
I'm Fadzil, a solo game developer based in Malaysia.
I create games across different genres, but my first releases focus on psychological horror.
My games emphasize atmosphere, environmental storytelling, and slow-burn tension rather than constant action. I’m interested in telling short, grounded stories that feel personal, unsettling, and realistic.
Unattended is an episodic project where each episode explores a different incident, location, and perspective. It's inspired by ordinary situations that slowly become disturbing.