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SmiteCommand.php
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89 lines (80 loc) · 3.35 KB
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<?php
namespace ServerCore\command;
use pocketmine\command\Command;
use pocketmine\command\CommandSender;
use pocketmine\command\PluginIdentifiableCommand;
use pocketmine\entity\Entity;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\protocol\AddActorPacket;
use pocketmine\network\mcpe\protocol\PlaySoundPacket;
use pocketmine\plugin\Plugin;
use pocketmine\utils\TextFormat;
use pocketmine\Player;
use pocketmine\Server;
use ServerCore\ServerCore as Main;
class SmiteCommand extends Command implements PluginIdentifiableCommand {
private $plugin;
public function __construct(Main $plugin) {
$this->plugin = $plugin;
parent::__construct(
"smite",
"Smites a player",
"/smite <player>"
);
$this->setPermission("command.smite");
}
public function getPlugin() : Plugin {
return $this->plugin;
}
public function execute(CommandSender $sender, string $label, array $args) {
if (!$this->testPermission($sender)) {
return;
}
if (isset($args[0])) {
if ($this->plugin->getServer()->getPlayer($args[0])) {
$player = $this->plugin->getServer()->getPlayer($args[0]);
$pk = new AddActorPacket();
$pk->type = "minecraft:lightning_bolt";
$pk->entityRuntimeId = Entity::$entityCount++;
$pk->metadata = [];
$pk->motion = null;
$pk->yaw = $player->getYaw();
$pk->pitch = $player->getPitch();
$pk->position = new Vector3($player->getX(), $player->getY(), $player->getZ());
Server::getInstance()->broadcastPacket($player->getLevel()->getPlayers(), $pk);
$sound = new PlaySoundPacket();
$sound->soundName = "ambient.weather.thunder";
$sound->x = $player->getX();
$sound->y = $player->getY();
$sound->z = $player->getZ();
$sound->volume = 1;
$sound->pitch = 1;
Server::getInstance()->broadcastPacket($player->getLevel()->getPlayers(), $sound);
} else {
$sender->sendMessage(TextFormat::RED . "Player not found");
}
} else {
if ($sender instanceof Player) {
$pk = new AddActorPacket();
$pk->type = "minecraft:lightning_bolt";
$pk->entityRuntimeId = Entity::$entityCount++;
$pk->metadata = [];
$pk->motion = null;
$pk->yaw = $sender->getYaw();
$pk->pitch = $sender->getPitch();
$pk->position = new Vector3($sender->getX(), $sender->getY(), $sender->getZ());
Server::getInstance()->broadcastPacket($sender->getLevel()->getPlayers(), $pk);
$sound = new PlaySoundPacket();
$sound->soundName = "ambient.weather.thunder";
$sound->x = $sender->getX();
$sound->y = $sender->getY();
$sound->z = $sender->getZ();
$sound->volume = 1;
$sound->pitch = 1;
Server::getInstance()->broadcastPacket($sender->getLevel()->getPlayers(), $sound);
} else {
$sender->sendMessage(TextFormat::RED . "Please enter a player name");
}
}
}
}