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feat(assets): update unit assets
1 parent fd575b8 commit a25efff

5 files changed

Lines changed: 40 additions & 3 deletions

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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 39a57a855255a4545a0014b6b052d14c, type: 3}
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m_Name: BuildTower
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m_EditorClassIdentifier:
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code: build_tower
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skillName: Build a Tower
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description: Builds a Tower.
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type: 1
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unitReference: {fileID: 11400000, guid: 639a0392acefa480c9c2cfc57940efec, type: 2}
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castTime: 0
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cooldown: 0
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sprite: {fileID: 0}
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onStartSound: {fileID: 0}
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onEndSound: {fileID: 0}

Assets/Resources/ScriptableObjects/Skills/BuildTower.asset.meta

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Assets/Resources/ScriptableObjects/Units/Buildings/House.asset

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code: house
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unitName: House
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description: A basic shed to rest.
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healthpoints: 100
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healthpoints: 200
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prefab: {fileID: 4893885829384556338, guid: f6a6d46e467fb47bea39575cc022a002, type: 3}
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sprite: {fileID: 0}
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cost:

Assets/Resources/ScriptableObjects/Units/Buildings/Tower.asset

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code: tower
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unitName: Tower
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description: A great viewpoint to observe the horizon.
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healthpoints: 60
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healthpoints: 40
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prefab: {fileID: 5402915671810342723, guid: 7f0b6d2ff07aa40d893433079b556e39, type: 3}
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sprite: {fileID: 0}
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cost:
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attackRate: 0
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onSelectSound: {fileID: 8300000, guid: 4d3eda5ad26b045408f87c6ee1d0f656, type: 3}
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ambientSound: {fileID: 0}
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constructionMeshes:
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- {fileID: -4527691476495185224, guid: 33ff5627ca6dd47d49c5827fdc1d4a2a, type: 3}
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- {fileID: -580478676541104599, guid: 812f2b3fbb82944cc81eb2169c644e24, type: 3}
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- {fileID: -1277366460620338370, guid: 628e95d0a586840ffa77b6f09d203042, type: 3}

Assets/Resources/ScriptableObjects/Units/Characters/Worker.asset

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canProduce:
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skills:
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- {fileID: 11400000, guid: 88601b1dc99164cea803ef051660433f, type: 2}
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- {fileID: 11400000, guid: 87948d5f5193647ad8aad46a2e8142c2, type: 2}
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fieldOfView: 18
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attackRange: 2
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attackDamage: 2
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onMoveValidSound: {fileID: 0}
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onMoveInvalidSound: {fileID: 0}
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buildRange: 1
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buildPower: 1
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buildPower: 10
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buildRate: 1.2

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