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The ultimate modern Linux gaming optimization tool. Built with C++ & Qt.

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DopaLin

Modern system monitoring and hardware management tool for Linux

License C++ Platform Status


Project Status

UI Design: Complete ✅
Backend: In Progress 🚧

Currently learning C++/Qt/QML and building the backend. Follow the development journey!

Why DopaLin?

Existing Linux monitoring tools are either outdated or lack features. DopaLin provides a modern, beautiful interface with powerful features for gamers and power users.

Planned Features

  • Real-time hardware monitoring (CPU, GPU, RAM, temperatures)
  • CPU governor control (Performance/Balanced/Power Save)
  • Gaming tools (ProtonDB/SteamDB integration)
  • vkBasalt GUI configuration
  • System tweaks and optimizations
  • beautiful themes

Screenshots

Dark Theme

Dark Theme

Purple Theme

Soon

Light Theme

Soon

Video Demo

dopalin-dark.mp4

Development History

Started as a Godot Engine prototype (archived in separate branch) to test the UI/UX concepts. Now rebuilding in C++/Qt for better performance and direct hardware access.

Following the Journey

  • Telegram: @GamerTux - Regular updates
  • GitHub: Watch this repo for progress
  • YouTube: Development vlogs (coming soon)

Contributing

Too early for code contributions, but feedback on UI design and planned features is welcome! If you know C++/Qt and want to help, reach out.

License

Apache License 2.0

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No releases published

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