forked from fallahn/tmxlite
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathTypes.inl
More file actions
110 lines (92 loc) · 2.47 KB
/
Copy pathTypes.inl
File metadata and controls
110 lines (92 loc) · 2.47 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
/*********************************************************************
Matt Marchant 2016 - 2023
http://trederia.blogspot.com
tmxlite - Zlib license.
This software is provided 'as-is', without any express or
implied warranty. In no event will the authors be held
liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute
it freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented;
you must not claim that you wrote the original software.
If you use this software in a product, an acknowledgment
in the product documentation would be appreciated but
is not required.
2. Altered source versions must be plainly marked as such,
and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any
source distribution.
*********************************************************************/
template <typename T>
Vector2<T> operator + (const Vector2<T>& l, const Vector2<T>& r)
{
return { l.x + r.x, l.y + r.y };
}
template <typename T>
Vector2<T>& operator += (Vector2<T>& l, const Vector2<T>& r)
{
l.x += r.x;
l.y += r.y;
return l;
}
template <typename T>
Vector2<T> operator - (const Vector2<T>& l, const Vector2<T>& r)
{
return { l.x - r.x, l.y - r.y };
}
template <typename T>
Vector2<T>& operator -= (Vector2<T>& l, const Vector2<T>& r)
{
l.x -= r.x;
l.y -= r.y;
return l;
}
template <typename T>
Vector2<T> operator * (const Vector2<T>& l, const Vector2<T>& r)
{
return { l.x * r.x, l.y * r.y };
}
template <typename T>
Vector2<T>& operator *= (Vector2<T>& l, const Vector2<T>& r)
{
l.x *= r.x;
l.y *= r.y;
return l;
}
template <typename T>
Vector2<T> operator * (const Vector2<T>& l, T r)
{
return { l.x * r, l.y * r };
}
template <typename T>
Vector2<T>& operator *= (Vector2<T>& l, T r)
{
l.x *= r;
l.y *= r;
return l;
}
template <typename T>
Vector2<T> operator / (const Vector2<T>& l, const Vector2<T>& r)
{
return { l.x / r.x, l.y / r.y };
}
template <typename T>
Vector2<T>& operator /= (Vector2<T>& l, const Vector2<T>& r)
{
l.x /= r.x;
l.y /= r.y;
return l;
}
template <typename T>
Vector2<T> operator / (const Vector2<T>& l, T r)
{
return { l.x / r, l.y / r };
}
template <typename T>
Vector2<T>& operator /= (Vector2<T>& l, T r)
{
l.x /= r;
l.y /= r;
return l;
}