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Yōichi Kotabe

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Yōichi Kotabe
Kotabe in 2019
Born (1936-09-15) September 15, 1936 (age 89)
Alma materTokyo University of the Arts
OccupationsAnimator, character designer
Years active1959–present
Spouse
(m. 1963; died 2007)
[1][2]

Yōichi Kotabe (小田部 羊一, Kotabe Yōichi; born September 15, 1936)[3] is a Japanese animator and character designer, best known for his work on classic anime of the 1960s and 1970s, the Super Mario video game series, and the Pokémon franchise in television and film.[1][4] He was an employee at Nintendo for two decades doing illustrations, character designs, and supervision from 1985 to 2007.[5] After that, he began to work as a freelancer for the anime and video game industry, including for Nintendo again.

Biography

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Kotabe became interested in animation after watching the short film Momotarō no Umiwashi as a child. He was fascinated with how the fighter moved in the film. His father, who was an oil painter, also influenced his decision to work as an artist. Kotabe found oil painting to be difficult, so he instead worked in watercolor painting.

In order to continue working with watercolors, he adopted the nihonga, or Japanese-style, of painting, and began studying at the Tokyo University of the Arts in the Japanese-style painting department. While attending, he was impressed by the film The Tale of the White Serpent and the animator Yasuji Mori,[6][7] and immediately applied to work at Toei Animation.

His first project there was The Great Adventure of Horus, Prince of the Sun where he met Hayao Miyazaki and Isao Takahata. He left Toei amid a labor dispute[8] along with Miyazaki and Takahata in order to work at A Pro, where they began work on an adaptation of Pippi Longstocking. The project was eventually canceled, and work began on the two-film series Panda! Go, Panda!.

Kotabe then worked as character designer on two anime television series from Nippon Animation: Heidi, Girl of the Alps, and 3000 Leagues in Search of Mother, with Miyazaki working on scene design and layout and Takahata working as series director and storyboard artist.

In 1985, he was scouted by Nintendo and assumed the position of game development advisor, where he created package illustrations for Super Mario Bros., which was his introduction to video games. He continued working as a character designer and illustrator on the Super Mario series, contributing to the design of Yoshi by drawing inspiration from a chameleon sticking out its tongue, which was adapted into Yoshi's character. He would also work on games in The Legend of Zelda and Pokémon franchises. His work on the Kuru Kuru Kururin series was his last role as a character designer at Nintendo. He left the company in 2007, although he had originally only intended to stay at the company for one or two years at most.[9][10]

Works

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Film and television

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Year Title Crew role Notes Source[11]
1959 Magic Boy Animator
1960 Alakazam the Great Animator
1962 Sinbad no Boken (ja:アラビアンナイト・シンドバッドの冒険 (映画), Adventures of Sinbad) Animator
1963–65 Okami-shōnen Ken (ja:狼少年ケン, Ken the wolf boy) Animation director (mid-term)
1963 Doggie March Key animation
1964–65 Shōnen Ninja Kaze no Fujimaru Animation director, key animation Also film
1965–66 Hustle Punch (ja:ハッスルパンチ, Hassuru panchi) Animation director, key animation
1966–67 Rainbow Sentai Robin (ja:レインボー戦隊ロビン, Reinbō sentai robin) Animation director
1966–68 Sally the Witch Animation director
1968 The Great Adventure of Horus, Prince of the Sun Key animation
1969 Puss 'n Boots Key animation
1969 Flying Phantom Ship Animation director
1971 Ali Baba and the Forty Thieves Key animation
1972–73 Akado Suzunosuke Animation supervisor assistant
1972 Panda! Go, Panda! Animation director
1973 Panda! Go, Panda!: The Rainy-Day Circus Animation director
1974 Heidi, Girl of the Alps Character design, animation director Also related films
1976 3000 Leagues in Search of Mother Character design, animation director, animation
1977 Rascal the Raccoon Animation
1979 Tatsu no ko Taro Character design, animation director
1981–83 Jarinko Chie Animation director , Character design film and TV series
1983 Serendipity the Pink Dragon Anime character design
1983–85 Kojika Monogatari (子鹿物語, The Yearling) Key animation
1983 Nausicaä of the Valley of the Wind Key animation
1984–85 Adventures of the Little Koala Animation director
1985–86 Bumpety Boo Animation director
1986 Sango-sho Densetsu: Aoi Umi no Erufii Character design TV special film
1998 Pokémon: The First Movie Animation supervisor Also Pikachu's Vacation short
1999 Marco: 3000 Leagues in Search of Mother Original character
2000 Pokémon 3: The Movie Animation supervisor
2001 Kirby: Right Back at Ya! Animation supervisor
2012–13 Pocket Monsters: Best Wishes! Season 2 Animation supervisor
2013–16 Pokémon XY Animation supervisor
2014 Pokémon the Movie: Diancie and the Cocoon of Destruction Animation supervisor Also Pikachu short
2015 Pokémon the Movie: Hoopa and the Clash of Ages Animation supervisor
2016 Pokémon the Movie: Volcanion and the Mechanical Marvel Animation supervisor

Video games

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Year Title Role Source[9]
1986 Super Mario Bros. 2 Illustrator
1988 Super Mario Bros. 3 Illustrator
1990 Super Mario World Illustrator
1991 The Legend of Zelda: A Link to the Past Designer
1992 Super Mario Kart Illustrator
1993 The Legend of Zelda: Link's Awakening Designer
1996 Super Mario 64 Character design
1996 Super Mario RPG: Legend of the Seven Stars Character advisor
1998 Pocket Monsters Stadium Character supervisor
1998 Mario Party Character supervisor
1999 Super Smash Bros. Character supervisor
1999 Pokémon Snap Character supervisor
1999 Pokémon Stadium Character supervisor
1999 Mario Golf Character supervisor
2000 Mario Tennis Character supervisor
2000 Pokémon Stadium 2 Character supervisor
2001 Kuru Kuru Kururin Character design
2002 Kururin Paradise Character design
2004 Kururin Squash! Character design

Awards and nominations

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  • Animator/Animation Director award, Tokyo Anime Fair 6th Annual Awards of Merit, 2009.[1]
  • Special Achievement award, 19th Japan Media Arts Festival Awards, 2015.[12]

References

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  1. ^ a b c "Tokyo Anime Fair Announces 6th Annual Awards of Merit". animenewsnetwork.com. Retrieved September 1, 2016.
  2. ^ "Reiko Okuyama passes away". pelleas.net. Retrieved September 1, 2016.
  3. ^ "Nintendo 3DS". nintendods.com. Retrieved February 29, 2016.
  4. ^ "N. Carolina's Animazement to Host Madhouse Co-Founder Masao Murayama". animenewsnetwork.com. Retrieved September 1, 2016.
  5. ^ Burns, James (May 28, 2020). "Bringing Super Mario to Life". Medium. Retrieved May 4, 2022.
  6. ^ "井上俊之さん小黒祐一郎さんと一緒に『もっとアニメを観よう!』アフターレポート 作画史年表 日本アニメーター・演出協会(JAniCA)" (PDF) (in Japanese). JAniCA. Retrieved April 16, 2013.
  7. ^ "[異才列伝]より 森康二 穏やかで上品 「アニメの神様」 : ジブリをいっぱい : エンタメ : YOMIURI ONLINE(読売新聞)" (in Japanese). YOMIURI ONLINE. Retrieved April 16, 2013.
  8. ^ Wit, Alex Dudok de (November 27, 2020). "Yoichi Kotabe, Renowned Animator And Character Designer, Gets Exhibition In Japan". Cartoon Brew. Retrieved May 4, 2022.
  9. ^ a b "Yōichi KOTABE / 小田部羊一 – Part IV: Diversification and transmission". VGDensetsu. Archived from the original on April 22, 2025. Retrieved November 15, 2025.
  10. ^ Okumura, Kisko (October 15, 2018). "クッパのイメージはスッポン。任天堂のキャラクタービジュアルの礎を作った、小田部羊一氏がみずからの仕事をふり返る(1/3)". Famitsu (in Japanese). Archived from the original on September 20, 2025. Retrieved November 15, 2025.
  11. ^ アニメ / メディア芸術データベース – 小田部羊一 [Anime / Media Arts Database (search results) – Yoichi Kotabe]. Media Arts Database (in Japanese). Japan: Agency for Cultural Affairs. Retrieved September 1, 2016.
  12. ^ "Akiko Higashimura's Kakukaku Shikajika Manga Wins Media Arts Award". animenewsnetwork.com. Retrieved September 1, 2016.
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