This plugin adds powerful mesh modeling tools, operators, and generators into to your Blockbench.
By installing the plugin, you get:
hub Bridge Edge Loops
NEW
control_camera Poke Faces
Triangles To Quadrilaterals
pie_chart_outline Triangulate Faces
view_in_ar Project From View
DEPRECATED
open_with Cubic Projection
unfold_more_double Expand Selection
unfold_less_double Shrink Selection
vertical_split Split Edges
draw Terrain Style Editor
For applying modifications on selected vertices, edges or faces.
hub Bridge Edge Loops
NEW
Access From:
MTools
Connects multiple edge loops with faces.

Input

Result
Results with Blend Path enabled.

Input

Result
change_circle To Sphere
Access From:
MTools
Casts selected vertices into a smooth, spherical shape with adjustable influence.

Input

Result

Input

Result
blur_on Laplacian Smooth
Access From:
MTools
Smoothens selected vertices by averaging the position of neighboring vertices.

Input

Result
control_camera Poke Faces
Access From:
MTools
Generates a fan out of a face.

Input

Result
Triangles To Quadrilaterals
Access From:
MTools
Attempts to merge adjacent triangles into quadrilaterals.

Input

Result
pie_chart_outline Triangulate Faces
Access From:
MTools
Splits selected faces into triangles.

Input

Result
view_in_ar Project From View
DEPRECATED
Access From:
MTools
map UV Mapping
Projects the selected faces to the UV map from the camera. Use built-in under UV > UV Project from View

Mesh

UV
open_with Cubic Projection
Access From:
MTools
map UV Mapping
Unwraps the UV map from the 6 sides of a cube.

Mesh

UV
unfold_more_double Expand Selection
Access From:
MTools
Expands the selection with neighboring vertices.
unfold_less_double Shrink Selection
Access From:
MTools
Shrinks the selection with neighboring vertices.
For applying modifications on selected meshes.
content_cut Subdivide
Access From:
MTools Operators
Splits the faces of a mesh into smaller faces, giving it a smooth appearance.

Input

Result
vertical_split Split Edges
Access From:
MTools Operators
Splits and duplicates edges within a mesh, breaking 'links' between faces around those split edges.
scatter_plot Scatter
Access From:
MTools Operators
Scatters selected meshes on the active mesh.
Array
Access From:
MTools Operators
Generates an array of copies of the base object, with each copy being offset from the previous one.
Boolean
NEW
EXPERIMENTAL
Access From:
MTools Operators
Performs a boolean operation on two selected meshes.
Result with boolean operation "Subtraction (A - B)".

Input

Result
Result with boolean operation "Intersection (A ∩ B)".

Input

Result
For procedural mesh generation
terrain Terrain
Access From:
MTools Generate
Generates terrains procedurally with fully customized settings.
draw Terrain Style Editor
Access From:
MTools Generate
Configure the Custom color gradient style of the terrain generator.
format_size Text Mesh
Access From:
MTools Generate
Converts text into a 3D object, ideal for creating signs or logos.

"Butcher" expressed in Chinese
XYZ Math Surface
Access From:
MTools Generate
Generates an xyz surface based on mathematical equations containing 23 pre-built presets!

Twisted Torus Preset
offline_bolt Polyhedron
Access From:
MTools Generate
Quick Primitives
Generate a polyhedron such as an Icosahedron, a Dodecahedron, an Octahedron or a Tetrahedron.

Icosahedron
offline_bolt Torus Knot
Access From:
MTools Generate
Quick Primitives
Generate a Torus Knot with fully customized settings.
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Malik12tree