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Copy pathTexture.cpp
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80 lines (72 loc) · 1.06 KB
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Copy pathTexture.cpp
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80 lines (72 loc) · 1.06 KB
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#include "Texture.h"
Texture::Texture()
{
_width = 0;
_height = 0;
_paletteIndices = nullptr;
_palette = nullptr;
}
Texture::~Texture()
{
if (_paletteIndices != nullptr)
{
delete[] _paletteIndices;
_paletteIndices = nullptr;
}
if (_palette != nullptr)
{
delete[] _palette;
_palette = nullptr;
}
}
void Texture::SetTextureSize(int width, int height)
{
_width = width;
_height = height;
if (_paletteIndices != nullptr)
{
delete[] _paletteIndices;
}
_paletteIndices = new BYTE[_width * _height];
if (_palette != nullptr)
{
delete[] _palette;
}
_palette = new COLORREF[256];
}
COLORREF Texture::GetTextureValue(int u, int v) const
{
if (v < 0)
{
v = 0;
}
if (v >= _height)
{
v = _height - 1;
}
if (u < 0)
{
u = 0;
}
if (u >= _width)
{
u = _width - 1;
}
return _palette[_paletteIndices[v * _width + u]];
}
BYTE * Texture::GetPaletteIndices()
{
return _paletteIndices;
}
COLORREF * Texture::GetPalette()
{
return _palette;
}
int Texture::GetWidth() const
{
return _width;
}
int Texture::GetHeight() const
{
return _height;
}