Tags: DedFishy/com.unity.netcode.gameobjects
Tags
yupdate Updating version of package and changelog version
chore: bumping to v1.9.1 initial package release version (Unity-Techn… …ologies#2887) * chore bump initial package version. * update bumping version in changelog * style adding white space
fix: NetworkTransform half float synch (Unity-Technologies#2791) * fix Fixing the issue with HalfFloat position not keeping the base position synchronized when using unreliable deltas.
fix: NetworkManager.ShutdownInProgress not being reset (Unity-Technol… …ogies#2661) * fix This resolves the issue where the NetworkManager.m_ShuttingDown property could be set to true again if the shutdown method is invoked within OnClientStopped or OnServerStopped. * test This validates that if you invoke shutdown within OnClientStopped or OnServerStopped that NetworkManager.ShutdownInProgress remains false once completing the shutdown process. * update Adding the changelog entry for this fix. Making the changelog entry for v1.6.0 branch match Unity-Technologies#2657 * Update CHANGELOG.md Removing the adjusted changelog entry
PreviousNext