Bandai knows anime, and they know how to present an anime-themed game as well. With a second volume of the .hack//Liminality anime disc tucked into the package, fans of the medium will be pleased, while gamers who aren't that into it just get a pleasant bonus.
Little kiss of death and things that die
The combat system, as with everything else, remains fundamentally similar to the original game's -- speedy and action-based, with a nice dose of special attacks and a smattering of menu navigation required. The difference is that the number and strength of enemies is greatly increased over the original. This is both a blessing and a curse; while tougher battles are just what the game needed to keep its simplistic battle system fresh, they also bring all of its flaws into sharper relief.
I love suckering other players out of equipment.
The fiction of .hack is that the other characters in your party are controlled by human players of The World; if I were playing an online game with such slow and dim-witted people as these computer-controlled lummoxes I'd hasten to make some new friends. In the original, the mage Mistral was the cornerstone of my offense -- now she's increasingly ineffectual. Now that the enemies are speedier and cleverer, she winds up dead in most encounters; it'd be nice if they gave the weakest character the sense to run away from tough enemies -- instead, she'll just stand there and get pounded on till she dies (and then whine about it.)