRF-based 3D Representation Disentanglement by Latent Semantic NavigationICCV 2023Dynamic Mesh-Aware Radiance Fields | [Project Page]ICCV 2023Blending-NeRF: Text-Driven Localized Editing in Neural Radiance Fields | [Project Page]ICCV 2023Text2Tex: Text-driven Texture Synthesis via Diffusion Models | [Project Page]ICCV 2023Text2Room: Extracting Textured 3D Meshes from 2D Text-to-Image Models | [Project Page]ICCV 2023Set-the-Scene: Global-Local Training for Generating Controllable NeRF Scenes | [Project Page]ICCV 2023Learning Unified Decompositional and Compositional NeRF for Editable Novel View Synthesis | [Project Page]ICCV 2023Seal-3D: Interactive Pixel-Level Editing for Neural Radiance Fields | [Project Page]ICCV 2023FaceCLIPNeRF: Text-driven 3D Face Manipulation using Deformable Neural Radiance Fields | [Project Page]ICCV 2023Reference-guided Controllable Inpainting of Neural Radiance Fields | [Project Page]ICCV 2023Make-It-3D: High-Fidelity 3D Creation from A Single Image with Diffusion Prior | [Project Page]ICCV 2023SKED: Sketch-guided Text-based 3D Editing | [Project Page]ICCV 2023MonoNeRF: Learning a Generalizable Dynamic Radiance Field from Monocular Videos | [code]ICCV 2023ClimateNeRF: Extreme Weather Synthesis in Neural Radiance Field | [Project Page]ICCV 2023Novel-view Synthesis and Pose Estimation for Hand-Object Interaction from Sparse Views | [Project Page]ICCVW 2023LatentSwap3D: Semantic Edits on 3D Image GANs | [Project Page]ICCVW 2023S2RF: Semantically Stylized Radiance FieldsICCVW 2023CoRF : Colorizing Radiance Fields using Knowledge DistillationICCVW 2023BluNF: Blueprint Neural Field | [Project Page]ICCVW 2023Blended-NeRF: Zero-Shot Object Generation and Blending in Existing Neural Radiance Fields | [Project Page]TPAMI 2023Interactive NeRF Geometry Editing With Shape PriorsTVCG 2023IntrinsicNGP: Intrinsic Coordinate based Hash Encoding for Human NeRF | [Project Page]TVCG 2023VQ-NeRF: Neural Reflectance Decomposition and Editing with Vector Quantization | [Project Page]TVCG 2023Nerf-Art: Text-Driven Neural Radiance Fields Stylization | [Project Page]CVPR 2023 HighlightUniSim: A Neural Closed-Loop Sensor Simulator | [Project Page]CVPR 2023 HighlightTransforming Radiance Field with Lipschitz Network for Photorealistic 3D Scene StylizationCVPR 2023 HighlightDiffRF: Rendering-Guided 3D Radiance Field Diffusion | [Project Page]CVPR 2023 HighlightFrequency-Modulated Point Cloud Rendering with Easy Editing | [Code]CVPR 2023Interactive Segmentation of Radiance Fields | Project PageCVPR 2023NeuralEditor: Editing Neural Radiance Fields via Manipulating Point Clouds | [Project Page]CVPR 2023PaletteNeRF: Palette-based Color Editing for NeRFs | [Project Page]CVPR 2023SPIn-NeRF: Multiview Segmentation and Perceptual Inpainting with Neural Radiance Fields | [Project Page]CVPR 2023Removing Objects From Neural Radiance Fields | [Project Page]CVPR 2023EditableNeRF: Editing Topologically Varying Neural Radiance Fields by Key Points | [Project Page]CVPR 2023Local 3D Editing via 3D Distillation of CLIP Knowledge | [Project Page]CVPR 2023SINE: Semantic-driven Image-based NeRF Editing with Prior-guided Editing Field | [Project Page]CVPR 2023PartNeRF: Generating Part-Aware Editable 3D Shapes without 3D Supervision | [Project Page]CVPR 2023Magic3D: High-Resolution Text-to-3D Content Creation | [Project Page]CVPR 2023StyleRF: Zero-shot 3D Style Transfer of Neural Radiance Fields | [Project Page]CVPR 2023Ref-NPR: Reference-Based Non-Photorealistic Radiance Fields for Controllable Scene Stylization | [Project Page]CVPR 2023Multi-Object Manipulation via Object-Centric Neural Scattering Functions | [Project Page]CVPR 2023UV Volumes for Real-time Rendering of Editable Free-view Human Performance | [Project Page]CVPR 2023Neural Fields meet Explicit Geometric Representations for Inverse Rendering of Urban Scenes | [Project Page]CVPR 2023TexIR:Multi-view Inverse Rendering for Large-scale Real-world Indoor Scenes | [Project Page]CVPR 2023TensoIR: Tensorial Inverse Rendering | [Project Page]CVPR 2023RenderDiffusion: Image Diffusion for 3D Reconstruction, Inpainting and Generation | [Code]CVPR 2023I_{2}-SDF: Intrinsic Indoor Scene Reconstruction and Editing via Raytracing in Neural SDFs | [Project Page]CVPR 2023Nerflets: Local Radiance Fields for Efficient Structure-Aware 3D Scene Representation from 2D Supervision | [Project Page]CVPR 2023NeRFInvertor: High Fidelity NeRF-GAN Inversion for Single-shot Real Image AnimationCVPRW 2023FusedRF: Fusing Multiple Radiance FieldsCVPRW 2023SPIDR: SDF-based Neural Point Fields for Illumination and Deformation | [Project Page]CVPRW 2023DeSRF: Deformable Stylized Radiance FieldICLR 2023General Neural Gauge Fields | [Project Page]SIGGRAPH 2023Adaptive Shells for Efficient Neural Radiance Field Rendering | [Project Page]SIGGRAPH 2023DE-NeRF: DEcoupled Neural Radiance Fields for View-Consistent Appearance Editing and High-Frequency Environmental Relighting | [Project Page]SIGGRAPH Asia 2023VMesh: Hybrid Volume-Mesh Representation for Efficient View Synthesis | [Project Page]SIGGRAPH Asia 2023HyperDreamer: Hyper-Realistic 3D Content Generation and Editing from a Single Image | [Project Page]SIGGRAPH Asia 2023SeamlessNeRF: Stitching Part NeRFs with Gradient Propagation | [Project Page]SIGGRAPH Asia 2023DreamEditor: Text-Driven 3D Scene Editing with Neural FieldsSIGGRAPH Asia 2023BakedAvatar: Baking Neural Fields for Real-Time Head Avatar SynthesisSIGGRAPH Asia 2023AvatarStudio: Text-driven Editing of 3D Dynamic Human Head Avatars | [Project Page]SIGGRAPH Asia 2023SOL-NeRF: Sunlight Modeling for Outdoor Scene Decomposition and Relighting | [Project Page]3DV 2023PlaNeRF: SVD Unsupervised 3D Plane Regularization for NeRF Large-Scale Scene ReconstructionICRA 2023Reconstructing Objects in-the-wild for Realistic Sensor Simulation | [Project Page]AAAI 2023 OralSemantic 3D-aware Portrait Synthesis and Manipulation Based on Compositional Neural Radiance Field | [Code]AAAI 2023 OralOne is All: Bridging the Gap Between Neural Radiance Fields Architectures with Progressive Volume Distillation | [Project Page]ACM MM 2023Relit-NeuLF: Efficient Novel View Synthesis with Neural 4D Light Field | [Project Page]ACM MM 2023RecolorNeRF: Layer Decomposed Radiance Fields for Efficient Color Editing of 3D Scenes | [Project Page]ACM MM 2023Context-Aware Talking-Head Video EditingIJCAI 2023RePaint-NeRF: NeRF Editting via Semantic Masks and Diffusion ModelsIJCAI 2023TeSTNeRF: Text-Driven 3D Style Transfer via Cross-Modal LearningBMVC 2023Breathing New Life into 3D Assets with Generative Repainting | [Project Page]WACV 20233D GAN Inversion with Pose Optimization | [Project Page]WACV 2023Control-NeRF: Editable Feature Volumes for Scene Rendering and Manipulation | [Project Page]TVCG 2023LC-NeRF: Local Controllable Face Generation in Neural Randiance FieldICMR 2023RIP-NeRF: Learning Rotation-Invariant Point-based Neural Radiance Field for Fine-grained Editing and CompositingPG & CGF 2023Neural Impostor: Editing Neural Radiance Fields with Explicit Shape ManipulationI3D 2023NeRFshop: Interactive Editing of Neural Radiance Fields | [Project Page]IET IPPoint'n Move: Interactive Scene Object Manipulation on Gaussian Splatting Radiance FieldsarXivEfficient-NeRF2NeRF: Streamlining Text-Driven 3D Editing with Multiview Correspondence-Enhanced Diffusion Models | [Project Page]arXivTowards 4D Human Video Stylization | [Code]arXivMesh-Guided Neural Implicit Field Editing | [Project Page]arXivObj-NeRF: Extracting Object NeRFs from Multi-view Images | [Project Page]arXivNeRRF: 3D Reconstruction and View Synthesis for Transparent and Specular Objects with Neural Refractive-Reflective Fields | [Code]arXivControllable Dynamic Appearance for Neural 3D Portraits | [Project Page]arXivText-driven Editing of 3D Scenes without Retraining | [Project Page]arXivDyn-E: Local Appearance Editing of Dynamic Neural Radiance Fields | [Project Page]arXivDORSal: Diffusion for Object-centric Representations of Scenes et al. | [Project Page]arXivUrbanIR: Large-Scale Urban Scene Inverse Rendering from a Single Video | [Project Page]arXivOR-NeRF: Object Removing from 3D Scenes Guided by Multiview Segmentation with Neural Radiance Fields | [Project Page]arXivPVD-AL: Progressive Volume Distillation with Active Learning for Efficient Conversion Between Different NeRF Architectures | [Project Page]arXivLANe: Lighting-Aware Neural Fields for Compositional Scene Synthesis | [Project Page]arXivInstruct 3D-to-3D: Text Instruction Guided 3D-to-3D conversion | [Project Page]arXivSERF: Fine-Grained Interactive 3D Segmentation and Editing with Radiance FieldsarXivNeural Implicit Field Editing Considering Object-environment InteractionarXivMM-NeRF: Multimodal-Guided 3D Multi-Style Transfer of Neural Radiance FieldarXivFocused Specific Objects NeRFarXivEdit-DiffNeRF: Editing 3D Neural Radiance Fields using 2D Diffusion ModelarXivInstruct-NeuralTalker: Editing Audio-Driven Talking Radiance Fields with InstructionsarXivUVA: Towards Unified Volumetric Avatar for View Synthesis, Pose rendering, Geometry and Texture EditingarXivCompoNeRF: Text-guided Multi-object Compositional NeRF with Editable 3D Scene LayoutarXivInteractive Geometry Editing of Neural Radiance FieldsarXivASSIST: Interactive Scene Nodes for Scalable and Realistic Indoor Simulation
- 2022
EGSR 2022Recolorable Posterization of Volumetric Radiance Fields Using Visibility-Weighted Palette Extraction | [Project Page]NeurIPS 2022 SpotlightNeural Shape Deformation Priors | [Project Page]NeurIPS 2022 SpotlightTANGO: Text-driven Photorealistic and Robust 3D Stylization via Lighting Decomposition | [Project Page]NeurIPS 2022NeuPhysics: Editable Neural Geometry and Physics from Monocular Videos | [Project Page]NeurIPS 2022Compressible-composable NeRF via Rank-residual Decomposition | [Project Page]NeurIPS 2022CageNeRF: Cage-based Neural Radiance Fields for Genrenlized 3D Deformation and Animation | [Project Page]NeurIPS 2022Decomposing NeRF for Editing via Feature Field Distillation | [Project Page]NeurIPS 2022SAMURAI: Shape And Material from Unconstrained Real-world Arbitrary Image collections | [Project Page]NeurIPS 2022Unsupervised Multi-View Object Segmentation Using Radiance Field Propagation | [Project Page]NeurIPS 2022D2NeRF: Self-Supervised Decoupling of Dynamic and Static Objects from a Monocular VideoECCV 2022 OralLearning Disentangled Neural Mesh-based Implicit Field for Geometry and Texture Editing | [Project Page]ECCV 2022MoFaNeRF: Morphable Facial Neural Radiance Field | [Project Page]ECCV 2022LaTeRF: Label and Text Driven Object Radiance FieldsECCV 2022NeRF for Outdoor Scene Relighting | [Project Page]ECCV 2022Deforming Radiance Fields with Cages | [Project Page]ECCV 2022Object-Compositional Neural Implicit Surfaces | [Project Page]ECCV 2022ARF: Artistic Radiance Fields | [Project Page]ECCV 2022Unified Implicit Neural Stylization | [Project Page]ECCV 2022Injecting 3D Perception of Controllable NeRF-GAN into StyleGAN for Editable Portrait Image Synthesis | [Project Page]ECCV 2022PS-NeRF: Neural Inverse Rendering for Multi-view Photometric Stereo | [Project Page]ECCV 2022Multiview Regenerative Morphing with Dual Flows | [Project Page]CVPR 2022 BP ListDIVeR: Real-time and Accurate Neural Radiance Fields with Deterministic Integration for Volume Rendering | [Code]CVPR 2022 OralRef-NeRF: Structured View-Dependent Appearance for Neural Radiance Fields | [Project Page]CVPR 2022NeRF-Editing: Geometry Editing of Neural Radiance Fields | [Code]CVPR 2022CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fields | [Project Page]CVPR 2022CoNeRF: Controllable Neural Radiance Fields | [Project Page]CVPR 2022Zero-Shot Text-Guided Object Generation with Dream Fields | [Project Page]CVPR 2022StylizedNeRF: Consistent 3D Scene Stylization as Stylized NeRF via 2D-3D Mutual Learning | [Project Page]CVPR 2022AutoRF: Learning 3D Object Radiance Fields from Single View Observations | [Project Page]CVPR 2022Panoptic Neural Fields: A Semantic Object-Aware Neural Scene Representation | [Project Page]CVPR 2022Self-supervised Neural Articulated Shape and Appearance Models | [Project Page]CVPR 2022RigNeRF: Fully Controllable Neural 3D Portraits | [Project Page]CVPR 2022NeRFReN: Neural Radiance Fields with Reflections | [Project Page]CVPR 2022FENeRF: Face Editing in Neural Radiance Fields | [Project Page]ICLR 2022Unsupervised Discovery of Object Radiance Fields | [Project Page]ICLR 2022StyleNeRF: A Style-based 3D-Aware Generator for High-resolution Image Synthesis | [Project Page]SIGGRAPH 2022SNeRF: Stylized Neural Implicit Representations for 3D Scenes | [Project Page]SIGGRAPH 2022Neural Rendering in a Room: Amodal 3D Understanding and Free-Viewpoint Rendering for the Closed Scene Composed of Pre-Captured Objects | [Project Page]SIGGRAPH Asia 2022NeRFFaceEditing: Disentangled Face Editing in Neural Radiance FieldsSIGGRAPH Asia 2022Learning-based Inverse Rendering of Complex Indoor Scenes with Differentiable Monte Carlo Raytracing | [Project Page]SIGGRAPH Asia 2022FDNeRF: Few-shot Dynamic Neural Radiance Fields for Face Reconstruction and Expression EditingSIGGRAPH Asia 2022Reconstructing Personalized Semantic Facial NeRF Models From Monocular Video | [Project Page]3DV 2022 OralNeural Feature Fusion Fields: 3D Distillation of Self-Supervised 2D Image Representations | Project Page3DV 2022Controllable Radiance Fields for Dynamic Face Synthesis | [Project Page]PG & CGF 2022Generative Deformable Radiance Fields for Disentangled Image Synthesis of Topology-Varying ObjectsCGF 2022VolTeMorph: Realtime, Controllable and Generalisable Animation of Volumetric RepresentationsWACV 2022Stylizing 3D Scene via Implicit Representation and HyperNetwork | [Project Page]arXivNeuVV: Neural Volumetric Videos with Immersive Rendering and EditingarXivPaletteNeRF: Palette-based Color Editing for NeRFs
- 2021
CVPR 2021 OralNeural Scene Graphs for Dynamic Scenes | [Project Page]CVPR 2021NeuTex: Neural Texture Mapping for Volumetric Neural Rendering | [Code]CVPR 2021STaR: Self-supervised Tracking and Reconstruction of Rigid Objects in Motion with Neural Rendering | [Project Page]ICCV 2021CodeNeRF: Disentangled Neural Radiance Fields for Object Categories | [Project Page]ICCV 2021Editing Conditional Radiance Fields | [Project Page]ICCV 2021Learning Object-Compositional Neural Radiance Field for Editable Scene Rendering | [Project Page]ICCV 2021Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Video | [Project Page]ICCV 2021AD-NeRF: Audio Driven Neural Radiance Fields for Talking Head Synthesis | [Project Page]SIGGRAPH Asia 2021NeRFactor: Neural Factorization of Shape and Reflectance Under an Unknown Illumination | [Project Page]SIGGRAPH 2021Editable Free-viewpoint Video Using a Layered Neural Representation | [Project Page]arXivAppearance Editing with Free-viewpoint Neural Rendering
- 2020
NeurIPS 2020 SpotlightNeural Sparse Voxel Fields | [Project Page]arXivObject-Centric Neural Scene Rendering | [Project Page]
This project is licensed under the MIT License.