Comments on: Evolve Your Hierarchy https://cowboyprogramming.com/2007/01/05/evolve-your-heirachy/ Game Development and General Hacking by the Old West Wed, 05 Sep 2012 00:57:04 +0000 hourly 1 https://wordpress.org/?v=6.4.8 By: Quora https://cowboyprogramming.com/2007/01/05/evolve-your-heirachy/comment-page-3/#comment-216219 Wed, 05 Sep 2012 00:57:04 +0000 http://cowboyprogramming.com/?p=30#comment-216219 Have you used or considered Component / Entity System frameworks to build games? Interested in your feedback and experience….

Yes, I have built a system from scratch in Java, and now use it every day as a built-in feature of Unity. Their embrace of this philosophy has radically simplified development for me. Mick West (co-founder of Neversoft) got me started on the journey wi…

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By: Require.js and Inheritance • Tal Woolf | Interactive Developer https://cowboyprogramming.com/2007/01/05/evolve-your-heirachy/comment-page-3/#comment-215724 Wed, 27 Jun 2012 13:43:02 +0000 http://cowboyprogramming.com/?p=30#comment-215724 […] If you are thinking of taking a more modular approach, Mike West discusses this in his post “Evolve Your Hierarchy”. Or alternatively if you are planning on making a larger application and need more structure and […]

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By: Game Models – A Different Approach (Part 2) | npruehs https://cowboyprogramming.com/2007/01/05/evolve-your-heirachy/comment-page-3/#comment-215457 Sun, 27 May 2012 18:18:07 +0000 http://cowboyprogramming.com/?p=30#comment-215457 […] West. Evolve Your Hierarchy. http://cowboyprogramming.com/2007/01/05/evolve-your-heirachy/, January […]

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By: Game Models – A Different Approach I | npruehs https://cowboyprogramming.com/2007/01/05/evolve-your-heirachy/comment-page-3/#comment-215444 Thu, 24 May 2012 20:24:37 +0000 http://cowboyprogramming.com/?p=30#comment-215444 […] West. Evolve Your Hierarchy. http://cowboyprogramming.com/2007/01/05/evolve-your-heirachy/, January […]

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By: Passez à l’ Entity System ! Partie 1 https://cowboyprogramming.com/2007/01/05/evolve-your-heirachy/comment-page-3/#comment-215353 Mon, 30 Apr 2012 19:32:35 +0000 http://cowboyprogramming.com/?p=30#comment-215353 […] Cow boy programming : Evolve your hierarchy Si vous avez aimé, partagez !   […]

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By: Artemis: the Greek goddess of software architecture | star-fu.tv https://cowboyprogramming.com/2007/01/05/evolve-your-heirachy/comment-page-3/#comment-215280 Thu, 12 Apr 2012 07:39:31 +0000 http://cowboyprogramming.com/?p=30#comment-215280 […] Evolve Your Hierarchy […]

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By: Game Objects « DTO Software https://cowboyprogramming.com/2007/01/05/evolve-your-heirachy/comment-page-3/#comment-215120 Thu, 22 Mar 2012 19:35:01 +0000 http://cowboyprogramming.com/?p=30#comment-215120 […] http://cowboyprogramming.com/2007/01/05/evolve-your-heirachy/ […]

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By: DevBlog: C+ « 7c0h https://cowboyprogramming.com/2007/01/05/evolve-your-heirachy/comment-page-3/#comment-214974 Sat, 03 Mar 2012 00:49:22 +0000 http://cowboyprogramming.com/?p=30#comment-214974 […] bug, repetir” cuando se trata de programas inútiles como el mío. Tomemos como ejemplo el modelo de programación de Entidades y Componentes. El artículo que enlazo (nota: si están en esto del desarrollo de juegos deberían darle una […]

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By: The Core Concept « The Infestation Cometh https://cowboyprogramming.com/2007/01/05/evolve-your-heirachy/comment-page-3/#comment-214971 Wed, 29 Feb 2012 23:09:49 +0000 http://cowboyprogramming.com/?p=30#comment-214971 […] C++ version. I’ll go into more specifics on it later, but for further reading on the concept try here, or even search for “Component Based Architecture”. Share this:TwitterFacebookLike […]

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By: Game components infrastructure for XNA. | Box Hacker https://cowboyprogramming.com/2007/01/05/evolve-your-heirachy/comment-page-3/#comment-214960 Wed, 22 Feb 2012 04:06:57 +0000 http://cowboyprogramming.com/?p=30#comment-214960 […] mentioned in an article by Cowboy Programming here it has marginal gains early into a project but reaps high development gains later […]

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