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This plugin adds powerful mesh modeling tools, operators, and generators into to your Blockbench. By installing the plugin, you get:

hub Bridge Edge Loops NEW
change_circle To Sphere
blur_on Laplacian Smooth
control_camera Poke Faces
Triangles To Quadrilaterals
pie_chart_outline Triangulate Faces
map UV Mapping
view_in_ar Project From View DEPRECATED
open_with Cubic Projection
unfold_more_double Expand Selection
unfold_less_double Shrink Selection
content_cut Subdivide
vertical_split Split Edges
scatter_plot Scatter
Array
Boolean NEW EXPERIMENTAL
terrain Terrain
draw Terrain Style Editor
format_size Text Mesh
XYZ Math Surface
Quick Primitives
offline_bolt Polyhedron
offline_bolt Torus Knot

Modeling Tools

For applying modifications on selected vertices, edges or faces.

hub Bridge Edge Loops NEW
Access From:
MTools

Connects multiple edge loops with faces.

Input
Result

Results with Blend Path enabled.

Input
Result
change_circle To Sphere
Access From:
MTools

Casts selected vertices into a smooth, spherical shape with adjustable influence.

Input
Result
Input
Result
blur_on Laplacian Smooth
Access From:
MTools

Smoothens selected vertices by averaging the position of neighboring vertices.

Input
Result
control_camera Poke Faces
Access From:
MTools

Generates a fan out of a face.

Input
Result
Triangles To Quadrilaterals
Access From:
MTools

Attempts to merge adjacent triangles into quadrilaterals.

Input
Result
pie_chart_outline Triangulate Faces
Access From:
MTools

Splits selected faces into triangles.

Input
Result
view_in_ar Project From View DEPRECATED
Access From:
MTools
map UV Mapping

Projects the selected faces to the UV map from the camera. Use built-in under UV > UV Project from View

Mesh
UV
open_with Cubic Projection
Access From:
MTools
map UV Mapping

Unwraps the UV map from the 6 sides of a cube.

Mesh
UV
unfold_more_double Expand Selection
Access From:
MTools

Expands the selection with neighboring vertices.

unfold_less_double Shrink Selection
Access From:
MTools

Shrinks the selection with neighboring vertices.

Modeling Operators

For applying modifications on selected meshes.

content_cut Subdivide
Access From:
MTools Operators

Splits the faces of a mesh into smaller faces, giving it a smooth appearance.

Input
Result
vertical_split Split Edges
Access From:
MTools Operators

Splits and duplicates edges within a mesh, breaking 'links' between faces around those split edges.

scatter_plot Scatter
Access From:
MTools Operators

Scatters selected meshes on the active mesh.

Array
Access From:
MTools Operators

Generates an array of copies of the base object, with each copy being offset from the previous one.

Boolean NEW EXPERIMENTAL
Access From:
MTools Operators

Performs a boolean operation on two selected meshes.

Result with boolean operation "Subtraction (A - B)".
Input
Result

Result with boolean operation "Intersection (A ∩ B)".

Input
Result

Mesh Generators

For procedural mesh generation

terrain Terrain
Access From:
MTools Generate

Generates terrains procedurally with fully customized settings.

draw Terrain Style Editor
Access From:
MTools Generate

Configure the Custom color gradient style of the terrain generator.

format_size Text Mesh
Access From:
MTools Generate

Converts text into a 3D object, ideal for creating signs or logos.

"Butcher" expressed in Chinese
XYZ Math Surface
Access From:
MTools Generate

Generates an xyz surface based on mathematical equations containing 23 pre-built presets!

Twisted Torus Preset
offline_bolt Polyhedron
Access From:
MTools Generate
Quick Primitives

Generate a polyhedron such as an Icosahedron, a Dodecahedron, an Octahedron or a Tetrahedron.

Icosahedron
offline_bolt Torus Knot
Access From:
MTools Generate
Quick Primitives

Generate a Torus Knot with fully customized settings.

−   Malik12tree