Mercurial > p > roundup > code
view roundup/anypy/random_.py @ 6354:b61de764c8cc
Remove left over python style config remnant, doc update.
Replace three with two as there are only two items in the list.
Remove setting that was used in the code for python style init files.
Support for python style init files removed a while ago and were
deprecated in 0.8 timeframe IIRC.
| author | John Rouillard <rouilj@ieee.org> |
|---|---|
| date | Mon, 29 Mar 2021 00:23:33 -0400 |
| parents | adf54478cdaf |
| children | 07ce4e4110f5 |
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try: from secrets import choice, randbelow, token_bytes def seed(v=None): pass is_weak = False except ImportError: import os as _os import random as _random # prefer to use SystemRandom if it is available if hasattr(_random, 'SystemRandom'): def seed(v=None): pass _r = _random.SystemRandom() is_weak = False else: # don't completely throw away the existing state, but add some # more random state to the existing state def seed(v=None): import os, time _r.seed((_r.getstate(), v, hasattr(os, 'getpid') and os.getpid(), time.time())) # create our own instance so we don't mess with the global # random number generator _r = _random.Random() seed() is_weak = True choice = _r.choice def randbelow(i): return _r.randint(0, i - 1) if hasattr(_os, 'urandom'): def token_bytes(l): return _os.urandom(l) else: def token_bytes(l): _bchr = chr if str == bytes else lambda x: bytes((x,)) return b''.join([_bchr(_r.getrandbits(8)) for i in range(l)])
