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[Windows Ninja Clang/LLVM] Failed to load GetEngineFactoryXXX function from GraphicsEngineXXX_64d.dll library #350
So the problem is that when building with clang, DX11/DX12 works well, but Vulkan/OpenGL fails to get the GetEngineFactory* function from the DLL?
This is strange, all factories are implemented identically in all backends.
So the problem is that when building with clang, DX11/DX12 works well, but Vulkan/OpenGL fails to get the GetEngineFactory* function from the DLL? This is strange, all factories are implemented identically in all backends.
Yes? I'm new to C++. So I don't know much about what's going on. I just tried these setups. If additional information is needed, please let me know.
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TheMostDiligent commentedon Aug 24, 2025
So the problem is that when building with clang, DX11/DX12 works well, but Vulkan/OpenGL fails to get the
GetEngineFactory*function from the DLL?This is strange, all factories are implemented identically in all backends.
LeSnow-Ye commentedon Aug 24, 2025
Yes? I'm new to C++. So I don't know much about what's going on. I just tried these setups. If additional information is needed, please let me know.