A Spinning Solar System: 3D Graphics in IronPython and Resolver One
Back in early 2008 I posted a short entry on using IronPython with OpenGL and the Tao Framework for 3D graphics. Tao is a set of bindings to OpenGL and SDL for cross-platform "media application development" with .NET and Mono. My boss at Resolver Systems , Giles Thomas, has been having fun using Tao inside Resolver One. Resolver One is a " Windows-based spreadsheet that integrates IronPython deeply into its recalculation loop, making the models you build more reliable and more maintainable ". Because it is so easy to program with IronPython, my Giles decided it would be a good platform for experimenting with 3D graphics - including a full animated version of the solar system with the paths controlled from the spreadsheet. Both entries have a video of the results and IronPython code to download. 3D graphics in Resolver One using OpenGL and Tao, part I I’ve been playing around with 3D graphics recently, and decided to find out what could be done using .NET ...